 | The main feature games from Koei - real historical prototypes for each of the characters. | Who would doubt that the first more or less visible projects Koei for the PSP will be another representative of the television series Dynasty Warriors. Good or bad? That's because the move is difficult to answer. In fact, on the one hand, owners of the portable console is not got nothing new. On the other, in their possession was not a bad game, even if calculated on the most loyal fans, rather than to attract new audiences.
At that time the authors Dynasty Warriors try to captivate us the details of the feudal struggles in medieval China. Three main warring parties, a lot of characters, each with its own destiny, dozens of battles - the ones not bothered monotony, it can be demonstrated in a pocket version of DW hours and even days. True, the plot to unravel the tangle is now more complex: the entrance and leaving the final rolls, the developers have got rid of the intermediate screen savers, replacing them with miles of text. Quite a strange decision, considering that the amount of UMD-ROM allows you to completely "leave everything as is."
 | |  | The camera is usually hung too low - you can see only the enemies that come close. | | Fighting on horseback is inconvenient - at least, because to hit the enemy harder. | Well to hell with them, with a screen saver. Not in their happiness. Especially in the sacrificed not only them. Veterans just pay attention to sharply reduce the size of cards - another change dictated by the new conditions. If the PS2-version of the stage is a huge area, with scattered here and there, the enemy force, the PSP-version of anything and not looking. In fact, the same cards were divided into many small areas that are and should be "cleaned". Respectively, and decreased the time for dashing carnage - about 20 minutes instead of a couple of hours. And the system of raising the level of simplified characters: sunk into oblivion search for objects and artifacts, there remained only a trivial calculation recruited during the battle of points.
But, of course, most of the relocation process suffered a variety of technical features. Management has become hopelessly awkward, especially when the hero rides on the right horse. In addition, the response of the characters on the team seems a little late, that, given the characteristics of the genre, really quite inexcusable. Agree, not too nice to miss strikes because your fighter suddenly decided to take a nap in the heat of battle.
 | |  | Sometimes the picture briefly enliven the special effects. | | Superataki sometimes not only spectacular, but effective. | Simplified schedule of the soul and with skill. Use of the console, not even trying (really, who needs it?), But were driven mist, dragged ugly blurred textures, did not spare even animation! The final result to look not that disgusting, but somehow sad. And although we know that people can get used to everything, I nevertheless something fresher and brighter. Apparently, some other time. And in another Dynasty Warriors.
 | There is safety in numbers | And again the system change the guard: now you can recruit as among the main characters, because of the minor characters. Protect them, of course, no one will be - umishkom not come out. But the Khoi-kind support in difficult times to still be able to.
 | |  | | | In addition to the officers and your hero in battle almost no one participates. |
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