Some people complain about: it is difficult, it is unclear ugly. Other praise: amazing, great, just like many years ago! Ah, but what then Chun Li! Surely you do not know who this Chun Li? It's time to find out!
Among the three-dimensional fighting games have long defined their favorites - series Tekken and Soul Calibur, and Virtua Fighter. These three-dimensional representatives from the cradle of the genre to some extent have been successful due to the fact that kept pace with the times, not afraid to experiment and realize sometimes very very controversial decisions. Other games, contests, such as The King of Fighters, after some tests with polygonal graphics to "modernize" refused and returned to the two-dimensional, however, very, very decent performance. Street Fighter, too, tried to change, and seemingly even start it turns so folded. But Capcom suddenly receded, and after several years of silence offered to the public a new way forward in the popular series: forever cloistered in a plane, now becomes one of the key (do not say - aggressively imposed) favorite companies. Twenty years of "street fighter", the output of Super Street Fighter II Turbo HD Remix, an animated film (as an appendix to the fourth part of a limited circulation), full-length film "The Legend of Chun Li" ... All this shows the willingness of Capcom unwind, to draw, to win the attention and squeeze maximum of Street Fighter IV. Of course, this game itself should be the ideal. And, it seems, has become.
 | |  | In the Japanese version of M. Bayzon still called Vega, Vega - Balrog, Balrog as they call ... Yes, M. Bayzonom | | To mock grimaces, need a good HD-TV. SF IV, of course, works fine with SD-screens, but "retro" bonuses in this case not provided for |
Hadoken! Perhaps worthwhile to write out in detail all of the contradictory decisions taken by developers, as well as difficulties, which will certainly face disappointed "extreme hardcore" gamers. The thing is that Street Fighter IV - is "playing for their" even more than last year's remake of Super Street Figter II Turbo. But one thing - a remake, in its very essence to strengthen the connection of times. In the case of the fourth part of the excessive "similarities" to the updated Street Fighter game many years ago was surprising, even perplexing. But - only if you look at it through the eyes of people not finding the original Street Fighter II (or its many editions). After all, what one condemns as a shortcoming, vice and miscalculation, for another - fanservis, "the reward for prayers and best gift in life.
Visual performance of the fourth issue has as much chance to please and be accepted as a hostile reception.The graphics are polygonal but the stylized figure - thus creating the effect, in which the character models are very similar to ... sprites. Moreover, "sprites" are recreated winning animation, motion, shock. When first run Street Fighter IV, fascinates already-launch splash with "demonstration battles": everything, absolutely everything the characters are recognizable and appear before the gaming enthusiast to a tee, as if originally created three-dimensional, such as people remember them. However, what had not noticed before, the details that are closing their eyes during the sprite graphics, today it may seem ridiculous. An example will serve as the image of Chun Li. In the intro we were met with quite a feminine girl, who is able to stop the rushing cars with his bare hands. But in the game it appears in the "traditional" form - with a torrid muscular legs, over which they laugh, even other characters, to say nothing of the numerous amateur comics on the Internet, mocking the unfortunate since time immemorial.
 | *** | It is known that the fighting game is absolutely contraindicated in the standard controllers. Here analogues interfere, there is an uncomfortable crossing, but "shestiknopochnyh" games to Shift not reach. Usually come to the aid of sticks HORI, equalizing the position of arcade gaming and home. In the case of Street Fighter IV arcade sticks apart from two manufacturers, HORI, and Mad Catz, to help gamers are also offered faytpady with images of heroes series, namely, Chun Li, Ken, Ryu, Akuma, Blanca. Serious-minded gamers are also invited to buy Street Fighter IV FightStick Tournament Edition, which after numerous accolades in the press was one of the most popular accessories. In general, the reviews of such things should be treated very cautiously. Sometimes faytpady go on sale before the release of the game, and reviewers are not able to try their own in Street Fighter IV. High risk to be trapped, laying out money for fanservisnuyu trinket.
 | |  | It is evident that subterfuge Rufus about the fact that he had "just bone broad, with the Viper is hardly going to work - she literally sees tostopuza through. However, it seems, Rufus had never complained of being overweight | | Locations in Street Fighter IV - bright, colorful, beautiful. Men in the background sometimes confuse the angularity, so do not pay any attention to them. Do not skip the "Ultra"! |
Lightning kick to the forehead! In the rest of the picture is not to find fault - any stupidity can always be blamed on caricature, and technical performance in this case - Yum. Tribute to the tradition look and location - surprisingly bright, colorful and lively.Someone does not love the creatures on the background, playing different scenes from the life and looking at it wildly, absurdly, unaesthetic, but in the heat of the battle is simply not up to them. Notice other things. Sotryasaniya arena after strong shocks or grimaces on the faces of heroes, got a good kick - all of these strokes are worthy of mention, and deservedly be considered as an important stievoy feature of the game, as well as wild look Balrog and Vega triumphant reception after with him after all brought down the mask. When it seems that nothing new has come up with impossible udivtelno to place comes such trifles. Although, probably not. Faces - the first thing you notice.
