Before us is one of those games, which is very inconvenient to show on the profile exhibitions and other public events. At last in 2007 "Igromir" could see an interesting picture: while the bench, where he demonstrated "Company 9" is not empty, but the people who spent the game on the strength of ten minutes, got up with a very puzzled faces and quietly left. At first glance, the "Company 9" - the nightmare of any person, enthusiastic computer games. To giant size map is not clear what's going on: crooked soldiers somewhere to run, shoot, suddenly thumps explosions ... Something is clearly happening, but how we can influence events is unclear. Add to this unobvious interface structure, possessed a camera, not amenable to exorcism, and you'll understand why "Igromir" project that is called, is not understood.