MadWorld

MadWorld


The game "Death Watch" - just a way to resolve the conflict at the blood, as the organizers claim, occupying an entire city. But they do not want to put an end to any strife: on the contrary, they seemed to like to sow discord.

The world has gone mad: buses and fountains bared his teeth and spines, hooks, ordinary fans are turned into meat grinders, lights and road signs - in a makeshift spear and trash cans are now on the guillotine. Those who turned Varrigan City in the deadly trap, achieved one thing - create the most spectacular scenery for modern gladiatorial combat, where, how, many centuries ago, winning only force. There is no place the weak, are not left half-tones - as in Sin City by Frank Miller, narrowed palette to black, white (not snow-white and yellowish newsprint), and red. In the realm of punk, ninjas and mad robots former Marine Jack with a prosthesis, a chainsaw instead of the right hand feels like home, although the ideals of the organizers of the show, he does not share.

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It's amazing - when Jack finishes one enemy, the rest to him, even do not dare to approach Only those enemies who die on the spikes remain in the arena forever. The corpses of the others disappear


An interactive comic book - the leitmotif of MadWorld. Shigenori Nishikawa, project manager, could not say that was reading "Sin City" - narrative scenes look like pages from a succession of visual novels. Yes there - fling Jack in the heat of a fight of some poor fellow at the tucked a dining table and then turned on a mini-movie: theatrical somersaulting in the air and knocking down bottles with glasses, unfortunate flies straight into the fireplace. In this case, the sound effects are duplicated characteristic signatures like "boom!" And "bdysch!".

Flight of the fireplace, or, say, a blow to the jaw - perhaps the most harmless way to stop the next freaks. Happening on the screen actually is not too different from the battles in pozaproshlogodney Conan from THQ or the much-lauded God of War. Suffice it to recall, as Conan mop up enemies, tearing them in half, and Kratos tearing limb monsters in the QTE-scene. The only difference is that Jack is building a chain combo attacks not from fighting techniques and from the grotesque mini-massacres. And pulls said: enemies die hard, like cartoon characters, they are even a piano on his head Lose, and they will still be worn on a level. But the laws are not so MadWorld vseproschayuschi. Severe members of the local reality shows do not die from being hit by traffic signs in the skull, or sip a poisonous liquid, but any fan (not to mention the chainsaw), the picture slash them in stuffing.The image is stylized, naturalistic details are omitted, it is enchanting, black-humorous ways massacre (one of the levels offered to burn enemies in the flame nozzle UFO) make ridiculous attempts seriously to what is happening on the screen. Yes, it's a world where violence reigns, where the commentators show ever released scabrous jokes, viewers need the bloody spectacle, and any puzzles and riddles are absent as a class. Beat'em up clean water - at every level of play thirty minutes, run over enemies inexhaustible waves, access to extra weapons, lives and Drug Administration opens as Jack to score points for the extermination of the remaining gladiators. You will not be cruel - not sumeesh take the bar in the allotted time. After all, say, if put on the enemy a tire to drop it into the barrel, beat the tar out of and finish are making impact on the local list price of such an act will draw on more points than ordinary murder stroke chainsaw.

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However, if the first demonstration suggests that MadWorld, there are a thousand and one way to transmit the enemies to the light, in fact, diversity is not so much. At each level there is a container, which can plunge the next poor fellow, Spiked Trap or metal stake. For example, in the hideout of Dr. Frankenstein will be barrels of acid, torture devices and wrought-iron lanterns, and the research base, Jack will find all of the same acid in a more modern containers and warning signs "Beware of the aliens!". Already somewhere in the second hour you catch yourself thinking that constantly repeat the same tricks. Normal levels of difficulty (but it is available at the first passage) implies that ordinary enemies, as the selection, slow (rare nimble ninja freaks with the scissors do not count), is rarely blocked, rarely try to cheat and certainly do not think dodge to see the hero with the barrel in his hands. What is happening is not boring, mainly because that along with the obvious arsenal gladiatorial arenas there are always secrets. Will be found somewhere in the aquarium with carnivorous piranhas and roaster for the tempura, somewhere - catapult or spacewalk. Jack stands to gain enough points, both in his soul came the mini-bosses. Algorithm for their extermination, like, is simple: Know yourself ham enemy chainsaw, bouncing in time and use the mop up blow, when you see the appropriate signal. Just stick a candle in a furious champion will not give, but richly reward those who guess the enemy at first stunned, and then lard iron. Another fun - a mini-game (one level), which are also open for points. Looking at the introductory videos, one is struck by how the creators of MadWorld can balance the line between provocative and disgusting, bringing violence to an absurdity - at least have a job with the sighting of enemies firing at a target or exercise in the spirit of "Throw plenty of enemies under the press." Multiple levels and at all fully pereinacheny under "race beat'em up» - Jack on a motorcycle clears the track from the rest of the gladiators.

