On the third mini-supplement for Fallout 3 with a brutal subtitle Broken Steel, we, like the entire gaming community, there were serious types. Especially after the upbeat The Pitt. First, the staging screenshots flashed giant robots of the Brotherhood of steel, and giant robots in any circumstances come to the site. Secondly, I make a fat list of new features to forget about the infamous prefix "mini".
Marvel, however, did not happen. Broken Steel attempts to go beyond the original Fallout 3 looks very awkward. The usual four hours of gameplay, more boring quests and opportunities to pump the left heel up to level 30 for this is not enough.
To be continued Under Operation Anchorage and The Pitt A separate extensive ranging far beyond the basic card. Broken Steel events unfold in a familiar area immediately after the final Wasteland Fallout 3. Unlike previous additions Broken Steel does not seem to separate a piece of content, and complements the original story. It is not hard to guess that to access the supplement you need to preserve before the finale about cleaner.
 | |  | Closer to the final additions to your hero will be able to comfortably ride on a trophy transporters enclave. | | The creators of Fallout 3 has once again passed ardent greetings Australian censors. |
The ending, as it turns out, almost no effect on subsequent events. For fun you can try to run a virus into the water. In this case the game will feature an infinitely tragic movie, after which it turns out that nothing terrible actually happened. The death of the girl Sarah mutant or improvised dramatic changes in the subsequent events again does not make: just the characters forever disappear from the game world and story of a couple scenes. Two weeks after the cleaning dust-hero somehow come to life on the basis of the Brotherhood of Steel, where he slowly introduce the ropes. Enclave nedobit and continues to snarl from an air base "Adams." Paladin of the Brotherhood decided to incite the enemy Liberty Prima (yes, the same robot), but even for secure they do not interfere with the extra soldiers. Under the laws of the militants situation dramatically out of control, and the enemy parses Prima on cogs. It is easy to guess who in this situation will serve as a terminator.
 | |  | Manage a distant relative of the robot Optimus Prime be a pity. | | Part of the Super Mutants, scorpions and gnolov obtyanuli fresh textures - there's your new monsters. |
War does not change? For "one more mini-ons for Fallout 3 in Broken Steel unusually a lot of dialogue. Interesting, however, come across very rarely. Yes, and no one will turn to talk at all desire. Between the hero and the enemy's base a few hundred to be extremely hard-line opponents. Bored? Not the word. In the original such moments, which really must be confessed, was full, that's just where they wisely alternated with many first-class detective quests. But developers have a slightly updated local bestiary. New enemies and monsters there - there is a slight redesign. Thus, light texture have made ordinary scorpions in albinos. Similarly there were no met earlier species supermutants and gnolov.
A few hours alone with the updated game pass a few minutes. Bethesda tried to make an epic assault on the last (and last right?) Stronghold of the enemy unforgettable: with scripted scenes a la Call of Duty and a huge explosion at the end. Places were great places - not much better than amusing voynushki with the Chinese in Operation Anchorage. Here are just decorations or painfully familiar, or incredibly sad. Additive desperately lacks memorable moments and charm.
 | |  | Chatter in Broken Steel is much more than in Operation Anchorage and The Pitt, together. A sense - less. | | With ogromennoy tesla-gun feel comfortable and confident. |
To each according to his abilities The maximum level of character, formerly a limited number 20, rose as much as 10 steps. True, a few new main quests and side quests to move beyond the 25 level you are unlikely to succeed. We'll have to run on the unfulfilled tasks of the original Fallout 3 or, if all is done, start the game again. Is it worth it? Controversial issue. But if you're a real fan of Fallout 3, then certainly "swing" to the maximum - a matter of honor. Also on the list of abilities has appeared 14 points, among which come across very interesting. For example, there are perks that allow any time to change the karma with very poor to very good, or vice versa. Other abilities can get rid of the effects of a hangover, at times increase the radiation resistance and accelerate health regeneration in a dream.
Unequal exchange In the inventory obnovok no less.Tesla Cannon recalls the glorious Red Alert, and with one volley incinerates all too armored opponent. From a portable incinerator to get the perfect alternative to flame-thrower - not only lethal, but long range. Clothing and so completely typed in a few suitcases: from pajamas to police caps and wigs for fun. And that's not counting the many therapeutic (albeit slightly radioactive) bottles. The really useful in combat but very durable armor enclave, completely identical to the famous armor T-51b of the Brotherhood of Steel. Such diversity, of course, pleased, but sincerely wish that instead of exciting quests and exemplary design came tonnes shmotok and costume jewelry, interesting not for everyone. Meanwhile, Bethesda is not going to fold neatly well-established production. Recently it became known the names of two mini-ons planned for the summer: Point Lookout and Mothership Zeta.
 | About Us | 1986. Goes the first draft of Bethesda Softworks - football game Gridiron! for fashion at the time Atari ST, Amiga and Commodore 64.
2002. Appears on the shelves of The Elder Scrolls 3: Morrowind - the last game, to which a hand in the company's founder, Christopher Weaver.
2009. Bethesda Announces Fallout: New Vegas from studio Obsidian Entertainment. Estimated release date - 2010.
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