Neverwinter Nights Platform: PC Genre: RPG Developer: BioWare Publisher: Infogrames System Requirements: PII 450, 128 MB RAM, 8X CD-ROM, 3D Accelerator, 16MB VRAM, 1300 MB disk space, mouse, sound card, DirectX v8.1. Website: http://nwn.bioware.com/
I confess I did not expect her appearance. I was disgusted even to imagine that another descendant of Baldur's Gate again highlighted its irreplaceable presence. That cavalier, with whom BioWare copied the entire history of the world AD & D, deserve at least the public flogging. But, alas, the game's high society, scratching everyone's favorite soft, without any special permission to create hard feelings with them is something obscene. This process lasted for years, occasionally punctuated by momentary ecstasy of the next screenshot. And the firstborn was born. The one-armed, ill negro sobbed pitifully and write straight to bed. His pity and adopted. And while many moms buy colorful veshchichki like gift boxes, the pope's giant already thought about posterity. Without waiting for nine months, the market appears first miscarriage Icewind. Oh no, it was not even a nigger. The little creature was continually angry growl and demanded meat, recalling the habits of horned neighbor. But we took him too. Next, the players threw a few more of these mutants, then this whole hospital was covered. Dad saved from castration excessively wealthy in recent Infogrames. As expected, after a lull in the market appears Neverwinter Nights, a kind and affectionate daughter, a public BioWare.
Skills & Feats Who knows, finding refuge in the valley of icy winds, perhaps, Drizzt would get up and Neverwinter. Although there was no elf would rest, too noisy this town ...
Mid-spring to Fayerunskomu calendar, but the city was too sore unknown medical ailment, devouring the soul of beings. Search for a vaccine according to the tradition begins with character creation. However, the thirst of blood may choose to have gotovenkogo Fellow and immediately plunge into the fray. The rest as compensation for their time will receive a full list of features and "perks" the third edition of D & D. In her virginal integrity of the system of classes and races fairly compensate for changes in the subclasses, of which in Neverwinter Nights was not at all. Now they are replaced by capacious pair of skills and feats. New options added to the basic abilities of the hero are a few additional. For example, Point-blank shot eliminates the archer from the critical penalty for shooting into the melee. The hero has the ability to Knockdown, can knock an enemy down a giant blow. However, something like we've seen - Fallout'vskie "perks" as the time from the same opera. Further, the omnipresent wind of change fell upon the security features of the character. Thing of the past negative Armor Class and numerous indicators of resistance to different type of weapon. AC from now on only positive, but the strength of the skins fighter determine Fortitude, Reflex and Will. Some changes were made and the multiclass system. I recall that in Baldur's Gate an opportunity to study the character to two professions has been implemented very badly, and the latter-day warriors, mages were good except to feed the goblins. The third edition of the rules made their adjustments, limiting growth multiclassed only bar at level 20.That is, to swing on health, but remember that the maximum amount of levels and a warrior and a mage should not exceed twenty.
Kicking ASS! What I most had no respect for Baldur's Gate, so this is for graphics. Prematurely released from the intensive care unit due to the frustration of treatment, heartbroken people with disabilities marched back and forth, waving their shrunken limbs and even occasionally tried to joke, cut into sections of another spider. Dismiss, not funny. Exhausted Infinity Engine was deserved kick and no special claims ceded the throne of Aurora. Fans of Dungeon Siege can safely blindfold, alas, their hero fell without a fight. Where there is an angular Pinocchio compete with 64-megabyte set of textures NWN! Yes, and whether it makes sense these things compare when it comes, perhaps the most graphically advanced CRPG. You saw how obbegat torch dodgy shadow like a drowning man in the green grass defeated Emperor, as expenses hail bright sparks fell in the air fireball? Perhaps, to experience these moments, you realize that such a complete immersion, the rejection of all reality and unfed for days dog.
Deserves special praise fighting technique. Character makes a dive, avoids the injection, and immediately be smashing attack. Bleeding the enemy exposes istykannuyu arrows back and slowly lowered to the ground. Everything looks very realistic as opposed to those same fights IceWind, gorged itself where heroes are made of batteries up to a hundred beats per minute, with virtually no moving.
Proved to be surprisingly clever, and Cam. Species of fly have been reported, but shaped freaks in order to capture the best kind, of course, occurred to my taste. Lucky zumming just did not pass by and gladly took part in the next disassembly. Putting the game on a familiar yet at BG pause, I will gladly make out simple uzorchik on robe mage and almost completely drowned in a huge dragon's mouth. BioWare again disrupts the applause!
Blood Brothers Several strange transformations undergone management system mercenaries. As such, teams in NWN did not exist, and with it disappeared and half fights with liches, and a thin selection of required professions, and even a multi-volume tactical tricks. The party now controls the AI, the player is allowed only to raise a soldier, to discuss the current quest and give a couple of effective orders. However, the computer characters are often saved my life, sometimes even helping with opening especially strong trunks. And what about donkeys? Alas, but to postpone the ten sets of Adamantine armor have to forget. Mercenaries no longer care about your economic intentions, and the transfer of high-value items lies with the mighty shoulders of the protagonist. Order to save a player from hours of searching the desired scroll, BioWare has created a huge shestisektsionny inventory, which will fit all - from a two-handed sword to the flask with health, if only the weight allowed.
Finally, a full-fledged member of the team and became a Familiar (familiar). Caused by the magician zverushka acquired own portrait, name, stats and won the right to vote at the time of tumultuous partisan debate. Death of pet no longer punishable by a decrease in constitution and the magician deals from 1 to 6 units of damage. The next day, the player may again appeal to a familiar service.
Time progress Produce such a number of changes in the physics of the game and leave without changing the gameplay would be for BioWare existent crime. The developers did not sin, and now the whole chain of latter-day gains on duty doorstep. Right at the very beginning of the game gives to us the remarkable Stone of Recall.This subject is able to snatch a hero right from the thick of battle and sent to a safe location where it is possible to treat wounds and a mere pittance back. Quite often, such teleportation becomes the only way to fight against the tough monsters. Out of the past eight preventive-treatment sleep. In NWN it is replaced by a two-hour meditation in a yoga posture, which can produce at any point in the game, if not nearby enemies.
At once, returned to us winning back the role. I still remember BG 2, where the second chapter had to buy out some key thief quest for two hundred thousand gold coins. I tried to kill a speculator, trying to steal, but even scrounge unforgettable subject I failed, although intelligence was in the area of sixteen. This act of vandalism on the desktop RPG, where the correct roleplaying is everything in NWN was removed. Now with the right approach to the NPC can be arranged to increase the payment for completing the quest, to feed to the other party a brazen lie, and the gifted can even poumnichat by selecting additional phrases marked with a tag "Insight".
Desktop fans cheer, of course, will please the possibility of collective play, with the participation of a living person in the role of Dungeon Master'a, and particularly gifted person can design their own levels, quests and artifacts with the help of the almighty editor of NWN.
BioWare - a vivid example of the cunning and cold-blooded genius. Replaced wrung concept Baldur's Gate came fresh and juicy Neverwinter Nights. Believe me, less than a year, as we will fall on the mountain range and Add-on'ov Expansion Pack'ov, and that's not counting the numerous DIY! BioWare loves making money, well, we love how she does it.
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