| Title: Secret Weapons Over Normandy Platform: PC, PS2, GC, Xbox Developer: Totally Games Publisher: LucasArts Game genre: simulation Requirements: P3-850, 256MB RAM, 32MB 3D Card Recommended: P4-2.0, 512MB RAM, 64MB 3D Card As you progress through the main part of the campaign missions, the player receives an additional job. They come in two forms: tutorials, are training, and challenges, combat missions, which are usually limited to the destruction of as many opponents. All missions are top, extra and bonus targets. As a rule, initially you are aware of only 1-2 goals, others have added to the course. Bonus targets are unknown to the player, and run them only casually. The reward for completing missions and the implementation of additional and bonus targets are new opportunities for upgrades and new planes. Here we come to the most important thing - aircraft. Models are made fairly high quality, and all correspond to the real machine, or at least, is in development projects. Cockpits of the game are missing, but with a third person to fly a rather convenient. According to the developers, the player can get access to 26 cars. Among them, Hurricane, Spitfire, P-38 Lightning, P-51 Mustang, B-17G Flying Fortress (although it'll give you fly only as an arrow), the German Me 109, Me 110, FW 190, He 111 and the Soviet Il- 2. This is not a complete list of on what you have to show the wonders of piloting. And with a little editing HangarPlanes.xml can be accessed even by several aircraft, including two surprises from LucasArts - X-Wing and TIE Fighter from Star Wars. " Of course, they do not have some outstanding features, but great variety to the game. Now let's talk about the shortcomings of the game. Secret Weapons Over Normandy came as a version for consoles, as well as in versions for the PC. Therefore, graphics, gazing on the PS2 just fine, causing some confusion on the PC. The relief of suffering angularity, and the trees are made not at the highest level. Aircraft and land vehicles generally drawn pretty well, though here and there noticeable angularity of round parts. Shoot down the plane explode and fall apart completely realistic, but a wounded land vehicles totally unrealistic jumps high into the air, while remaining apparently intact. Form, as already mentioned, only the third person, and you can look at your plane, and there is no possibility of normal spin it and zoom in (there is only opportunity to fix the mind on the goal). Another drawback - the system of conservation based on checkpoints, inherited from the game consoles. In flight, they write "Checkpoint", and with death, you can continue from this location. The bad news is that the remembered only the last checkpoint, and it happens automatically - that is, it is possible that you write in a situation last breath, and you have to put a huge effort not to die again. In general, the game is pretty exciting, dynamic and colorful. If you do not want to deal with the subtleties of governance in the IL-2 ", the Secret Weapons Over Normandy is a good choice. And although the schedule for such requests to the hardware could be better, this shortcoming is completely repaid interesting storyline and exciting action. |
Secret Weapons Over Normandy
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