| Name game: The Hulk Platform: PC, PS2, Xbox, GameCube Genre: action Developer: Radical Entertainment Publisher: VU Games Release Date: May 27, 2003 Minimum System Requirements (for PC): Pentium III 700 MHz, 192 MB RAM, 3D-graphics card with 32 MB RAM, 1.5 GB HDD Official site: http://www.radical-entertainment.com/ http://www.vugames.com/vug/ Did you ever have days when everything went through ..., well, that is absolutely not true, as we would like? Barely able to keep themselves out of bed, shuffled terminally sleepy dobreli to the bathroom, only to hear a nasty rumbling air in the empty taps. Breakfast of burnt oranges, went to work on the bus, the eyeballs stuffed with sweaty, nervous people, as a barrel herrings. Arriving, finally, to the hated office in the morning you got a scolding from his superiors and so on and so forth. In those days people generally, they say, comes to pens, boils and can explode (in a figurative sense of course), head to bite, for example, or format the punch face fellow. It should be grateful nod to developers for the great sense of his own omnipotence, invincibility. The player can really feel invincible Hulk'om. You're breaking the walls, floor, ceiling, lift your hands and can easily plunk down opponents.Among the latter - military equipment, poor soldiers, specially created to deal with green bully robots, soldiers, mutants, and even my favorite mutated dogs, for scenes battle that is sure to see the movie. However, what we're all about Hulk'e yes on Hulk'e. There's still himself, Bruce Banner. Although it would be better it was not. Game for this guy cachectic subject of several, so to speak, stealth-level, where developers propose to us to solve puzzles on a pair of blunt substitution digits, giving them a serious "hacker" mission. Honestly, boring and unoriginal. Where as interesting to break and destroy everything around, throwing fellows in the wall, to crush their heaviest barrels, grinding giant fists, tearing to pieces of robots, to sow death and destruction! Sorry, got carried away. In story mode game action unfolding on military bases, laboratories and office complexes. True, the practice shows - do not care where and what to break. Especially since the end of the game all these locations are merged into a series differ little from each other buildings, now and then causing a feeling of deja vu. Looks like the designers a little bit so tired and just drank all the life-giving Coca-Cola. Anyway, when the entourage slowly but surely begins to fill teeth on edge, the game ends happily, so especially to curse the developers are not for that. Rather, should be praised for Story Mode is that the length of what is needed. After all, even the inimitable Tommy, the protagonist Mafia, said that the main thing in life - balance and sense of proportion. Graphically, the toy is not repellent, although nothing extraordinary to offer. It should be noted perhaps that cel-shading, which adds a subtle komiksovoy style heroes. Looks really nice and quite original (the technology something relatively new). Meanwhile, the "cute" - general definition of The Hulk as a whole. That's right - nice, no more, no less. Game of the category of "half an hour before bedtime." The absence of a strong plot and variety in gameplay not give her to become a hit, but made on the basis of comic toy on it and does not apply. Want to have some fun and give vent to his destructive urge - a toy for you. Do not want to - your cause, just remember that for beating his colleagues and the collapse of office space in the real world is shining, "government house", even taking into account the heat of passion. |
The Hulk
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