| Eternal Darkness: Sanity's Requiem Platform: GameCube Genre: Adventure Publisher / Developer: Nintendo / Silicon Knights The first thing that distinguishes us from the usual ED survival horor - is control. Speed and agility of your character does not fit with the classical manner a helpless victim. Gives additional confidence not only an arsenal of firearms and bladed weapons, and magic. Do not rush to remember Onimusha and Parasite Eve, because these parts Arcane system is unlike any other. The magic is based on three elements: red, blue and green. Red spells are good against the green, green - against the blue, and blue - against the Reds. Sami spells get you in the form of artifacts - rune'ov. Combining them, you can create a completely unique magic. Affliction has a lot of destinations: the destruction of enemies, gain weapons, unlocking the secret paths. There is even a spell that turns the hero into a scorpion, who can shoot poison and penetrate into nooks. Despite the abundance of opportunities, the oppressive feeling of fear you will not escape. In many ways, this contributes to the so-called effect of insanity (insanity effect). The more often you meet a monster, the faster skudeet scale of mental health. Once it is empty, begin oddities: everywhere you will seem incomprehensible sounds, screams, and sometimes tangible obstacles that in reality does not exist.Recover from stress it is easy enough to finish off a couple of enemies or use the appropriate spell. The abundance of playable characters - a direct result of confusion of the plot. Despite the fact that the action starts today, later you will have to dip into the past. ED events are scattered over twenty centuries. As you look at it to be in the shoes of a Roman centurion, or priest, the Inquisition? Each character has its own characteristics and weapons, the corresponding epoch. One of the key attributes of survival horror - it's cinematic. Angles ED are not only beautiful but also convenient. The environment is fully three-dimensional, and the camera sometimes moves behind you, no interfering Review. Scenery look very realistic and detailed. Especially good lighting effects. The character models are not so smooth, but the animation is on top. Thanks to the wonderful facial expressions, good voice acting and spectacular music (Resident Evil shade visible) screen saver engine to look very lively and natural. Eternal Darkness for the project from the very beginning of great expectations and, as we now see, not in vain. The first announcement was even 99-year, and the game was out on the Nintendo 64. Flapped a couple of years, developers were not too lazy to change the platform, and all this time, they painstakingly debugged, balanced and polished gameplay. As a result, was born one of the best representatives of the horror genre. And most importantly, we found that not only the Japanese can do excellent thrillers. |
Eternal Darkness
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