When the leading publishers strive to release its GTA, Electronic Arts is not far behind - it is headed. And he does it with just her peculiar scale. Players such an approach, of course, only a hand, because the gentlemen of the EA is not enough to create a game about crime in the disassembly of the black neighborhoods, they are licensed, neither more nor less than an icon of the mafia genre - a great creation, FF Coppola's "Godfather" (novel by Mario Puzo).
About the beginning of the project was announced nearly two years ago, after which he repeatedly highlighted in gaming press, and "Country of the Games - are no exception. Now that the box with the game is on the shelves, we can check which of their promises creators fulfilled and which have remained paper-based litter.
Screensaver meets us his father's death of the protagonist. The venerable Don Corleone Maltz takes under his wing, giving him a chance to take revenge in the future. Then we were transferred to the character creation screen, which will, with your help, head of the New York Families. While pokoldovat will only matured over the exterior of the Avenger, but when will the money you can buy anything from clothes and accessories.
 | |  | All the important characters are marked trademark of The Godfather. " | | No man - no problem. A noose - is the quietest way. | After that we throw out the "Golden Apple" 50-x. Man, having seen any game series Grand Theft Auto, immediately realized what was happening in The Godfather. If you are not familiar with such games, the training mission (which occupies a respectable part of the entry), you all will tell, show and be sure to give it a try.
Overall, the gameplay is almost completely migrated from the aforementioned GTA, and if you say simply, The Godfather - a GTA in the entourage of Mafia. All game we have to subdue the quarter after quarter, winning important and lucrative facilities of other Mafia clans. How? Easy: dug into the store, barber shop or somewhere else, take out guards and start beating the owner, watching the special indicator showing the level of intimidation of the subject. It is important not to overdo it, otherwise the victim herself lashed out at you. Later to shoot the remaining gangsters and rival bribed Representative Families. Business is now under the roof of Corleone, and brings some income every week, but the figure vendetta again replenished, which means that the enemies grind on you tooth. When the scale in the upper right corner of the screen is filled - start a local war - a time for a hero will hunt all the gangsters belonging to an angry family. Enjoy a little, but if you manage to undermine the opponent's business (figuratively) or his estate (now live), we get certain bonuses. Also, for each successful transaction you will acquire the "respect" - a kind of substitution of experience points from the role-playing games. When reaching a certain level of play will improve one of the five characteristics of the ward, which is slightly easier way forward.
 | |  | Explosions are implemented very well. We liked it. | | Of successful flirting is available ... little experience. | At first it subjugate all and all very exciting, but after a while you start to notice everywhere hack-work. All buildings are one type absolutely alike as two peas in a pod. Grab one butcher shop, you can safely plunge into all the rest with closed eyes - enemies will stand in the same places, but the interior will repeat until the signs on the walls. It is not good, gentlemen, developers! Who do you we keep it?
But no matter how many butchers you nor subdued, the plot does not move one iota. To complete the game, it is necessary to carry out plot tasks that you supply the approximate Don, and later he Corleone. These missions are often very interesting and borrowed, for the most part, straight from the movies. How do you, for example, the famous horse's head in a bedroom producer, which should throw up is you? Or, say, an order to murder the police chief, but such that it looked like an accident? Fulfilling these orders, you move up the career ladder Corleone family.
 | |  | This sign above your head means that the poor you have ordered. Bang-bang! | | Because of the angle of the enemy to storm the stores and are safer and more convenient. | Keeping pace with your success and more complicated task - all the more important and sophisticated, the weekly payments are becoming more impressive, and the hosts butchers - all the more malleable. Is it really the developers promised the memory of characters? Well, in fact, the stupidity? We were promised a much more interesting things we have not forgotten!
