Red Faction II

Game Title: Red Faction II
Platform: PC, PS2, Xbox, GameCube
Genre: First-Person Shooter
Developer: Volition
Publisher: THQ
Release Date: April 2003
Minimum system requirements:
Intel Pentium III 500 MHz, 128 MB RAM; 3D Accelerator c 16 MB RAM, 1.1 GB HDD
Official site: http://www.redfaction2.com/


"The world in ruins ... We alone are fighting the barbaric enemy, an enemy that can destroy the Republic. But we are strong enough to fight with the Red Faction, we are strong enough to win! "
Chancellor Sopot

Efforts miner Parker from the first Red Faction were not in vain. Case of Red Faction is alive and well. Finished with the hated corporation Ultor, faction took certain rate against the government oppressors and the oppressors, the central figure of which is the Chancellor Sopot. Of the blood-red Martian mines Red Faction II takes us back to the surface of the Earth, to the republic for which there is only one ruler - dictator Sopot.

Red Faction II
However, do great things for the glory of freedom and justice, Parker would have without our intervention. In the world of Red Faction II player appears Elias, genetically enhanced soldier in the army of the Chancellor. Only old Sopot, when taken as the cultivation of his super-soldiers, apparently forgot to consult with astrologers, as a result of luck and success walked by his side. Elias is in the top six men who rebelled against the Chancellor and joined the Red Faction fighters, so to defend the oppressors again we will not succeed. Seeding light of kindness, which began in the first part, continues ...

However, all of the above - just plot exposition, as the game progresses you will find a lot of surprises and unexpected turns of history. Red Faction II develops so trendy right now in games and cinematic elements of the script does it perfectly.

Red Faction II
With the graphics side, we are met moderate asceticism, coupled with traditional permissiveness improved engine Geo-MOD. Of course, the textural grandeur Unreal II: The Awakening of Red Faction II you will not find, nor does it enjoy reflected in every inch of the surface environment. But you can freely perforate wall, floor and blow up the column. In addition, staff Volition did not remain deaf to the entreaties of the public and the game finished the animation characters, who are now moving as people, not as animated mannequins.Finally, asceticism occasionally diluted by technologically advanced special effects, such as the glare from the water on the walls and moving shadows from the blades of a rotating fan. From this perspective, turned out to be surprisingly beautiful levels in the sewer.

Red Faction II
In addition to the city sewer, we will visit the flaming ruins of the city, visit the TV and radio stations, take by storm the citadel of the Chancellor, to run in the cemetery of the revived thanks to the efforts of Bioengineering zombies and the good traditions of the genre breaks the expensive equipment in the laboratory of nanotechnology. All locations are performed stylishly and with love. For example, TV and radio stations during the storm, we hear a live one commentator tells the citizens of the villains from the Red Faction, broke into the building. Moreover, the journalist can not even find one of the rooms. If you are a poor man starts hard to comment on how he fits great uncle with a huge gun. Such memorable situations in the game abound, which certainly does credit to the developers. With no less attention to detail performed war-torn streets of the city, regardless of where you are fighting guerrillas of the Red Faction.

Of course, could not the second part of the game to do without "transport" level. Direct control in the Red Faction II you can scuba unit and battle armor (something like a robot a la Heavy Gear), and the tank and futuristic flying trough Play the role of the shooter. In all these cases, the game remains fresh water action'om without any hint of "simulyatornom", which, however, does not affect the fascinating process. By the way, all the "traffic" levels may also boasts a beautiful design. I am sure you will long remember the fire from the turret of the aircraft by a huge glass windows of a skyscraper, for which panicked people running around, breaking down office partitions, and in general, is in complete chaos caused by you.

Red Faction II
As in the Red Faction, our opponents will be the usual «homo sapience» along with all sorts of genetic mutants. Alas, in the field of AI is nothing revolutionary Volition had not done. Pathetic attempts to escape from the villains of bullets around corners and obstacles is nothing new, but otherwise vrazhin are cannon fodder. Some difficulties arise only with the bosses, but they are not insurmountable and do not irritate the immense complexity. Your running mate, effectively, in the best tradition of Hollywood action movies from time to time coming to help you, too, wit and ingenuity to birds Govorun (which hints at nefarious bosses?;) - Approx. ed.) do not hold out, though not bad shooting. The situation changes radically in botmatche to mimic a classic multiplayer (which is also present), but the bots are known to be out and bots to blood players to spoil.

What is truly worthy of special mention, because it's the music. In my unprofessional opinion, the compositions of the game are worthy of separate CD. Music is ideally suited entourage and unfolding events on screen, gives added momentum to multiplayer'e struggles and stresses the dramatic unfolding of events in the story campaign. Plot outline to the players as well convey the full-screen video, which in modern action'ah meet infrequently. We must pay tribute to the developers, all FMV competently staged and entertainment.

Generally, Red Faction II gives the impression of a very high quality, well-project. He does not pretend to any revolutionary, but has many innovative games available balance.In Red Faction II is a good modern graphics with the necessary minimum of beautiful special effects, is highly valued in the action-games, interactivity, there is an interesting story that, with minor modifications can safely be based on the movie script. But most importantly - the game has its own atmosphere, its own unique style, forcing again and again to have more than once through levels and murdered opponents.

PS
Ca. Ed.: Strictly speaking, this can add one small thought: Red Faction 2 - FPS console schools, rather close to TimeSplitters 2, and Halo, than Unreal 2. From here you can easily pull all of his dignity - a cinematic story, "and" unique style "and" quality "with" Q "- and drawbacks, to which are somewhat weak multiplayer and low AI opponents.