For console from Nintendo has long been stuck opinion that they are much more suited for casual fun in the company, rather than a single pass for thoughtful games. Mario Party series did not dispel that myth - on the contrary, it contributes to hardening. And it is true after all: for many years now, "Mario Party" are the best representatives of their genre, time and again by offering players six golf courses and seven or eight of dozens of new mini-games. Earning the mini-games, coins, players move around the field, throwing a virtual cube, and spend earned in the mini-games, money for all sorts of useful items, or stars, which number at the end of the allotted number of moves and determines the winner. Thus, in Mario Party perfect match and a strategic element in the board game and mini-games, a victory which has a sufficiently weighty importance.
The eighth series of Mario Party - unfinished. Earlier, Hudson razrozhdalas new piece every year, and the same had to wait for all six. And in fact something of it, we do not require revelations - only six new playing fields and a few dozen mini-games that actively use the functionality of a miracle remote control. And even these modest expectations Mario Party 8 managed to fail.
Mini-games in MP8 not just uninteresting, and they supposedly do not know that in the hands of the player - endowed with lots of opportunities for control of the Wii, but not brick since NES. In the truest sense - more than half of the mini-games console should be kept horizontally, and use it as a NES-controller! As a result, the most obvious and banal use of remote control (as a laser pointer) turned out to be almost the only decent of all the proposed options for Mario Party 8. To this we can still close my eyes it would be if the game was a Launch-titles. But now that the launch of the console has been more than six months, as we have seen the "Rabbits" and especially WarioWare: Smooth Moves, where the remote and far worked wonders, such ignorance can be regarded only as a crime against innovation.
 | |  | Mii applied in individual mini-games not related to major party-mode. The use of Mii: «unsatisfactory". | | The fifth playing field. Investing more money in the hotel, rather than opponents, we get in its use of its star. | The disaster continues in the second most important aspect of Mario Party - the playing fields. Yes, there are still six pieces, and each of them, as usual, various conditions for obtaining a star. The only problem is that half of them are not original: the first map - all the classic, familiar to the early part of the series, the fifth, with hotels, copies the same card with the windmills of the seventh part, the latter is - Bowser Card - is a variation on a theme " Take away a star mate, already fairly obmusolennuyu in the two previous editions of Mario Party. Of the remaining three cards of two - the beach and train - pathologically linear, which in itself leads to fear of any acquaintance with the series. On the playing fields Mario Party has always been a fork, and why it was necessary to simplify an already does not hurt a complex scheme of gameplay - is unclear.In the end, only one card is Mario Party 8 boasts a novelty - but it, alas, victory is determined exclusively by the case.
Graphically MP8 one step ahead of their predecessors did not. What's more - thanks to the camera, this time hanging closer to the characters than usual, it seems deterioration graphics. By the way, you know, it's the only game published by Nintendo for the Wii, which completely does not support widescreen TVs?
 | Opinion Artem Shorokhova | Five years have passed since that day, as the Mario Party series moved to the GameCube, set the quality bar, set the laws of the genre and went peacefully and without major disruption to live happily ever after, pleasing and casual audiences, and fans, fans of consistently high quality and each time a little new , but steadily the traditional gameplay. He said goodbye and each year an aging engine, and the lack of truly important innovations, like a favorite monthly magazine, Mario Party regularly regaled his fans with new fields, rules and mini-games throughout the generations. However, the generation has been replaced, the stakes have increased, and that seemed acceptable yesterday, today it is taken out for scrap. Mario Party 8 is not ripe at the time, presented in front of us playing GameCube-era, with an additional and overly simplistic - apparently in favor of "new audiences", which so successfully collects Wii. And while nothing is globally wrong with that (the new board and new mini-games regularly provided), any hope for a renewal series and the miracle possible extravagant console did not materialize. Hudson did not had enough time? To hell with him, wait. Money? Also fixable. Desires? Hey, Nintendo, but it has trouble, take action immediately!
 | |  | Time graph looks very outdated. | | More unpleasant lead it was difficult to come up with. | And even the interface with which the problems should not arise at all, it became worse. To do anything, you need to aim at the screen; constant demand precision routines turn-based game is tiring. Not so much, however, as excessively heavy speeches leading game and animation tightened everything you can - despite the fact that none of this should not be missed. It is annoying even veteran of many previous episodes MP - What can we say about those who are used to a precipitous same WarioWare: Smooth Moves.
Another important point that requires attention: any part of the Mario Party is absolutely intolerable to play alone. To motivate the players sweat over a boring match with a goofy computer opponents, usually last the playing field (due to the permanent boss Bowser) is initially closed. So it is here - only addition to the six fields under lock and got two new characters, Hammer Bro and Blooper. Consequently, in order to open them, the game must go twice. We must pay tribute to Mario Party 8: she tried to improve the single-user mode, make any variety and allow the player to win more quickly than in previous episodes - but all of these tricks are futile, because the game is initially focused on four people.
 | |  | Are swapped cars - the only source of diversity for the fourth map. | | Football without rules - one of the few interesting mini-games with a horizontal panel. | However, if you have at hand three friends (and four remote for Wii), Mario Party 8 most unfamiliar with the series players are likely to enjoy - while experts it is almost guaranteed to disappoint. If you're going to start discovering Mario Party, try to better the sixth part - after all GameCube games are great on the Wii, and many of the above deficiencies, it lacks.
 | On the intricacies of gameplay | In Mario Party cells play an important role (spaces), on which the stop characters. So, the blue cell is 3 coins, and red - picks up. Green cells with question marks indicate an event unique to each of such cells. Cells Donkey Kong and Bowser, formerly initiate appropriate mini-games, fundamentally changed their function - is now Donkey Kong usually sends the character directly to the star (or otherwise do much to obtain it), and Bowser, respectively, also affects the game field, but with a negative effect. Appeared in the eighth of the yellow cells are transferred to a separate character, not connected with the playing field, a track where he gets a coin for every step taken - and eventually goes to the star. Imbalance beyond catastrophic. Also changed the rules last moves: if earlier closer to the finals have taken the single cell characters engage in a contest, it is now generally abolished, and only located at the last place player is given a subject with which you can initiate a duel once.
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