Assists in performing various tasks quite convenient management (albeit on a PC to it to be a little getting used to, but after half an hour of play fit in). Digital crossing is responsible for operations with a weapon (reloading, choice, get / remove), the left analog stick - for the movement, the right - for the melee, Shift in stand, the seizure of enemy fire and comfortable avtopritselivanie. Button is responsible for the actions (talk, sit in the car) and a stealth-elements: duck, pull over to the wall, sneaking.
 | Weapons for all occasions | Gangland arsenal so small deletion. Of the weapons available: adjustable wrench, bit, halter, two types of handguns, shotguns and automatic Thompson. There are explosives with a Molotov cocktail. Features trunks can be improved with traffickers.For a lot of money, but but worth it!
 | |  | Avtopritselivanie in action. Nothing new. | | Chase - in the best traditions of the genre. | Would interfere with an awkward camera. After all, that the future Don took aim at the enemy, we must see enemy on the screen, but this snake camera every now and then breaks off to show in all its glory is not a victim, and hero, for which, incidentally, is already firing on all sides.
Autoguider, of course, does not work, and our protégé, is rapidly losing precious health. With that, the enemies in The Godfather is not stupid and happy to hide behind all that just can not pop out in vain, and are even running fire of the shelters, the camera becomes a major source of irritation during the game. And health is actually worth its weight in gold. On the one hand, it is impossible to lose: if we fail the story missions, we will offer it to replay if we are not shot dead "in the performance, ochnemsya the nearest hospital, alive and well. On the other hand, nobody in the hospital we do not replenish ammunition (bullets and valuable stuff here), and enemies, to see, too, not to morgues and hospitals to rest up - all at their posts. It does not matter if we seized the casino (where the people a little), but if you were trying to break into a warehouse at the port or at least at the villa of another mafia family, to begin anew tedious genocide will not want for any price, it is easier to restart the game. Here pops and other troubles: on consoles remain allowed only in hotel apartments, which still need to win (or buy for a lot of money).
"And where watching the police?" - You ask, having read about the atrocities. The police bought. Choice, however, and there is - any attempt to speak with the police ends with his bribery. This rule holds true for the entire game: no choice cues in the dialogue, no independent decisions, even to determine the amount of bribes is prohibited ... But back to our police officers. Absolutely disorderly still will not work: in the lower right corner of the screen after each offense light up the golden apples. The more of them, the police angrier.
"That is the" music of Nino Rota approach to the game as well as for the film. Voice acting cast of characters involved, the respective roles of performers (they gave her face character in the game): here and Marlon Brando and James Caan, not only Al Pacino (dorogovat!). The engine copes well with its task: no brakes at the big congestion of moving objects (many of which particularly on the Xbox and PC) is not observed and limb characters do not fall through interior. Artists have tried to perfect, not in vain their works were presented at an exhibition in the Pixel E3'2005 - Virtual New York post-war era is authentic and picturesque: Believe me, the Statue of Liberty at sunset looks perfectly. But the animators, we hope, denied bonuses - sometimes the results of their work not only pleased, but also considerably spoil the gaming experience. Oddly enough, notably in commercials - twitching under fire the father of the protagonist will make you smile, despite all the drama.
Graphics stars from the sky is not enough, but face in the dirt does not hit. Suffice it to say that the game in general looks more beautiful than the Grand Thest Auto: San Andreas. 3D-models are good people and special effects, but are terrible cars: a triple-color textures on the car in a game of this level and with such a budget - just laugh at the chickens.
What is the overall impression? I must say that the game failed. It can be recommended to all fans GTA and Mafia, and those who are not experienced with them, we dare to advise start discovering it with The Godfather. Another thing is that movie lovers will find a virtual "Godfather" too reckless - the creators should think about the greater freedom of action. Visible and some shortcomings - both in appearance the game and the gameplay, and they desperately hampered supply assessment to rank higher and Don Corleone in the ranks of hits.
 | Gifts to all! | EA, «Soft Club" and a network of shops "Union" are presented with a DVD movie "The Godfather" game each and every customer! Moreover, on the shelves you will find the Collector's Edition The Godfather, in a steel box which inhabit: the game itself, a bonus disc with a bunch of videos (clips, interviews, a film about creation and the like), as well as the detailed map of the game in New York .
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