The target audience for Dr. Kawashima's Brain Training were adults - a full Japanese name just talked about this, and graphic minimalism is clearly not intended to be greedy for colored pictures of young people. With Big Brain Academy (Yawaraka Atamajuku in Japan) Nintendo is corrected - here and mini-games are more flexible and wrap caresses the eye.
However, "caress" - is a strong word. The local schedule does not impress anyone, rather the reverse. But the brilliance of Big Brain Academy, which borders with variegated, will convince anyone that the "Academy" - a suitable gift to the child. Comments on progress and gives advice here is not the head of Professor Kawashima, a cartoon Dr. Lobe, a much more direct than its predecessor. The basis of the gameplay are still the logical mini-games, divided into five categories - in the form of gray matter. We have to think, memorize, analyze, count and recognize - the rate, for each mini-game is limited in duration to one minute. Dressing exercise on the shelves, by the way - one of the most significant differences between the "Academy" of Brain Training. Unlike the latter, Big Brain Academy will demonstrate in what areas you are strong and where it should put pressure.
 | |  | Too little will! | | The top two make up a shortage of two in the middle row, a total of two times three times three ... Eighteen! | Examples? Certainly. On the top screen before us appear a few weights with little animals, on the ground as needed (through complex analytical calculations), choose the stylus be the one which you think is most severe. Or this job through: knowing the value of the coins as quickly as possible to determine what a bunch more money. Or, say, on the top screen of the pyramid - how many cubes it is built? By the way, Big Brain Academy totally devoid of difficulties with spoken and written input responses, from which both suffered from Brain Training. Yes, no more "Blue! Blue! I said Blue, a deaf Japanese! ", Any extra units because of the crossed out of habit sevens - all the digital answers are case displayed on the touch screen virtual keyboard. True, speed is not the same ...
However, x, 15 mini-games - is all that can offer Big Brain Academy; they are just different ways are presented in three modes of play. Practice allows you to choose the discipline and the complexity and, depending on the success of award medal. Test offer for one randomly selected game from each category, and the total number of points will provide the weight of the brain, simultaneously informing someone like the brain can belong to (a diplomat? Economist? Architect? Zhugderdemidiyn Gurragcha?). Multiplayer mode is also in the implementation of the same mini-games to speed: Who is faster, and to score more. However, amid fresh arithmetic battles Brain Training the local multiplayer looks very attractive. The only pity is that the single-user mode does not replace the daily training with Professor Kawashima - very much get tired quickly.
One of the most difficult subjects for me - recognition of silhouettes. |