Pariah

Platform: X-Box; PC
Genre: FPS
Developer: Digital Extremes
Publisher: Groove Games
Project website: http://www.pariahgame.com/
System requirements: P-3 1GHz; 256Mb RAM; 64 Mb Video

Even the most cautious of Nostradamus predicted the gaming industry Pariah if you do not love polls gaming community, then, in any case, just a warm reception by ordinary gamers and relevant publications. Otherwise we could not have imagined: how did the creators of Unreal Tournament 2004 can issue a checkpoint, mediocre shooter? It turns out they can. Digital Extremes have received the draft, drowned with his head in his own ambitions, but was unable to show anything worthy of even an indulgence. Therefore greet the main disappointment of the spring.

Pariah
Requiem
Gameplay, "genius" and "originality" that in numerous interviews and press releases, we were promised the developers, in fact, was something of a moldy sausage the second grade. Instead of "killer Halo» palmed us ordinary epigone, the gameplay is built on the most worn-out postulates of the genre. So Meet the invisible wall, a thousand and one script, absolute linearity and the absence of a hint of entertainment.
You should start with what we have to fight both in open, large areas and in enclosed spaces. In the first case we have to wade through the same type of forest-steppe, in the second - cloned enjoy the corridors with a great many forever closed doors. Levels of the first type more than that, no doubt, pleased, however, neither of which freedom of movement and speech can not be. Of course, if you do not believe for a final opportunity to kill or stop, or out from the mound.
Pariah
Further, according to the plan his fellow developers, gamers should gladden the ability to control land. But please, it should, when this very competently presented with the opportunity (in the manner of Far Cry). If we, for example, sitting behind the wheel, we can shamelessly ride around the level, pressing left and right coming across all living creatures. The developers felt like a luxury explicit enumeration, and therefore allowed to operate only means of transport where, in their opinion, it should be. This means that we can easily stumble upon suddenly fallen tree or just materialized out of nowhere barrier. The hint is very clear: more, please, peshochkom.
The annihilation of the hostile personalities is impressive only in the early stages. DE specially dressed for enemies glass helmets to each murder was accompanied by a shrill sound of broken glass. Due to the licensed engine Havok 2.0, foe spectacularly tumbled to the ground, in every way trying to follow the laws of physics.
Pariah
Yes, it brightens up the passage of the first three levels, but similar to the eighteenth template picturesqueness just angry. And all provisions of ten o'clock the player will be fed the same meal at the end of spiced two consecutive (and this is a sign of bad taste) fights with a rather feeble bosses.Venture with the modernization of weapons designed to make the player run around the level in search of precious energy backpacks (which are the points required for upgrade), can be regarded as failed. This stems from the wry, like a rustic old fence and balance. Really useful instances are the only common assault rifle and grenade launcher. They should be subject to improvements. And everything else weaponry, including a completely useless plazmagan, can remain in their original condition.

Nestykovochka
Pariah imprisoned under harsh shooting, but she really do not have enough drive: the gameplay turned out, quite frankly, dull. Crazy fights - a concept from another opera.
The whole storyline is set in rollers mediocre quality, the characters are completely devoid of the slightest share of charisma: to count them until the very end you will be profoundly indifferent. The story itself does not differ by originality, and seasoned with a fair amount of stamps. Our protagonist, Dr. Mason accompanies certain Karina infected with a deadly virus. Spacecraft with the patient and her escort suddenly churning. The protagonist narrowly escaped unharmed, but he must find to escape because he was infected ... Passage.
Pariah
Actually, the search for the girl we are doing throughout the game. Intriguing? Not a drop. Against this backdrop, the developers talk about the game universe, its scope is not inferior to Deus Ex, seem at best a failed joke. Also, do not expect profound speeches from all four actors, the more so that the voice is made of a very badly. Atmosphere, which was supposed to emit each byte of the game is rapidly flowing away through the plot holes and inconsistencies, and useless design only exacerbates the situation. Sometimes before the eyes of the player appear empty hallways and bare walls with a single green switch. Can not without regret, look at the twin room, completely devoid of details.
The apogee of bad taste is a game time with the defense of the train, where necessary repel amphibious ships in the style of naphthalene arcade Beachhead.

Pariah
Real and unreal
For games, with graphics similar to Pariah, adopted a rather condescending attitude. Despite the advanced age of graphics engine Unreal Warfare, DE posted on a maximum and presented a picture, sometimes forcing pronounce the sacred "wow." The reason for this are the magnificent special effects, a sufficient number of polygons on the models skillfully zadeystovanny bump-mapping and texture of high resolution (at individual locations; something where the developers obviously shalturili and limited nincompoop, outdated years, a kind, seven). Separate "phi" is worthy of local vodichka: In the game it gets rare, but this is does not mean that it should look like an alien from not say what year.
Pariah
Above the text I have already mentioned in passing about using Havok Engine - an opportunity to destroy the columns and even the whole sniper towers in the manner of Breed pleasantly surprised. Audio-component, on the contrary, coupled with voice acting uzhasnovatoy reprehensible. Weapon sounds out of tune, the music totally inexpressive, moreover, has the unpleasant property periodically turned off. We are waiting for the patch.

Greyness
Completely mediocre FPS, for no apparent reason decided to compete with the masters of the genre. Hardly him silenok enough to overcome the Project: Snowblind or pozaproshlogodny Chrome.Pariah can surely be called a colorful pacifier - nice looks, the game has an absolutely secondary and boring gameplay. Once-through design, which spend their time better not.

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Gameplay: 6.0
Graphics: 8.0
Sound and music: 6.0
Design: 4.5
Estimation of the author: 6.0

Outcome: 61%