Ghostbusters: The Video Game

Ghostbusters: The Video Game


Ghosts do not be afraid. They must be kept under strict control. Otherwise, the get up to mischief the spirits might cause a lot of trouble to those who have not yet had time to replenish their ranks. Another thing is that charging such a difficult job amateurs can not. Please only real experts.

Today, the profession of Ghostbusters very popular not use it. First, the struggle with restless spirits and otherworldly forces carried away a crowd of fans who may not understand the hell of ectoplasm, but happy to stagger in the dark about cemeteries, armed with a flashlight. Secondly, the world in recent years, forced to confront a far more urgent threats, among them a prominent place occupied by terrorism and alien invasions, and because of the disembodied ghost is always a last.

Nevertheless, a healthy enthusiasm, combined with entrepreneurial spirit has always worked wonders, and Ghostbusters: The Video Game clearly proves it. Judge for yourself - films, providing developers the necessary material, yet died down in the 80's of last century, a couple of animated series widespread success is not earned. And yet the game get to the store shelves, and even across multiple platforms at once - despite the reshuffle of the intellectual property rights and change of publishers (for details, see the sidebar).

Ghostbusters: The Video GameGhostbusters: The Video Game
One look at such ugly mug is enough to understand what a dangerous job hunters do Not all the ghosts to kill - many of them, weak, allow yourself to throw in a special trap, where nobody will disturb


Old characters and new faces

Actor and screenwriter, Dan Aykroyd, once called the project "the third part» Ghostbusters and when to weigh all the pros and cons, not palter. Most characters have migrated into it straight from the cinema screens, do them part Licedei almost at full strength bestowed upon request Terminal Reality in the recording studio. And the story actually continues the story begun by a quarter-century ago - not hesitating numerous and not always understandable to a modern audience of links to primary sources.

In the yard - in 1991, the eve of Thanksgiving Day. The team of hunters appears rookie, on which share immediately falls no laughing trial - capture the green and incredibly dribbling Lizun who disappeared in the depths of an expensive hotel (that's you and the first bell). However, at this meeting heroes from old friends - the ghosts and not only - are gone.The queue is already pushing a giant marshmallow man, who hath made the hunt for a cute kuratorshu museum exhibition, malicious, Walter Peck, again snyuhavshiysya with the mayor, and even the Grey Lady, well-read person, encounter with a stunning original "Hunters for the ghosts." To complete the picture is not enough unless Dana Barrett, alas, the actress Sigourney Weaver is no longer showing interest in the fate of the series.

But she found a worthy replacement in the person already mentioned kuratorshi. Events unfolding on the screen is not a joke carried away, despite all the borrowing and repeats long ago covered material. Yes, the creators of interactive Ghostbusters have not invented anything new. Yes, the jokes heroes are still simple and sometimes do not cause as much laughter as an attack of nostalgia. But be that as it may, the story can be rightfully considered one of the main advantages of the project - not in vain in the work on them attended the writers of both films.

Ghostbusters: The Video GameGhostbusters: The Video Game
In the world of ghosts prevails even bigger mess than in our The heroine, who replaced Dan Barrett, the voice of fairly well-known Hollywood actress Alyssa Milano


Color pictures

But other components of the Ghostbusters is not ambiguous, even dignity almost always trump disabilities. For example, the mixed feelings is the schedule (we're talking about versions of the PS3 and Xbox 360). On the one hand, the number of destructible objects in the frame at least impressive, very nice look special effects and many decorations, and a three-dimensional models of carp seem to be difficult. But the longer you play, the more clearly visible fairly clumsy animation, somewhat clumsy narrative scenes and other technical flaws, which probably could have been avoided. Not be ruled out that they did would have remained undetected if we were talking about a different genre. But the brainchild Terminal Reality have to act in the same category with heavyweights like Gears of War 2 and other first-person shooter, and there could be concessions inappropriate.

Single stone cast into the garden PS3-version. Its developers call the main, indeed, in the Old World, Ghostbusters was a temporary exclusive for the platform - so why does the texture of her site looks so miserable, and about anti-alaysinge authors seem altogether forgotten?

Ghostbusters: The Video Game ***
Manage any of the famous quartet you, alas, will not allow. The player gets the role of a nameless and wordless novice who has yet to earn his place in the team. However, the old guard is always present on the scene and is always ready to help. For example, in cases where the ghosts of the attack will cause serious harm to the rookie. By the way, the hunters themselves, too, are not immortal, and if all the characters will be knocked out, going back to the nearest checkpoint.

