In recent years, are increasingly talking about "cinematic" games, using this hard on the floor as praise. But the movie - it's not only beautiful special effects and rapid action, it is also sheer predetermination. Favorite movie could be reviewed twenty times, and always the hero will get the bullet from the villain for exactly thirty minutes to fall from a skyscraper on the eightieth and miraculously clinging to a straw at the eighty-first.
"Chromium: Special Forces" - a cinematic shooter. Games emergency forces are usually divided into separate missions, taking place in different places, but here the whole story - in fact, one news operation, which received an unexpected development. The plot is predictable in a measure, in the script, and plenty of exciting, and walk-through scenes, brown filter on the image particularly perverse aesthetes may recall the "Stalker", although neither Tarkovsky or Grigorovich here, in general, no matter what. Training mission, which give us the first time to ride a buggy, pick a lock and try properties of our new miracle armor, said neither more nor less than "Star Wars Episode I», but to Lucas Poles from Techland on foot to the far-distant galaxy.
 | |  | One of the scripted sketches. I wonder who of these red-eyed - civil ... | | Rebels on the planet go without helmets. Cause and dying like flies. | At the tenth minute of the start severely hurt his ears. Grasp them, the developers now and then dragged us through the mountains, forests and wetlands, preventing attempts to make a special mission to travel with the free program. Scenes, where you have to run (drive, fly), the leader, a dime a dozen, and the gap is equivalent to defeat. Another podlyanka - end of mission at the death of an important character (an adequate response to a colleague Perestukinu, sozhalevshemu that in the original Chrome could not kill his partner).
But where we are given the appearance of freedom, a matter of entering some simple triggers. If the enemy base necessary to lay a bomb on 4 objects, then access the second will be opened only after the mining of the first, and next to the third will lie unobtrusively rocket launcher, because the fourth will be guarded by walking tank, "creep" (male, self-propelled guns?) That a simple bullet not proshibesh.
 | |  | To ride a buggy nice, but the authors and are taken care of, lest we drove off, which is not necessary. | | Flying through the woods on a jet motorcycle to the accompaniment of hiccough George Lucas. | However, freely lying weapon - a relatively rare event. Often still warm barrels, grenades and first aid kits to be withdrawn from svezhezastrelennyh enemies, painfully wondering what to throw out and what to keep in close backpack - a sort of Tetris in the crossfire. Sometimes we even fall to a wonderful player with flash memory on 100 KB, in which the recorded five-second repetitive piece of music. Good idea but the execution could be better. The same can be said about the entire game.
 | A knight in armor, invisible |
Spetsnaz armor allows our hero to break electronic locks (playing in the scanty mini-game "find a pair of identical symbols"), to become almost invisible, to put additional security, run fast and quick to think. As long as the batteries will not sit down. And they sit down too quickly.
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