Castlevania

Castlevania
Genre: action
Platform: PlayStation 2
Publisher: Konami
Developer: KCET
Number of Players: 1
Game site: http://www.konami.com/lamentofinnocence/


Castlevania
The transition of the old two-game series in 3D - a phenomenon of today quite common. More recently, it passed through the Shinobi, Metroid, Ghouls'n Ghosts - games, familiar to everyone who played on the Mega Drive and Super Nintendo. In fact, Konami has made attempts to translate the Castlevania series in three dimensions. "Experiments" were carried out on the Nintendo 64, which in 1998 was released Castlevania 64, and a year later - Castlevania: Legacy of Darkness. Unfortunately, these attempts were unsuccessful. There are many reasons: unexamined this camera, and a poorly adjusted gameplay, and a weak popular 64-bit machines from Nintendo, too, played a role. Although examples of subsequent two-dimensional Castlevania for Game Boy Advance to demonstrate that the 2D series feels much more comfortable, Konami allowed myself to release another three-dimensional game about vampires and hunters on them. Now all quite different than five or six years ago: as a platform chosen a powerful and popular PlayStation 2, the developers had a lot to deal with the hardware consoles, and all the bugs for 64-bit series into account. Konami result of the work we can see in Castlevania: Lament of Innocence - actually, culprits of this article.

Castlevania
In terms of plot a new Castlevania is not showing us absolutely nothing new. Leon Belmont (Leon Belmont) goes to Dracula's castle in order to find where his beloved. On the road to the castle, Leon meets Rinaldo (Rinaldo) - an alchemist living in a hut near the gloomy fortress. Surprised unarmed Leon Rinaldo says Belmont descendant of horror stories about many hunters evil that never returned from the castle. Rumor has it that Dracula is invincible, that each "hunting season" - a game for him ... But Leon is full of confidence and does not wish to be frightened. After receiving a gift from an old alchemist special whip and absorbing magic attack glove, our hero is sent to storm the enemy's castle ...

As you can see, the plot is very similar to games on the PS one and the GBA, although it is not particularly important - this part of Castlevania has never stood in the first place. As they say, modestly but tastefully. Without obvious flaws, but also enthusiastic feelings does not cause. But let's not stop here more, because ahead of us is what Castlevania has been known for good seven years - a remarkable gameplay.

Castlevania
I hasten to inform and fall: Castlevania: Lament of Innocence - a manual "How to translate the game from 2D to 3D». Most accurately describe the gameplay Lament of Innocence is possible as «Castlevania: Symphony of the Night in 3D», however, some exceptions ... First, in the described game system is not getting the experience that has become traditional for the last few games show. Improve the performance can now exclusively through finding / purchasing more powerful ammunition.Frankly, I personally from this decision is not thrilled. There is no longer its former incentive crumble a little more cool monsters in order to obtain a new level of development - and in fact in Symphony of the Night was so much fun! Second point: the emphasis now is on a clean action and fights with opponents rather than puzzle-solving and searching for secret rooms. But the thing that sold it just fine. I do not know why so many reviewers tend to compare the game with the Devil May Cry from Capcom, but the differences in gameplay are obvious. At DMC, we pop an enemy up a sharp stroke of the sword and fired from a firearm, amassed power and turned into a devil, and the Lament of Innocence we are many, many waving the whip, parallel to wield a traditional Castlevania «secondary" objects (throwing daggers, axes , holy water, cross, etc.) and use the magic tricks, drawing by MP absorption attacks of enemies. Let's just say the DMC combat the process more dynamic, but in the Castlevania: LoI much higher level of tactical planning. Despite all the differences between Lament of Innocence and the Symphony of the Night, both games are very similar. When Leon whip sends to the light a bunch of monsters, passing crumbling proceeding "reinforcements" throwing axes, the imagination for some reason, projects are all in 2D and remember the cult game on PS one ... Some things are well with the bosses, who may be out of yourself and Leon's twin, and the whole "living room" in which scurrying hither and thither giant worms, spitting fire. However, it is very nice. Explore the huge castle, breaking through hordes of various creatures have always been great, and Castlevania: Lament of Innocence is executed in the best traditions.

Castlevania
Of course, Konami has done well to control the gameplay we were really comfortable and convenient. The camera work and a model of governance is strongly reminiscent of the same Devil May Cry, which as you recall, three years ago, we were these issues not disappoint. But if a game from Capcom all called one of the most beautiful projects for the PlayStation 2, today is the title described the game is on the right ... beautifully detailed darkly gothic backgrounds, stable 60 frames per second to the last detail traced enemies worthy of any modern RPG magic special effects - all done at the highest level. It is gratifying that the transition to 3D was not influenced by the familiar atmosphere of the last of the series. Elegantly gloomy Gothic atmosphere, where each of the games captivated from the first minute and did not let go until the victory over the most recent boss ...

Music - perhaps the oddest aspect of the game. Castlevania has always pleased musical accompaniment, but in this part of the style of music very different from what we were delighted, for example, Symphony of the Night and Aria of Sorrow. No, the soundtrack LoI is not bad, but elegance and grace of some other pieces here, of course, far away ... But no matter how good or bad music you did not appear, the atmosphere, I think, will remain unchanged, but the main thing.

Despite the fact that Castlevania: Lament of Innocence - good, very good game, the title of "the best game show" she's Castlevania: Symphony of the Night does not selects. That is too unoriginal, or monotonous, but fact is fact: verified to detail, beautiful and diverse, SotN is unsurpassed. However, the new game also has something to offer: good gameplay, beautiful graphics, interesting battles and a huge castle with lots of hidden rooms. One of the best games on the PS2, without exaggeration.