Company - the creator of The Club was formerly known only through the TV series racing game Project Gotham Racing for the Xbox and Xbox 360. At this time, Bizarre Creations decided to try to force a new genre - the third-party action. The Club initially seemed promising project with extraordinary gameplay and even some economic component. However, upon receipt of news from the developers of optimism and hope for some originality melted before our eyes. What was the result?
CLUB LIFE In the opening clip mysterious men kidnap the world completely different from each other's characters, which is destined to become gladiators in a project called The Club. In principle, this story ends. For what they kill each other gladiators, who watches over them, who take bets on the winner (if any) is unclear. The soldiers there only during the fighting between them, no-che st. Characters we allocated a total of eight, but initially you can only play for six of them, two more will come a kind of bonus for successful performances in the tournament of the club. Each character has three main distinguishing parameters. Force responsible for the stability of the hero to injury, the speed, of course, affects the quality of sprint and endurance contributes to the duration of fast running.
 | ARMS: GOOD AND MISCELLANEOUS | The game has a great selection of small arms, starting with "unity" - a simple gun with the original name Club Special - and ending with a highlight: a grenade launcher Zeus RG. With the latter you can not run fast, but on the other hand, if there is such a gun, why run somewhere? These are your enemies must disband.
The power of "Zeus" is difficult to overestimate chances of survival from the one who was careless enough to be at the epicenter of the explosion, there is simply no. Another memorable weapons - six-gun Hydra MG. Run with it as impossible, but none of you will not go away - too painful heap shoots "Hydra". There are classic sniper rifle Dragon Elite with optical and laser sights. Naturally, it is effective only at a distance. Garnet is only three types: military fragmentation, light and smoke.
| The club today warmly "class =" center2 first png "/> | |  | Nemo character is a bonus: to open it, will have to pass the game. | | The guy with the bazooka shows the typical behavior of artificial intelligence. Nontrivial self-defense techniques, is not it? |
HEROES OF OUR TIME Every character deserves special mention. Valais matched very well.
- Finn (Finn) - a guy in a white suit worn. He is a passionate player, and more dangerous than his new venture - the better. Provided enviable stamina, but on the part of power and speed - a clear middling.
- Our compatriot Drahov (Dragov) differs from the others by the presence of solid mustache, a pair of skins of the innocent dead fox on his belt and an incredible force. In everyday life Drahov - just a dangerous special offender Russia, hunted by hunting in remote areas of Siberia.
- New York's black police Renwick (Renwick) came to the club during personal investigation, and now he needs to get out of this scrape. It is desirable to live. And help him in the enviable strength and speed.
- Handsome Killen (Killen) - a legendary figure in the club. He was a longtime member of fights. But now he fights not for glory and money, but because the owners of the club kidnapped his daughter. In order to save her, he should win.
- Killen - athlete with excellent speed and endurance.
- Asian Kuro (Kuro) - participated in many terrorist acts in different parts of the world. At least so think the owners of the club. In fact, Kuro - a secret agent, who only pretends to be an international terrorist. This villain was killed during the raid. In combat, it saves a fantastic rate.
- Seager (Seager) something similar to the Finn - he loves the danger, it is easy to go on the risk and his new hobbies are a gladiatorial contest of the club. It is fast and tough, adrenaline - its drug.
- Blacks Giant Ajo (Adjo) organizers of the club was forced to take part in the tournament blackmail: all that he holds dear, in case of disobedience will be destroyed by agents of the club. Ajo is extremely strong, but rigid.
- A mysterious stalker loner Nemo (Nemo) has long lost his mind, and the only thing that motivates them now - it's blood lust. Even the organizers of the club are afraid of this strong and extremely fast fighter.
 | |  | The higher the difficulty level you choose, the more enemies you will attack at every stage. | | Drago and Renwick. Thug and a policeman. Unity and struggle of opposites? |
It would seem - diverse characters, different characteristics, but in fact the difference between them does not exist. No additional details of the fate of heroes, nor any epilogue after the passing game does not follow. I came, I saw the shot.
Vanity of vanities After you have identified with the hero, you will be prompted to take part in the tournament. The essence of the single-user mode in the "Club" is simple - there are eight levels, and there is some problem related to the destruction of the enemy at this level. For example: run level from point A to point B and kill with the maximum number of opponents, quickly run through the level, destroying all in its path for a limited time, stand on a small plot of land and to defend from lousy swarming enemies; Screw in a couple of laps on the map and kill as many enemies. The gameplay in single player mode is boring: beat, run, shoot - and so on until blue in the face. And frankly levels low, so by the end of the first hour you have time to see almost all the local beauty and memorize where enemies are hiding. Features characters no matter what do not affect, and no matter if you're a psychopath Nemo, or a secret agent Kuro - in any case of you just need accurate shooting. In general, cut into circles on the familiar places in order to earn more points to hit in the head intellectually disadvantaged opponents - the occupation of the amateur.
 | WHAT WAS THE ELEPHANT ... | Judging from the first trailer, which appeared a few years ago, The Club was to be quite interesting game, the gameplay is not limited to the principle of "beat-bags." Commercials flashed pictures, where some shady characters put astronomical amounts of money to their fighters, who were to take part in the bloody gladiatorial combat to the use of firearms. After watching the trailer consciousness itself drew its utmost splendor game. However, fantasy crushed against harsh realities of life: no plot, no economic component, or even intermediate screen savers. Bay. Run. Faster. Even faster.
TODAY BLANK NO However, the impression of The Club changed markedly at the sight of her multipleer.On conjures up memories of old-school shooters like Quake and Unreal Tournament, only with a third person. Play against real opponents are very interesting, especially if the server is at least a man 3-4. It makes no sense to describe the standard modes Deathmatch and Team Deathmatch, in these difficult to come up with something new. There is a really cool mode in which the play is not only interesting but also incredibly fun. It's called Hunter Hunted. The rules are simple: whoever gets the first frag becomes the target for everyone else, and his only problem - as long as possible to stay alive. As soon as one of the lucky hunters will be able to shoot, he becomes a target. And so on, until one player has accumulated a certain number of points for survival in the status of the target. This mode is best described by one member of the editorial board - he called Hunter Hunted «terrarium like-minded people." And indeed, penning the target are all together, but as soon as someone lucky enough to kill the victim, former partners shoot him in the back. Everyone wants to win in any way. It is the law of the club.
| The club today warmly "class =" center2 first png "/> | |  | On some levels you can find machine guns. But they are of little use - every second counts, once stood on the spot. | | Tattoos on the hands Drahovo speak eloquently about his criminal past. |
CLUB FOR THEIR That turned out such a controversial game. It will appeal to those who in their time enthusiastically passed the "counter" on the NES over and over again just to get more points. The rest of The Club seems too boring and monotonous. She will prefer those who rasprobuet its multiplayer, which is really very good. A small number of levels is depressing, but the available arena remarkably thought out and atmospheric. Harsh laws of the club, and survive the most insidious and tags.
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