Write about the domestic racing project with claiming the reality district of Moscow after the «7.5» Lada Racing Club and the accompaniment neutihayuschih for several months, yelling - what do you think? Realizing that deliver a positive assessment, then call the next barrage of abuse and accusations of bribery? And do not put - it means to lie. And, as they say in a new film about the enduring boy with glasses: I'm not going to lie.
"I should not lie" "Crank 2" - good game. If you do not believe, can not continue to read. Yes, it's a good game national developer. No, I have received from Gaijin Entertainment penny. Yes, the "rush hour" a whole heap of weaknesses, but they do not detract from the merits of the game. The mere existence of "Crank 2" as an arcade racing for the Moscow district with a variety of game modes and the spreading of mad traffic in hand - an achievement in itself, unparalleled. Achievement, which can rightly be proud of. Achievement, which allows "Crank 2" to claim the title of the best domestic racing. However, do not be surprised if many such evaluation absolutely nothing.
The notorious "many" managed to call the graphics "Crank 2" wretched, and I am arguing that the game looks good, and in some places are really beautiful. They pomorschatsya, they say, cars, fly like a Styrofoam box - nonsense. I will answer that "A2" is not a simulator and arcade, or in rush hour and do not happen. They do not understand me, I do not understand them.
 | |  | Beautiful explosions, sorry for the oxymoron, the soul warm. | | Impression of the architectural monuments of the capital, Port omnipresent advertising MegaFon. |
Repetition - the mother of learning You've probably already heard about the game. Remember, "SI» № 234 heading "Hit!". If not, then remind: to save the kidnapped drivers beloved hero gets involved in all sorts of events and operations carried out by three gangs of street racing in Moscow. This means that there is a choice of three "narrative" of races, a victory which will bring us closer to a denouement, and several third-party designed to "flow" and receiving money. The local "flow" increases your "Respect" in reyserskoy environment, opens up new machines and allows them to improve.
Swear tuning is impossible, even if it will take the most rigorous scrutiny. Obveski, wheels, exhaust system, tinted glass, body painting da airbrush - which just had not done with their car in the garage "A2"! Racing cars, however, and without any obnovok look great, unlike the gray traffic, but pedestrians who are in a dangerous car playfully jumps to the side. But the "consumables" take a number - the countless "teapots" are arranged in a long tube, as if waiting for their riders swept away, scattered to the side and turn into a pile of crumpled metal.
Incidentally, the reason for that is enough. Racing simple and Shootout at Checkpoint and for a time, with or without the police - a dime a dozen options.Most, of course, get "teapot" in the "anarchy", whose essence is to create complete chaos in the streets of the capital. "Rush Hour" will not miss: you just fed up with the usual race, as was right there on the competition of different types of tricks, if not mortal combat. On the machines, of course!
And no tricks, no matches have failed without the "adrenaline"-handheld device. These devices allow you to not only race, but also create all sorts of lewdness. Press the Shift and arrow - and the car suddenly pick up tremendous speed, and yes even jump ahead. Agree, perfect for ramming rivals! Double-clicking "Shift" is responsible for repairing your gig, a shock wave, but such that the neighboring cars will be torn apart, will provide a different combination, and the third - for the front brakes, providing a beautiful somersault forward. And this is not an exhaustive list!
 | Hold on tight for the steering wheel, driver | Management, the cornerstone of the gameplay, in the case of "Crank 2" turned out to be a stumbling block. "Boxed" version of "rush hour" was almost unplayable - control was so sensitive that make the car failed to obey any way. With the 1.1.2.0 update all returned to normal, but it is cer car with rear wheel drive again, I howled like a wolf. However, after installing the other wheels of the iron horse was so docile, so that you can not blame management for losing the race. Therefore, if your nerves can not stand the battle with Rezvoy "the wheel", make sure to do everything, as the judges to "steering wheel" to pacify.
 | |  | Have to adapt, transplanting with front drive to the rear. | | Machine with a machine gun at the side fit to give way. Disobey will be punished - it is a pity that it is not the invention of Richard Gatling. |
Certification However, the aim of the review not only tell about the game, but give it a rating. Try to do it: Adrenaline race failed. Where is the fly in the ointment? Alas, no spoon, ladle and good - in the unwieldy machinery. And not only in governance (see box). Something is not correct even install patches and upgrade cars. In the demo main enemy racers were lampposts, tightly stops the movement. In the final version of the lighting poles, though, and reduce speed, but can not bring them down. Now the number one enemy - the curb. No typing speed car zabuksuet and steady wins the lift; car speeding as it should, but zadevshuyu corner curb wheel can suddenly expand, and do not know in which direction. Periodically, such surprises presents and cut traffic. Peaceful entry into the pavement triggers the Newton's third law, perhaps more than collisions with other cars.
Traffic itself, as proclaimed by almost fichey main game is rather an element of decor. Occasionally, creating obstacles to the player, "Teapots" almost no effect on gameplay. Yes, shooting down dozens of cars, your not escape injury and ultimately picturesque explode - only now you're something of this virtually nothing to lose! Game immediately restores you to the same point, almost without any penalty, except for loss of speed , and all chances to win are in your hands. Free movement within the city sold well, especially glad that it is optional. You can come to the garage or select a menu item to immediately and without further ado to be in place. The same is the case with the races. All for the comfort of the player! The only complaint - the relatively small size of the districts themselves.For example ENEA, which we saw in the demo, turned out to be one of the biggest. Frankly, the native of Moscow is never too much. Want to supplement!
A correction will be. Support for "rush hour" - that before the release is really a large-scale public relations campaign that followed, patches and supplements - is truly impressive. Game with each update becomes more beautiful and more beautiful, and new content increases its duration. You look, and soon the promised multiplayer arrives.
It would be foolish not to mention the most wonderful audio "Crank 2". Funny radio interview, eight and a half hours of licensed songs to play many different directions, the ability to listen to Internet stations ... The sound of "rush hour" is perfect!
 | |  | Similar tricks accompanied fix cars. | | Machine scatter in all directions from a powerful shock wave. |
Summary It may sound sacrilegious, but I do not appreciate "Crank 2" as a race. However, the "Hour of peak I can see some interesting gaming experience: none of the previous game did not give so good to feel the street avtobezumiya. Bloat itself cars, what your heart desires, take a ride on the hotel "Cosmos" and fly with the Conquerors of Space Monument, accelerating to over three hundred on Prospekt Mira, and famously hit the front brakes, sending the car into a protracted flight from the overpass, jump from a springboard and do the police reversals in the Louvre (in the game also has France and USA); blaze his way "adrenaline" through tubes Kutuzov Avenue, rasshvyrivaya on the sides of exploding cars - that's "zest" of the game! Not rasprobovali it can be and be disappointed in "Crank 2" - but not whether to take out of life better?
 | Polite rivals | "Crank 2" offers us a choice of three difficulty levels. At heavyweight, of course, opponents do not give a descent, but when you play on easy I have the persistent impression that the computer opponents have tried not so much win as the gap between them and me. If I did not miss a single post and trailed in the tail - they patiently circled on the ground in anticipation. But even if I broke away from them and drove half a perfectly - they are overtaken and claimed the victory. Thus, even slight complexity is never become too easy.
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