The area near a major Shinto shrine crowded with people. Who has not appeared on the bell: schoolgirls and sararimeny, JR workers and teachers, students, University of Tokyo and barfly, maniacs "patinko and broken-otaku. Even representatives of the law dared to escape from the service and joined the destitute. And although the visitors came as much as an apple fall nowhere, no one dared to approach a small pedestal, hung with colored boxes. God knows that they were derived: boards pretty different from each other, and the harmony of characters broken by the Roman numeral «VIII». Suddenly a smart little boy stepped forward timidly clasped hands, closed his eyes, slightly stooped and whispered: "Hayaku demasu yo no!". "Demasu yo no! Demasu yo no! "- Picked up the first rows of the crowd. When there was two of cotton's hands and began praying for an early exit Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi, chapter Square Enix - the largest game publishers of the country - decided: "It is time." No matter how the vertical and simmer for waiting four million fellow countrymen - do not matter.
 | A new old name |
"Dragonball" series comes on the Western market - this is evidenced not only by the amazing quality of English dubbing, but the name. Recall earlier Americans did not know Dragon Quest - they knew the Dragon Warrior. The long-standing feature of the logo - the sword in the form of a letter "T" - once again striking.
 | |  | Not wanting to fall behind Star Ocean and Tales Of, the authors composed a lot of options vtomatizirovannogo tactics of warfare. | | Green spotting, which is issued for the grass - the only misstep of graphic design. | Appearance of Dragon Quest VIII: Journey of the Cursed King (hereinafter - DQVIII) waited less furiously, for seventh and has not won recognition of western players. Under development since the mid-nineties and yavivshayasya only during the PlayStation 2, Dragon Warrior VII many many frightened: a lab-3D-engine, ugly interface, terrible animation and annoying game mechanics are not troubled except that inveterate fans of the series.Nobody and did not believe that Yuji Horii so soon was granted to modernize their offspring, and all the same: the eighth episode is strikingly different from anything that ever bore the name of Dragon Quest / Warrior.
DQVIII - the first game of the series, which can in good conscience call technically excellent. Particularly noteworthy are the character models: shortcomings cel-shading subtle, unmistakable style of Akira Toriyama gives a special charm and makes a believable animation figures almost alive. No less fascinated by the effects of - pleasure to look at the shiny ice, blazing fire, and gently waving surface waters. Slightly spoils the impression of design is hardly replaced since DWVII, - cities and villages still lack the brilliance, as well as architectural diversity. Nevertheless, the world DQVIII attractive enough to study it with interest.
 | Everyone loves alchemy | At the beginning of a long journey king Troud may seem relentlessly bubnyaschim boring, but it has plenty of other things to please the player - around ten o'clock. Green shorty presents the team most valuable thing - Alchemy Pot. Stealthily hint: it's chudesatoe device allows recall best what the series Star Ocean.
 | |  | Yes, it's Dragon Quest, and not a random screenshot from the "civilized» JRPG. The camera moves, the characters flaunt, blows and they hiss! Last game of this series and never dreamed of. | | Features Angelo inherent good half of the characters Dragon Ball Z. Good try, Toriyama-san! | For the first time in the history of the original line of DQ audio series are not only the effects but also voice. You can not say with certainty that the American casting was carried out among the masters of his craft, but choose to vote, whom would they belong to, are perceived as necessary. It is quite unbelievable that snapper Yangus - a bandit, "Bisenov" Angelo - Templar and the sorceress Jessica, who had become the heroine hentaynyh dōjinshi, has an explosive and capricious character.
Very very unusual feature - convenience. I still do not believe that Dragon Quest now dubbed "the real test for kazualov. Archaic and lazy pop-up windows gave way to black fine for the menu, where everything is logical, simple and responsive. From the slender chain of travelers stayed all alone Hero, who gave the opportunity to survey the area first-person - which helps to examine distant land, standing on top of a hill. That's what happens when a player a little care.
 | Future | Of the last projects with the words «Dragon Quest» in the title stands Slime MoriMori Dragon Quest II for the DS - a sequel Slime MoriMori Dragon Quest: Shougeki no Shippo Dan, that was released on Game Boy Advance in 2003. Barely launched series compares favorably with both the Dragon Quest, and on Dragon Warrior Monsters: the player controls a small Slyme, and relying on his ability funny, solve puzzles and fight enemies. As for Dragon Quest IX, then, according to tradition, it should be expected towards the end of the life cycle of the PlayStation 3.
 | |  | Magical fireworks never looked beautiful. | | Start-witch-with-pigtails not only cute, but sharp-tongued. | Wind of change gently touched and the combat system - to replace the fresh minimalism came everyday for others, but still entertaining turn-based scheme. Camera, as if by magic, came to life and now clearly displays all the attacks. Heroes and monsters to equate the rights, measuring "screen time" for both classes - funny, but DQ is a serious step. Opponents have learned to make different audacity - diligently treated and called for backup, which often brings a lot of trouble.
The authors decided not to invent something like the controversial Sphere Grid from Final Fantasy X, and organized the ordinary, but the extent of flexible «character building». The next level involves increasing the basic characteristics, but also brings a certain number of points which are spent on the individual feature (Courage, Humanity, Charisma, and even Sex Appeal) and the ability to handle raznovsyacheskim weapons - here on your choice depends the type of learning to special moves and magic.
 | Looney Tunes |
Koichi Sugiyama, adored by fans of not less than what some Slime and Draco, recorded for the game mellifluous soundtrack. The musician has not reached the peaks Nobuo Uematsu and Yasunori Mitsuda, but without a doubt, surpassed himself. Japanese fans of the available double-disc OST-Edition: The eleven tracks on each CD.
 | |  | Frame is deceptive: the camera does not just turn in the direction of the team. | | Attacks are now much spectacular. | Random-contractions, coupled with an acute need for a regular flow - the one drop of fat in a vat of strawberry jam, because of which the final score is not higher than 9.0 points. Certainly in the Square Enix and so went to a radical change, but ...
DQVIII - long RPG, which requires sixty hours just to get acquainted with the plot and the most necessary character development (if robots played games, no doubt). Additional learning and training quests with powerful spells and gaining the most useful skills zaderut this number, at least up to eighty. Incidentally, a substantial reason to reschedule vacation.
By the end of the liberty to paraphrase George Martin: "That, and must be Japanese role-playing game! At this crowded market projects of this genre Dragon Quest VIII: Journey of the Cursed King stands out as a diamond in a sea of marbles! ". Thou has found a new great RPG. Go on, play it!
 | Pyaterochka! | Level 5 - small (less than fifty employees) studio founded in 1998. Debut project - Dark Cloud (2000), one of the first RPG for the PS2. Was followed by Dark Chronicle (2002, PS2) and the heroine articles while True Fantasy Live Online (Xbox) died in infancy. The future holds Rogue Galaxy, «secret» RPG for the PSP and yet another "dark" story.
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