Imagine you're whole life driving to Bentley, and this concern, the manufacturer released a fresh version of the luxury cars. And if the owner of "Lada" is descended from the sky machine of the future, the longtime owner may not even notice that, once invented and implemented the constructors. The author of this article is familiar with the TV series Unreal Tournament with the first part, but to understand what developers are doing more than three years after the release of UT2004, besides creating a new engine, he failed. On the one hand, the shooter from Epic commendable - when we first met to find fault with the project very difficult. However, a deeper examination it becomes clear that we face, rather, a collection of the best of the previous parts, than a breakthrough in the genre. But first things first.
Squandered countless promotional clips, we get to the schools account. It seems that soon will be interrupted at the commercial break during the boot level, or shooting monsters. The menu has fallen victim to multiplatform - a convenient interface remained in the distant past. So, create a personal account, which is needed for statistics and the fighting for communicating with friends online without leaving the game (for those who still sits without the Internet, there is offline-mode). Then we get on screen select the type of battle where, once promised to keep order, choose the top option "campaign."
 | Good old Onslaught | If the Vehicle CTF - more curiosity than the carefully crafted game mode, Onslaught since the days of Unreal Tournament 2004 became the army of fans. And fortunately, despite the name change on Warfare, he has remained almost unchanged. The essence of it is quite simple - the players, divided into two teams must capture control points on the level, but in the end - destroy the enemy headquarters. Overcome considerable same distance boundless levels allow different machines, provided with tanks, jeeps and all sorts of aircraft. In the UTIII, in addition to the mentioned hoverborda appeared: mobile missile launcher "Hellfire", allowing the enemy to strengthen fire from the hills and shelters, "Cicada," by which is bombing from the air, as well as armored Paladin that can generate a protective field . Each checkpoint is subject to open access to new weapons and transport, and without the control of the territory of the main base of attack impossible. It must be remembered that the energy sphere, another novelty UTIII, instantly captures the desired point.
 | |  | The shortsightedness of artificial intelligence can clearly be seen in the types of games such as Capture the Flag. | | Rising on hoverbord and using alternate fire, you can "hitch" to land transport. |
And here's the story, because we were waiting for him! In the original UT the whole story ended at the intro, but then Zaruba with bots instead of a single regime looked fresh. That was eight years ago, but bots greeted us in UT2003, and UT2004, and, you guessed it, in the third Tournament. Video card with a memory of 256 MB now equated to suck, but the absence of the plot - ostensibly normal? We would not dwell on this note, we are talking about the online shooter, but on the official website promised, quote, "a deeper and more saturated Single player" and "memorable characters." But if the level is no end, but only aim to get a certain number of kills (or the flags as you like), then the difference between a "campaign" and "Go into battle" is not: in the first case, we enjoy the rollers, while the second - can independently adjust the settings match.
 | |  | Clumsiness "Temnohoda" more than compensated by the huge firepower. | | Paladin generates an energy field that protects the front hits. | A few words about the single, yet say. In the universe again restless. Race with unpronounceable names relentlessly annoying earthlings. First, we are experiencing an invasion of enemies, similar to the beasts from the film "Fifth Element" on behalf of some bedolagi. Then the camera goes on - please! - Hero! Forget about the silent Gordon Freeman, or even more faceless Marines of Doom. Miner nicknamed the Reaper with the same success could be a fisherman, and a butcher. I wonder why its not done by the programmer. Would sit, was busy at the computer, so go out to lunch, to destroy a dozen enemies. In the course of action in the story are complicit sister miner and the other characters, but to dive into this, of course, heart-rending story, the essence of a blood feud, as something not desirable. But enjoy the visual quality of screen saver - it please. Here is a look at that. Graphics - almost at the level of cinema, and as interesting as the part of the gun show in action from the game. True, it remains a mystery, from which dazzled Ripert, if the missiles hit, he loses consciousness, and not go to pieces. Of course, we are not particularly believe in the loud phrases about the full storyline. And finally lost faith when his sister (it - a nurse), instead of proposals come to know the unknown has caused us to ... banal duel. The next five missions were in the same gaudy mochilove the account flavor introduction of technology and blockage of brain redundant terms like the energy sphere and the coolant. But not exciting gameplay.