It does not cast a shadow on the main advantage of Street Fighter IV - loyalty to the "flat" tradition of the genre. If you're taking the time to try those two-dimensional fighting games, in particular, two versions of Street Fighter, which is stored in the vast Xbox Live Arcade, then instantly guess what rules are being fights. Everything in the battle system is subject to the chief: although the "new" boevki and built based on Street Fighter II (which was repeatedly claimed the game producer Yoshinori Ono), it lacks, and additional solutions. Thus, the number of innovations include Focus Attack and Ultra Combo (or Revenge): and if the first performs a kind of substitute for Parry, the second - fairly breaks the balance - but only in case if you rubites alone against the computer and multiplayer mode you do not interesting. The essence of the Focus Attack is that the player skips a beat, keeping MK + P (spent on deceptive maneuver health points make up later) and then quickly conducts a counterattack. The longer the hold button, all the more crushing rebuff to receive enemy. With very good cards blow will knock him off his feet. And if you do not release the buttons in time, the reception will be unlockable and will end by itself. Cancel his deshem "at any time. However, Focus Attack is also able to provide a "kenselom" - enough to clamp MK + P during a "super". Of course, not without limitation or qualification. In particular, it is absorbed by only one stroke, and damage will make up only after the counterattack. In addition, a second blow of the enemy will already be counted, and in this case to fill line and there is nothing to count.
 | |  | In addition to the crowd in the background note KEMMI. Playing in the Street Fighter IV, you will remember the second part of everything from animation techniques and finishing the movement by jumping arena | | This costume for Chun Li is a second set of additions. It is noteworthy that the first outfit shown in the last year, and, in theory, it should be included among the alternatives. Unfortunately, the "basic" game Chun Li can be changed unless the color of the dress |
With the Focus Attack possible by a combination of methods increased, but in order to master all the nuances of the new system takes time to train. In addition, do not fully understand how all of these to use in multiplayer mode, where any hitch threatens to collapse first combo, and then the whole match ...
In the case of the Ultra Combo everything a bit easier. In the lower corners of the screen are two scales - one blue and one red. First filled in depending on how well you hit (Super Combo will hold when the counter reaches the maximum). The second is filled in and deposited on the beats too, and, in turn, this energy can be spent on Ultra Combo - a spectacular attack, during which the camera breaks away and shows the reception from different angles, as in zapravskom scene clip.Many characters in the "ultra" is the "armor breaker (for example, Housenka of Chun Li and Bloody High Claw at Vega).
 | *** | After the release of Street Fighter IV in Asian countries (release multi-zone) on the Internet as soon as the first reviews appear. To the surprise of many, they differed greatly from those of different respected publications. Basically, all claims were reduced to what the game was too complex and too unlike the other three-dimensional fighting games. In reality, the battle system is Street Fighter IV is even easier than previously imagined, and the final boss - Seth - "cheat" would be called only very very unprepared gamers.
 | |  | Oh, this is El Blaze! No, I think, still the El Fuerte! | | Additional costumes for KEMMI while originality does not differ. It is probably for the better |
For that struggled Of course, talking about the balance too early. Although SF IV was tested on more than half of arcade machines in the console version is enough innovation or simply differences that do not allow to name the experience as something informative. In particular, it is a major contribution to the roster: in addition to the four heroes of the debutants (one of them - Viper - the only character with a "high jump"), in the home versions also have KEMMI, Fei Long, Sakura, Rose, and others. They open up as you progress through Arcade, also participate in the distribution of gifts (ie, DLC, including additional costumes for the characters) and, of course, compared to other fighters in any way the rights are not infringed. Regulars Japanese arcades in a hurry to change the old books with tips on the new SF IV, which describes the tactics of warfare against and for newcomers fighters. European gamers as this evil is not touched - we see Street Fighter IV for the first time.
But this is not the only reason that the fourth edition does not immediately become "the best fighting game." As is the case with the second part will take time "getting used" to study with friends, to hold the first tournament to identify errors in the balance. It is not excluded that in the end game will receive as much more additions and updates, than it was originally intended - just to make her a new tournament discipline, including for those who want to know how to look better -D fighting game in modern graphics processing and is equipped with all the popular technical achievements. Meanwhile, at the moment, it looks, plays, feels exactly what it described Capcom. And although now Yoshinori It can be full of Sun on the right then blame tracing Street Fighter II, perhaps it will cause frustration. Rather, it is just the opposite.
 | *** | Learn ru_gameland community can meet two very different opinions about the game.
- person's opinion that the game did not like
- opinion of a man who has found in Street Fighter IV bright side and is ready to prove their point of view.
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