Diplomacy

Diplomacy
Cunning developers have long been preoccupied by the transfer of board games to computer screens. Still, the story is ready, but loyal fans will not be too picky about the graphical shortcomings. Until recently, the results of such works not very encouraging. Six years ago, fell victim to American developers and "Diplomacy."

ARMS DIPLOMAT

You wonder what could not be obtained from Hasbro Interactive - the game is elementary to the disgrace. Not for nothing homegrown diplomats did not otorvut of her fifty years in a row. True, we were amused as a child only "monopoly" yes "caps", so start with the basics. Broken up into sections map of Europe and seven hungry for world domination powers - an indisputable classics of the genre. And here lies and intrigues instead of tanks and aircraft to many unusual. In the beginning, all players have roughly the same amount of territory and armies. Exactly the same troops! They can be land or sea, but this military cunning and exhausted. Army equal in strength, as long as you're not bummed new lands - and numbers. Each moves in a turn with just one "cell", and overcome the enemy can only be number. Therefore, for the victory must be able to negotiate with rivals ...

Diplomacy Stela straw
Diplomacy
As in chess, the computer is thinking several moves ahead. You also have a good idea to learn to calculate at least one round, because it consists of three whole steps. After losing the battle would have defeated the troops to retreat, so it pays to think in advance where to run. Well, if you succeed, every second stroke will need to put more troops, and this will need the armies of unemployed supply centers "at home" ... By the way, the loss of one of them to immediately rush into battle - still one of the units will disband. Better to heroic death ...

DiplomacyDiplomacy
Blitzkrieg in Russian. Such a preponderance has guaranteed a victory. Union and covenants - is nonsense. Etching of other powers - an occupation for this "diplomat".

THE HUMAN FACTOR

It is with this note began the funeral march of the old version and a new triumph. Defensive alliances, pacts, coalitions and other diplomatic Labuda good for the game with a computer that will fit only as a guide for beginners. Just come to grips with this opponent, you can feel the primal passion.

A lingering on a party or two in the office after work, you are unlikely to throw high-sounding terms.After all, much easier to offer together chop off a couple of accountants Vasey sectors than to enter into a coalition against Prussia, or simply to promise to withdraw troops in one province, provided that the neighbor to send his to another. And then did not keep his promise. "This is something different and table games on the computer" - you might say. And in vain! Magicians from Paradox Interactive practically managed to erase the line between them. You can even negotiate about the deception of the third player (and in addition to the very trick!) Or creation of demilitarized zones. By cozhaleniyu, gone forever mode hot-seat. But rivals are not podsmotryat your plans.

Diplomacy Power is ...
And yet to win without entering into any negotiations, it is possible - the main thing to know for whom to play ... Russia, for example, is endowed with the largest army, France - an unconditional right to Spain and Austria - so many boundaries, to defend all of them simply can not - will still be friends with the neighbors ...

DiplomacyDiplomacy
Navy, among other things, can transport troops across the seas and straits. Bull, bear, eagle ... That's what I understand - a short review.

LIAR, LIAR, LIAR!

Practice shows - will have to lie anyway, and certainly everyone. So that the computer version even something wins - contestants will not know about your previous intrigues or arrangements with other opponents. The rest of "Diplomacy" is no different from the original table. Even the map is made ​​as a game board. The developers themselves admit that they wanted to literally "move" on her computer, because the balance and so perfect. As soon as one of the "rulers" pulled forward against him there and then turn on the others.

Of course, amassed a huge army (more land - more troops), it is possible to war, and all at once, but this is still needed to grow. And you can not even imagine how to tricks and stratagems have for this resort. Despite the seeming simplicity of the project, I must admit, the whole day overacted a huge section of training. And then another week trying to beat the computer at a high level of complexity - the developers have worked on conscience. But, believe me, more of anything you do not feel such passion, the taste of victory, disappointment or even anger, from both parties in the "diplomacy" with their friends.

Diplomacy In lockstep
Diplomacy
It is not necessary to move your armies long chains - one in the place of another. Vile enemies guts smell like venture and will always try to enclose you a pig - or rather, his troops attacked in your sector. It is better to lose some time than to endanger the once all movement for the turn.

DiplomacyDiplomacy