 | |  | Linkgan can tinker-friendly technology. | | Painfully, this picture resembles Half-Life 2. |
Ruined childhood In many ways, the success of Unreal Tournament 1999 has provided a great arsenal. He was not better than Quake III, but he was different, and around the ASMD or Bio Rifle dj entire fans' associations. Unfortunately, during the last eight years, the gun is thrown out of the game, then back again (as a Sniper Rifle), also has changed several times damage. We love the uniqueness of the UT weapons, but with every piece of parting with bold ideas the developers. As a result, UTIII a set of guns from UT2004, minus the Lightning Gun and Shield Gun. And any new items! But using a jackhammer, you can knock out enemy armor and artifacts. When he falls asleep, probably.
 | Made in Russia | We should also mention that the Russian release of Unreal Tournament III, through the efforts of ND Games, went on sale simultaneously with the others. Work on the adapted version has been done is colossal. Before you move hundreds of well-established English phrases, localizers have spent several months in consultation with the gamers. In ozvuchke also attended by professional actors and casting for each of the eighteen characters meant a choice of 2-5 people. In the end result gave Epic, and only after their affirmative visual signals all relieved. And, unlike other languages, the domestic version, depending on the location of the character and its distance to the camera, the sound is processed in different ways. Finally, the fonts in the game, not just Cyrillic, similar to the foreign original, and have their own design. After hundreds of hours spent earlier parts of the UT, to hear the clear speech even slightly unusual, but after ten minutes it is perceived as a native.
 | |  | Such beautiful places in the game abound, but usually they are just empty scenery. | | Arena Deimos, as well as many others migrated to the UTIII from the previous parts shooter. |
Brownian confusion in the minds of designers In the old tradition, the designers once again give us a set of flawless performance graphically, but absolutely not linked by a single layer styles. Yes, they are all well drawn, but after two hours of continuous fighting in my head there is nothing left except the placer bright textures. Remakes of the same arenas from the previous parts ordering fed.
The last stone flies in the available game modes. The creators have always tried to come up with something new and regaled us all sorts of Assault, Bombing Run, Domination, Invasion ... But now the list of extremely poor - we see the traditional Deathmatch, Duel, CTF, Warfare (pereimenovannny Onslaught) and Vehilce CTF.In the last two uses various techniques, and here the "epic" done their best by giving nearly a dozen walking, driving and flying vehicles, each with a twist. Giant "Temnohod" incinerates opponents powerful lasers, "Carrion" turns into a crushing all in the way of the ball, and "Belladonna" gives the feel Stealth fighter aircraft due to the masking field. Finally, a good half-time game is held at hoverborde - hovering above the ground board. Wonder-device, borrowed from the movie "Back to the Future 2", you can quickly get to the enemy base, cop it the coveted flag and come back. The main thing to remember before choosing any item to jump off the board (and even in flight can not shoot).
 | |  | Most of the dueling cards imbalance. One gets the impression that the objects are scattered in random order. | | A key artifact in the game - "Power damage, enhance the power of any weapon twice. | It turns out that before each attack, we have a lot of options to surprise the opponent, but ... not so positive. When on some spacious grounds cabin to the cockpit facing at least four robot starts an absolute and uncontrollable chaos. Disassembled from firing on you, it is unrealistic. After five minutes, the impression is formed, if both teams are composed of suicide bombers, and DVD-ROM drive is Alien Shooter 2. Mutual deaths occur every second, built-in orders will not save the situation, the most well to get to the enemy base can not only because of complete lack of brains from bots. And, just increases the level of complexity - gibnesh himself at every turn. Smarter artificial intelligence does not become, but the accuracy becomes unbearable.
