| Platform: X-Box; PC Genre: FPS Developer: Digital Extremes Publisher: Groove Games Project website: http://www.pariahgame.com/ System requirements: P-3 1GHz; 256Mb RAM; 64 Mb Video Even the most cautious of Nostradamus predicted the gaming industry Pariah if you do not love polls gaming community, then, in any case, just a warm reception by ordinary gamers and relevant publications. Otherwise we could not have imagined: how did the creators of Unreal Tournament 2004 can issue a checkpoint, mediocre shooter? It turns out they can. Digital Extremes have received the draft, drowned with his head in his own ambitions, but was unable to show anything worthy of even an indulgence. Therefore greet the main disappointment of the spring. Gameplay, "genius" and "originality" that in numerous interviews and press releases, we were promised the developers, in fact, was something of a moldy sausage the second grade. Instead of "killer Halo» palmed us ordinary epigone, the gameplay is built on the most worn-out postulates of the genre. So Meet the invisible wall, a thousand and one script, absolute linearity and the absence of a hint of entertainment. You should start with what we have to fight both in open, large areas and in enclosed spaces. In the first case we have to wade through the same type of forest-steppe, in the second - cloned enjoy the corridors with a great many forever closed doors. Levels of the first type more than that, no doubt, pleased, however, neither of which freedom of movement and speech can not be. Of course, if you do not believe for a final opportunity to kill or stop, or out from the mound. The annihilation of the hostile personalities is impressive only in the early stages. DE specially dressed for enemies glass helmets to each murder was accompanied by a shrill sound of broken glass. Due to the licensed engine Havok 2.0, foe spectacularly tumbled to the ground, in every way trying to follow the laws of physics. Nestykovochka Pariah imprisoned under harsh shooting, but she really do not have enough drive: the gameplay turned out, quite frankly, dull. Crazy fights - a concept from another opera. The whole storyline is set in rollers mediocre quality, the characters are completely devoid of the slightest share of charisma: to count them until the very end you will be profoundly indifferent. The story itself does not differ by originality, and seasoned with a fair amount of stamps. Our protagonist, Dr. Mason accompanies certain Karina infected with a deadly virus. Spacecraft with the patient and her escort suddenly churning. The protagonist narrowly escaped unharmed, but he must find to escape because he was infected ... Passage. The apogee of bad taste is a game time with the defense of the train, where necessary repel amphibious ships in the style of naphthalene arcade Beachhead. For games, with graphics similar to Pariah, adopted a rather condescending attitude. Despite the advanced age of graphics engine Unreal Warfare, DE posted on a maximum and presented a picture, sometimes forcing pronounce the sacred "wow." The reason for this are the magnificent special effects, a sufficient number of polygons on the models skillfully zadeystovanny bump-mapping and texture of high resolution (at individual locations; something where the developers obviously shalturili and limited nincompoop, outdated years, a kind, seven). Separate "phi" is worthy of local vodichka: In the game it gets rare, but this is does not mean that it should look like an alien from not say what year. Greyness Completely mediocre FPS, for no apparent reason decided to compete with the masters of the genre. Hardly him silenok enough to overcome the Project: Snowblind or pozaproshlogodny Chrome.Pariah can surely be called a colorful pacifier - nice looks, the game has an absolutely secondary and boring gameplay. Once-through design, which spend their time better not. Graphics: 8.0 Sound and music: 6.0 Design: 4.5 Estimation of the author: 6.0 Outcome: 61% |