Neuro

Neuro
Still, publishers and developers like us, journalists. Let us take today's helper, shooter Neuro. Go to the site of the game - and then immediately "You - James Gravesen, impulsive young fighter-psionic ..." That's ready to review the subtitle: "Jimmy-psionic. From the list of features makes the plan of the article. And then go through the game and begin to compare: what is promised and that they had received.

Team "of Gaza"

If we assume Neuro «just a shooter, throwing the plot and psi-abilities, the game is commendable. True, you pay a price. Do not believe the stated minimum system requirements - to see the game graphics in all its glory, expect to recommended. The visual effects, we note a very beautiful flame as well as "glitches" caused by ingestion of the hero in a cloud of gas from the grenade. The character models are also the highest quality, except that the "35 types of enemies" to count among them is difficult. Perhaps, this figure was obtained by multiplying 5.4 basic types of enemies to 8 weapons. In a battle between troops of different military clans sometimes hard to distinguish who is "their", and who are "strangers" - a form of equipment and they are virtually identical.

Persuade-cavity

Of course, sooner or later, the enemies are defeated and their weapons - in our hands. In the trunks of a common set of submachine gun, several rifles, shotguns and grenade launchers. Stands out in this list only Scheduled gun our psionics - submolecular cavity. It can kill people with one shot, even through the wall, tuned in unison with the vibrations of its tissues. Only now she is set for a long time. The best way to use the resonator - in conjunction with a psychic vision, showing the living organisms through any obstacle.

Neuro Katia? Wheeling-ah!
Neuro
In search of entertainment over the harsh shuternoy program, I decided to save a girl named Katya, a girlfriend of the hero and his running mate. When he and Jimmy make their way through the slums, Katya invites the hero to go in one direction, while she goes to another. When Jim loses sight of her, was a terrible explosion. It is understood that Kate dies. But I decided not to leave her and take with you. Because the engine allows you to push the other characters, I bravely towed the girl in the right direction. The alternate storyline, I did not come out - as soon as Jimmy dotolkal Katya to "enchanted place," she ... simply disappeared.

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Nervous enemies themselves are often thrown into the fire without Pyrokinesis. Rollers on the engine made a very high quality. Did not disappoint and voice.

Psi under the tail

Unfortunately, this is a rare example of an interesting use of the psi abilities of our hero. Over 90% of the entire game you will keep in readiness one of them - "Regeneration", which allows treatment, expending psionic energy. Energy, in turn, she recovered in due course. This solution is allowed to abandon the usual for the genre of first-aid kits, but it is also not an elegant name. Three of the remaining capacity, in spite of his "mental" nature, are used aiming, as conventional weapons. It is evident that the authors have tried to get away from mundane time dilation and telekinesis, but it turned out so-so. "The mental shock" and "Pyrokinesis" - versions of instant killing, and "berserk" compels the victim to attack all that are within reach. Each of the three PSI attacks eats just a solid piece of power line, which greatly limits their application.

Fortunately, you can easily and without cost. Puzzling brainteasers are not passable without the use of "mind power", the game is not. You can certainly ask: "What puzzles shooter?" And why would shooter psionic powers?

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The choice between the grenade and psy-attack clearly decided in favor of the former. The leader of sectarian terrorists. It to us for some reason have to kill twice.

Physics and Physical Education

Same trouble with the physical model. For all levels are arranged chairs, boxes, barrels, and some glass flask. Why? To hit with a grenade launcher they can scatter nicely. No interesting decisions this advanced physics does not offer psychic abilities on the boxes do not work, you can not open them, and even to throw at the heads of enemies nowhere. And as the scenery, they very quickly begin to irritate. What the hell is this stuff does, for example, at the landing site? Alas, the level design does not forget that this is just shooting blanks.

Neuro
The shooting, the heart of any shooter, set in Neuro ... usual. Alternate vyglyadyvanie because piles of boxes, vytselivanie distant enemy sniper crosshair, the destruction of clusters of manpower grenade launcher ... The enemies are and act at the behest of the script, to fight against them funny, but at critical moments, they prefer to take all the same number, not a skill.

The game is really raskochegarivaetsya only to the finale, where the monotonous enclosed spaces replaced located in the mountain range scientific base. Here, in the overgrown palm Crater, Jimmy takes a decisive battle with the soldiers of the clan Plektorov where to replace each dead enemy will run out a new one.
And then very quickly be over. It would be desirable, of course, continue to wait for history and work on the bugs, but alas - passing Neuro, Revolt Games has ceased to exist.

Neuro Homeplanet: Episode 0
Subjective game precedes the events of space simulator Homeplanet, but call it a complete histories can not. Rather - a novelty in the world Homeplanet, tells of a strong male friendship and an attempt to "little man" fight the system. And quite certainly - the adaptation of a novella.

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