In addition, on most maps routes between the bases lie in the open space where escape is impossible, and first-aid kits on them - such as rare as a cat with two tails. Feel that the match will remind hardcore cyber football without the gate - leg break, but you can not score a goal.
 | Arsenal | Instead, rickety machine of the previous two parts of the game came Enforcer sample UT99, which has quite a punch (20 hit points) and the average rate of fire. Alternative mode, in which fly from the barrel just three bullets, is effective only at close range.
Bio Rifle, «spit out" killer acid mass remained unchanged, except that the charge now works as a time bomb, exploding much later.
Shock Rifle - a cult gun ever since the first Unreal Tournament. You can either defeat the enemy instantly beam, or try to get into it slowly flying ball. The second mode is in itself a less common, but if the ball knock ray, a massive explosion occurs, the epicenter of which can not survive even a player with a full set of armor.
Link Gun, heir to the Pulse Gun, a new UT is now even more dangerous. Plasma clots reach the goal even faster, and the ray in an alternative mode of "burns" the enemy for 2-3 seconds. In addition, Link Gun perfectly established himself in command mode - it allows you to repair the equipment and the control points, and also has a very unusual feature. Members of one team can "merge" the rays together, significantly increasing the damage.
Stinger Minigun is still the most popular weapon, as in damage, and on the rate of fire. Now, more and improved accuracy of hits.
Flack Cannon - a cross between a shotgun with a grenade launcher. Shrapnel is now at a successful hit takes up to 200 hit points, but the shells are somewhat inhibited.
The essence of the Rocket Launcher and Sniper Rifle, think to describe it makes no sense. Of the flare can still produce some of the shells at the same time: when a single down the first mouse button while stockpiling missiles will fly a single bunch, and when you double-click - turn into a grenade.
A "sniper" for best shot in the head takes 140 hit points instead of the standard 70.
Finally, Redeemer, banned in tournaments is a little over the affected area, but highly destructive nuclear explosion, and Longbow AVRiL good against air and ground equipment.
Or may not be After reading the article you may be tempted to not try something new. However, the decisive heat of the moment we do not advise. Firstly, we look at the game look seasoned athletes with behind thousands scored in UT (not only) of frags. A person inexperienced UTIII will love. About the only one schedule can talk for hours. At the same time, to honor the developers, to enjoy the beauties do not need a computer for several thousand dollars - all very fast and runs on a configuration of two years ago. Not to mention the PlayStation 3 (on her, however, the velocity of the bots and players slowed down, because otherwise taking aim with a gamepad would be impossible). On the Xbox 360, you probably know, the game will be released in the second quarter of 2008.
Unreal Engine 3 has truly limitless potential, and the number of polygons per square meter will soon be in the millions, and a convenient and powerful tool for sure life does not give one the top ten of interesting mods. Give Infiltration 3.0! The idea to expand the audience at the expense of the owners of next-generation consoles, though correct from a business standpoint, but it leads to the absence of any significant developments. Perhaps gamers nothing more is necessary - to "Igromir has already successfully hosted the tournament (among other things, the first in the world), and it is clear that the game will be a serious eSports discipline. Why exotic regimes in general, and do not need. And here is an opportunity to dress up the whole clan in his own hand-made 3D-package hat - is welcome. So do not listen to the rumbling "old people", try demo and decide for themselves. As, however, and should act at all times. And not just with games.
 | SECRET! | In the first part of Unreal Tournament developers offer players a unique model for the genre of movement, without changing the principles and at this time. Running carried out by the so-called Dodge Jump'a that runs by double-clicking one of the key movement. That is, when pressed twice to the right person will make the jump to the side.To quickly move to the level you have to learn a diagonal Dodge Jump - you look a little bit left or right on the direction and at the time of maneuver turn your head in that direction. "Dodge is possible and on the walls - this will help you to move even faster. Another tip - while raising the lift at the end of the path jump. So you get extra speed and charge at a certain height.
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