And most importantly - the battle with the final boss is more than offset the monotony of some levels. To deal with Sinister champions in the long run no more difficult than with mini-bosses (the hero of the rescue still comes chainsaw). Such fights - not so much testing as enchanting show: from the enemy's tricks and freaks Jack sometimes breathtaking. For example, the treacherous vampire would be disguised as statues, until her retinue of flying mice is worn around the hero.Do not have time to dodge - has become a donor, and the vicious devil has managed to improve their health. Shaman werewolf hide behind the wolf-mates, but nowhere grafted Standartenfiihrer will fight back bursts of wind tornado. Mop up any punches Jack in store for their opponents, and I will not tell - is better to see with my own eyes.

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Black and white palette, as it turned out, almost does not interfere with successfully navigate in space: only occasionally, when the hero collects around quite so many enemies, begins to lose, and to beat someone (fortunately, you can always rely on a chainsaw). With an abundance of enemies associated one small flaw - now and then the game freezes just for a second during the transition between rooms. In my case, only once this has affected the outcome of the battle: a hostile driver managed to dart away before Jack ogrel his prosthesis. Almost all claim to the management (except for the camera - about her a little more) negated condescension MadWorld to inaccurate throws. Say, when to throw the enemy into the dustbin, animated movie will reveal that in a box that fit all, and did not escape punishment, even if in fact landed literally on the edge. Without curiosities, of course, has not done: for example, it is better not to try to throw a zombie through the doorway - is too likely that he flop, stumbling on an unseen obstacle, and mini-games, much depends on the accuracy is not of good eye, and of luck. Another funny incident, "the life": all items such as lights and tires are invited to raise, by pressing the A button on the Wiimote. Bezhoznoy find yourself next to a pumpkin, and then flies out of an icon - say, tkni A, not thinking. It is worth like a Jack in the paper screen (note opaque!) And suddenly appears on the screen to snatching the coveted signal. Around - no shell turtle or box with pies. Do nothing - clamp A, and the hero pulls out from behind the screen light, and the paper barrier and remains standing still, not even pokachnuvshis.

Troubles with the camera most notably during the battles with the bosses: trying to take the enemy on the fly by holding down C on the nunchaku, but the enemy has time to leave behind him a hero before avtopritselivanie work. If you do not have time, but Jack has run away - no doubt, the camera immediately switches to "look over his shoulder, so that the boss will still be behind the ward. On the normal difficulty level for such surprises can still pull the plug, but at a higher (he really Mauler) will not succeed.

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Violence MadWorld was so much more to say last year's E3 and TGS, that the abundance of plot tie-ins do not expect. Even fewer believe that Yasumi Matsuno (Final Fantasy XII, Vagrant Story) invent a scenario in which sparodiruet Resident Evil 4, Jack Krauser, one of the enemies of Leon, suddenly turns out to be just a Jack-of-Chainsaw himself Leon will serve as a Leo, cowardly pharmacist, local Wesker even in the new incarnation will continue to rely on viruses, and Ashley will wait patiently until her rescue.Conspiracy theories and the reasons for characters' behavior revealed disorganized and fluently, and yet even these explanations interspersed with black humor commentators - namely, that does not look like MadWorld simple set of horrible fights. Converse is also true: the idea of ​​combining punishment rather than techniques embodied quite well (albeit with some issues), so do not you feel as though the authors try to give a comic a game. According to the intensity of emotion and excitement fights mad world does not yield to ancient Greece, although the punks and nameless ninja still sometimes feel sorry for little more than a generation of Tartarus.

MadWorld ***
Cyuzhetnye dialogues MadWorld decorated to a good thriller - perhaps because the translation from the Japanese engaged in Alexander O. Smith had a hand in the English localization of Vagrant Story, and Phoenix Wright: Ace Attorney.