Tales of the World: Radiant Mythology

Tales of the World: Radiant Mythology
From the perspective of publishers, fans of the known series are able to endure all sorts of insults. After all, the main thing: a lot of familiar faces, recognizable motifs in the script, a few dozen hours of gameplay - and all the soul singing. Allegedly. Fortunately, in most cases matching this description of the game are very, very bad. But it does happen and misses, and Radiant Mythology, sadly, is just one of them.

Of the proposed Radiant Mythology charms highlights three: the familiar from the previous leg of the series characters, excellent graphics and perfectly tailored to the requirements of the portable console gaming experience. Bright and rosy? A kopnesh deep - have found a place and crying shame. And it's very much him, crying, there are many ...

Tales of the World: Radiant MythologyTales of the World: Radiant Mythology
Little need for special moves not. But if the supply dried up lechilok better to do away with the enemy at one stroke. Not without its joint attacks. Useful in battles with the bosses.

Without a Face

Before you go in search of adventure, you will be asked to create a character. With a simple editor, offers several types of individuals, hairstyles, hair color and options for voice acting, you can easily make a warrior or mage for his taste. Seriously to the choice of professions are not necessarily - it can later be easily changed, and if pereuchenny a mage warrior suddenly longed to return to the sword, earned during this time the levels will recover by themselves. What's more, you can even change the advanced professional specialists in a particular type of weapon. This would require only a letter of invitation and a few points of respect in the guild, to which the hero (or heroine) has been attributed to the beginning of his career.

Incidentally, it was one of the guilds, Ad Libitum, and provokes the most poor game does not let her turn around, show off the best qualities. In a city where you find yourself rampant evil tyrant, not giving sleep of civilians because of this they have accumulated so many domestic concerns that have to rake them ... you. Like, so you will win the trust of citizens and work hard to image. Actually plot tasks now and then sidelined, reminding himself only occasionally. Approximately two thirds of playing time with the hero, you have to dig potatoes, to extract valuable metals, chopping wood and protect all kinds of dupes from wild boars. Sometimes, to help commanders and other characters (the same "well-known protagonists of previous parts of the series), but only what is the proc if to dig the same potatoes, chop all the same wood so matchmaker in the Red book of the same accident boars.

Tales of the World: Radiant MythologyTales of the World: Radiant Mythology
Editor of the characters, so to speak, "Personalities." Poor choice, but all the options really are different and allow us to make really distinctive character. Outfit of the hero is more of an aesthetic nature. Wear what you like, and performance in combat is not painful and important: that will not make a hero - will finish his partner.

Chatter

But time is spent on communication abound. Before making a guild, players make to talk with each (!) Of its agent. And before you go on a mission to talk with NPC-employer (and it even go look out) - only that's why, if he's already left the application with all necessary information to complete the quest? But then not so bad: it happens that all the set conditions are met and you go to work when the site suddenly becomes clear that for the extraction of ore would be nice to have a scrap, and for herbs - sickle. So stomp back to the city and once again looking for the customer to (ta-dam!) to buy his inventory. And then (ta-da-dam!) - yet another surprise: it turns out, after a single use of any tools come into disrepair, and (unbeknownst to the player) are released. Examples sort of outrage to a lot of offensive.

Tales of the World: Radiant Mythology Cliche
Where in the world of video games and a list of cliches that are prohibited for use by all major publishers, the Alfa System spit on him. Judge for yourself. In the middle of it - a giant tree of the World, whose reserves of magical energy zealously protects the evil dwarf-ruler. He forbade all go outside the city walls, as the ban and let the foreigners travelers. Every day the tyrant missing some poor citizen who publicly accused him of all mortal sins, and without hesitation sent to execution. The protagonist wakes up just under the ill-fated tree, and in the first moment of existence encounters with the law, attacking an innocent-looking girl. But before he introduced to the flying cat Mormo to be throughout the game involve the hero in various scrapes and start a boring conversation with all encountered by the characters. World Mormo absorbed a terrible monster Devourer, and kotokryl eager to take revenge on the monster. Of course, not his short legs, and swords Guild Ad Libitum. But there is, unfortunately, only the language of much scratching, whose will to do all the work? You might think, and can guess.

Tales of the World: Radiant MythologyTales of the World: Radiant Mythology

Cut straight from the shoulder

More or less decent part of Radiant Mythology - it's combat system. All the same usual "fighting" with one button stroke, except that now the hero is much less constrained in movement: free rushes back and forth and easily dodges the three-dimensional scene from the attacks of the enemy.The camera shows a battle at the side and holds the screen most of the battlefield, and any attempt to attack automatically deploys the hero in the direction of the opponents. Can be combined or learn skills (they are recommended to assign the buttons crosses). The player controls only one character, the actions of others is left to the care of artificial intelligence, and without any possibility of choice for these tactics, or at least of priorities. From the profession you have chosen at the beginning of the game depends quite a bit: that when playing for the magician that a warrior or an archer, it all comes down to a speed pressing the "X" and (if you need to push the enemy away) "O". In battles with any bosses you can safely watch TV or read a book without looking at pressing: the enemy on a step will not retreat from vyzubrennoy formula repetitive actions.

Tales of the World: Radiant MythologyTales of the World: Radiant Mythology

To Be or Not To Be?

If Radiant Mythology walked in the footsteps of their predecessors and invited another traditional RPG series Tales of ..., questions to the creators of it would be far less. After all, most of the mentioned innovations can no longer justified, but only stretch and thin the gameplay. And, anyway, to call the experiment successful does not turn the language. Let's hope that this haphazard sample completed in the future creators will return to the proven formula in which all innovations will be made carefully drawn portions. Without kinks.

Tales of the World: Radiant MythologyTales of the World: Radiant Mythology