Le Mans 24 Hours

Le Mans 24 Hours
Platform: PC, PS2
Genre: racing
Publisher: Infogrames
Developer: Infogrames Melbourne House
Requirements for the computer: PII 600, 128MB RAM, 670MB HDD, 32MB 3D-accelerator
Number of players: up to 2 (split screen)
Online: www.lemans-game.com

Gentlemen, crank engines! The silence of moist air breaks the French Revolution fifty cars, under the hood of each of which is 600 horses. Start. The first right turn - 4th gear, gas in the floor, left at the second, right - the third stage, the gas in the floor. ... And so, 24 hours a day. Here is a remake of the game Le Mans 24 Hours.

Le Mans 24 Hours
No, still done guys from Infogrames, which decided to release a new version of the race on the most legendary ring of the world. Honestly, the previous version of the game I put it mildly, disappointed, because, being a fan of the genre Racing game, no simulation of the process control race car in it so I never found. And now on the table at me is a disc with a new game. The first thing that startled me - exorbitant system requirements specified in the manual, the second - on my PII 450 game loaded about 3 minutes ...

At the very beginning of the game of your choice offers nine categories of GT cars and LMP and four runs, including the legendary ring of Sarti. Gradually gaining experience and winning races, you open up new cars and tracks. Speaking of racing. For starters, you can simply try their hand and to train one on one with a stop at any of the available routes. Once you feel confident in the cockpit, you can drive Quick Race, or directly take part in the championships, which are a huge number of offers to choose from. Vertex same motorsport career will perform 24-hour race at Atlanta or at Le Mans.

Pit Lane.
Le Mans 24 Hours
Burning with impatience to go on the road, frantically press the button configuration chassis and ... I feel that we are cruelly deceived: I see only four parameters that affect the handling and acceleration. And all done in the style of arcade NFS: shifting the slider to the right - the clamping force increases and so on. It is a pity, but because the settings, such as in GP3, should be an integral part of any autosimulator. Who better than us, the true fans of the genre, to sit for hours at the monitor while matching the course rebound suspension, the angle of descent / camber, checking all the changes on the highway? Romance ...

Day and night.
Le Mans 24 Hours
Disappointed in the game, are reluctant to go for a start. Very nicely traced the machine, the roar of engines pick up my mood was spoiled. Another disappointment - the developers have not provided the view from the cockpit. Anyway, the view from the hood I also quite happy because the main thing - it is the process of managing a racing monster on the narrow ribbon road. First turn to the second - all goes well, just a feeling, as if to control not a racing machine, and a school bus, because between the beginning of changing the trajectory of the machine and the moment you press a short time.That creates some distance between the pilot and the machine, as in a Mercedes. Installation of steering this gap only increases, so much so that a human being to pass the circle is simply impossible. The game even more upset. But everything else was done perfectly. You can not imagine the pleasure you get from driving at night "under three hundred, when the wind whistles in your ears, and rushing past the steel fences and lonely at home - in fact run Le Man partly laid on the roads everyday. What a beautiful night in the rain - the glare from the lights on wet pavement, water mist, shedding from the cut through the air splashes, and a magnificent headlights in the night darkness.

But back to the process of conquering race of Olympus. It is quite easy, unless, of course, do not choose a race for 24 hours. Opponents, though, as stated by the developers are smart, but in the bends easily give way, in contrast to the straight sections where the opponents are openly blocked the path when trying to overtake.

Le Mans 24 Hours
Very poorly worked out a physical model of the behavior of vehicles on the highway. This is evidenced by the fact that the difference in the running for cheese and dry pavement is little, and in turn I got the feeling that the machine turned on its axis, and not a circle. The same applies to the braking - I thought that by pushing on the brake at a speed of under 300, rear brake parachute is released - slowing just unreal.
However, after the first hour of the race to forget about all the annoying little things and the shortcomings of programmers and selflessly to cut circles on the most legendary ring - very nicely done too. And what the motor sounds juicy! Of course, this game can not compare with the classics of the genre, but if you do not ascribe to the Le Mans 24 Hours to the ranks of auto simulators and fault with every detail, which is precisely the feature of the simulator arcade, a fun game is guaranteed.