Ghostbusters: The Video GameGhostbusters: The Video Game
Proton pack - a source of important information about the health of your hero, as well as overheated weapons. So do not forget to monitor sensors Proton beams and other weapons hunter is very dangerous for the environment. Catching a ghost often causes serious damage to private and municipal property


Dream of a pacifist

We do not knowingly remember Gears of War - much to the Ghostbusters vividly recalls the creation of Epic Games, of course, minus the fountains of blood, meat and raschleneneniya opponents circular saw. Familiar look over his shoulder driven character rapid runs from door to door (appropriate if you are coming on the heels of some angry ghost), predictably identical guidance system - where it does not require strict necessity, the authors decided not to reinvent the wheel, having tried only not to spoil the already familiar to fans of the genre elements. However, the universe itself Ghostbusters dictates certain conditions that the developers had taken into account.

As you probably know, the destruction of ghosts - a difficult, almost impossible task. They are already dead and so, besides conventional weapons on them does not work. Yes, and discover a ghost is sometimes difficult in any case, without special equipment. Well, any hunters there, and use it to time.

First of all, it PKE-sensor - a harmless, but extremely useful gizmo. With it will find items and enemies, and enemies sensor scans, revealing their strengths and weaknesses, and suggests the most convenient way of punishment.

Ghostbusters: The Video Game
Illustrations of weapons of Wii-version of Ghostbusters


The second important item of equipment - a proton pack, who is also a source of energy for weapons. In the movies hunters used a proton beam, but in the game list means to combat the ghosts decided to significantly diversify. Ray, of course, is still here, but to him joined by such wonderful inventions as the Boson Dart (bundle of energy, a local analogue of grenades), Shock Blast (not a bad replacement shotganu) and Stasis Stream (slows down the ghosts).

However, the most successful finding developers should recognize the Slime Tether - a kind of rope from the green slime that attracts any two objects to each other. The choice of the objects themselves remain on your conscience. Suffice it to say that the Slime Tether works equally well as in solving puzzles, and to strip from unfriendly spirits. Enough "catch" a ghost one end of the green toffees, and other end attached to the proton trap - and I believe it's done. Here, however, remember that not all villains can stuff into a trap. Many of them, not even relax after a long fight, refuse to surrender to the mercy of the victors. In such cases the choice you have is small, and malicious bunch ectoplasm willy-nilly will have to eliminate, as he again failed to gain strength and had done no new troubles.

Ghostbusters: The Video Game ***
About Ghostbusters talked about in 2006 when the studio Zootfly, not even once considering to acquire the appropriate rights and permissions, has announced a new product. Soon appeared the first video, but Zootfly was not allowed to use the name Ghostbusters, and the project was eventually renamed TimeO. In 2007, the development of Ghostbusters broke studio Terminal Reality, the game was going to publish company Sierra Entertainment. The process stalled when the corporation Vivendi (which included the Sierra) announced a merger with Activision. Leadership which was born a monster Activision Blizzard Ghostbusters excluded from the list of promising projects, and the fate of the game hung in the balance. However, the position saved Atari, announced his intention to run Ghostbusters on sale no later than June 2009 - exactly to the twenty-fifth anniversary of the appearance of the original paintings on the screens. Idea was implemented, although the European division of Atari in that time managed to acquire Namco Bandai.

Ghostbusters: The Video GameGhostbusters: The Video Game


Not only for fans

If you disassemble Ghostbusters «brick by brick", the game is rather difficult to find something unusual or exceptional. A fun shooter with a whole crowd of heroes retired, cheerful, bright enough, and - this is already a sensation in our peace-loving is not the time - bloodless. None here either visually stunning graphics, no original discoveries, no crazy bosses, or incredibly difficult puzzles, all the developers opted to keep the golden mean. However, if you do not exercise excessive meticulousness, and evaluate the Ghostbusters subjectively on a scale of "bad / good", we finally obtain the absolute "good." Chasing ghosts wondering the mission take place easily and in one breath, a simple puzzle in perfect harmony with the gameplay and characters in the dialogues make a tribute to diversity, forcing again and again to remember the 80 box office hits. And no regrets about wasted free time!

Ghostbusters: The Video Game Two worlds, two childhood
Inhabiting Ghostbusters Ghosts belong to our world is very conditional. In fact, all my heart that, for whatever reasons, refused to migrate to heaven or hell exist in its own, parallel to ours, measurement, and the apartments of unsuspecting citizens, museum exhibitions and public library visits purely for the love of brow-beat simple inhabitants.Fortunately (or unfortunately?) To us you do not have time to get a "ghostly" dimension, and these movements often occur in a split second, and very unexpectedly to the player. Note that this is where designers and artists Ghostbusters came off at full speed - set in the afterlife are diverse, savage forms and colors in the spirit of the draft American McGee. Habitual physical laws are null and void, and therefore in the air can hang out the most improbable objects of any size, door appear and disappear anywhere and at any angle, and the whole environment has changed in seconds.

Ghostbusters: The Video GameGhostbusters: The Video Game