Memento Mori: Memento Mori

Memento Mori: Memento Mori


Larissa want

St. Petersburg, the Hermitage, today. Several priceless paintings stolen and replaced with copies: crimes like this in the Soviet press was called robbery century. Head of anti-theft of art objects from the sonorous name Ostankovich, feeling that a chair under him stagger, and instructs his case before the best employee of Larisa Svetlova. That, in turn, enlists the help of another experienced professional, Max Durand (in the past he was a Frenchman, and he skillfully forged expensive paintings), and spun a long history with travel, mysterious plot and a certain number of obligatory puzzles.

Eurorepair

Calling on the cover do not forget about the inevitable meeting with the opposing bony old woman, the game is making a great effort to win you an attractive appearance and user-friendly interface. Virtual tour of Europe in the company of one of the characters leaves a good impression (admittedly, entertaining conversation, he would hardly entertain, but more on that later). The majestic scenery of cold Finland, the sultry streets of Portugal, a cozy Scottish castle and rainy native Peter traced carefully and thoroughly, and things like loafing around "nesyuzhetnyh" characters, or e-mail at work PC is very enliven a game atmosphere. Here, unlike in real life, you have a pleasant surprise when Lara goes in an elevator with a fellow traveler: Well, you must, in the world behind the screen, it appears, too, live people!

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- You will not piss on the altar? I would not like to see it! - Do not worry, I already ... At Max Durand was a little payback in the past criminal life, and Colonel Ostankovich not fail to take advantage of this.


The camera gently glides through the beautiful three-dimensional locations, seeing broad-shouldered Max or tempting Rocking hips Lara (strangely similar to his famed namesake-kladoiskatelnitsu) to / from the next door animated cursor helpfully prompts are available in any given situation of action, and your items are always in prominent places - goodbye pikselhanting! This archaism now inherent in the budget unless the articles from the series "Rotten Nancy and other adventures Shurik.

Surroundings, however, it is desirable to examine more closely: it depends on the final stories. Terrific plot revelations will not, this is just a career employee Svetlova: increase in the service or not? Can and do dismiss, did not show Lariska appropriate level of observation and meticulousness.However, the work of "toy" the investigator was not routine: we carefully "studying" the cursor new locations, "discern" and "use" all possible hot spots and objects (messages on the walls, pockets of clothing, boxes with junk, items in the inventory). In short, for the seasoned fan advenchur all familiar.

Memento Mori: Memento Mori Company History
1996: Appears one of the first amateur PC-games from the Czech company Centauri Production - The Knights of the Grail.

2001: Centauri Production produces adventure Fairy Tale about Father Frost, Ivan and Nastya, devoted to Slavic folklore.

2004: Czech designers produce a mystical adventure Gooka - The Mystery of Janatris.

From what has been

For the type of Memento Mori-no game, and candy. Only instead of filling out sloggers Centauri filled with surveillance treat industrial waste their more experienced colleagues kvestodelov. Gameplay and narrative structure of a game like Broken Sword 4: The man and woman are worn around the globe and unravel the mysterious machinations of the Order, the Templars, this time left alone, but another "Angel of Death" - on the spot. But there are not enough interesting script, literate lyrics. Instead of witty remarks have to listen to a lot of everyday, inexpressive, and in places simply silly chatter ("This dish - all that remains of my mother"). Tone from the first frame sets the mysterious commenter: "Each tragic story has a beginning, a place and time. But it also has its own end. " Dismiss: from the trivial such a glaring red even Chekhovian Ippolitych Hippolyte, who is always saying what people already know from the cradle. But without a good text adventure game - that the boat without oars: or swim at all, or wherever necessary.

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This slap in the face, he will remember for a long time. "While nobody is looking, scratch your nose." Migraine - an eternal companion, stuffy offices.


Dialog system does Memento Morii depressing. Characters speak only in the case, because of what the answers are always exactly two: "yes" or "no", the graphic design in the form of smiley and emoticons upset. So do not be: the player always has the right to know about the game a little more than how he feels, he should know, and it is not about the storyline, or hints. Some techniques Memento Mori clearly borrows from Fahrenheit (working life, women investigator; changing "cinematic" plans), but there is already suffering from a lack of plot rhythm.And like the plot of the heroes are not so much time on everything about everything, and sometimes life-threatening situation - no, the creators too cherish their polygonal Pupsik. Do something wrong, somewhere to be late or can not die by mistake: just say the game is not quite lived up to his gloomy-edifying name. Already in the game about the criminal investigation would be to make the player sweat as it should. For example, do more time-limited action to punish players for mistakes, provide less obvious clues.

All of this suggests that the quest «Memento Mori: Memento Mori" - a story of fake works of art - he, by and large, is a copy, though not the best quality. At a certain point it becomes difficult to deal with the feeling that the authors want to buy are not very experienced player nice graphics, etc., they say, is not so important. It is not so: refereed nearby game "Edna and Harvey: The explosion of the brain" the best way demonstrated that for a really exciting adventure technologies have the last value, which is more important than the identity and the original findings. And Memento Morisvoego person did not.

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And what sort of soft and gentle to the touch intercoms! Just lovely! In Portugal, the passengers also have to wait long minibus.