Fallout 3. No margin for error

Fallout 3. No margin for error


On the head of a huge diving helmet in the style of Big Daddy. In the hands of a rifle, similar to the result of crossbreeding a food processor with the water dispenser. Leather suit cover burns, claw marks and stains, "Nuka-Cola. In the stomach, something reproachful hums and slowly melt on an hour ago he had drunk some water from the toilet radioactive, but in the eyes of troitsya five packs of painkillers and tonic. If only to get home! Just to carry in a backpack valuable guns and shotgun, only to Moira has not closed his shop and met us with a smile, with a bag of voiced caps and box analgin!

A man who spent long hours alone with Fallout, did not know. He has to think carefully about each sentence, trying to predict the further development of dialogue, gently touching pieces of furniture, for fear of being caught in kleptomania. With the advent of the third part, something changed? Nothing like that. Post Nuclear Role Playing Game has acquired a kind of "out of sight", a solid three-dimensionality of all, the facial animation and high-resolution textures, but there was in fact all the same brutal game of toss: lucky - well, did not work - perhaps to be eaten, burned, decapitation, poisoning or even hundreds of deadly fascinating attractions, harvested designers. And let the dialogue here a million, and hundreds of roads, the main goal is still one - to survive, and the main enemy is not a green monster with a gun, and the gray cold world where we seem to be the only ones who kept his mind.

Fallout 3. No margin for errorFallout 3. No margin for error
Physics at work: a second Gul will fly to the pile of stones down. VATS system even allows you to get the dog's tail. Why? Yes, just like that.


It is another

99 percent of questions about Fallout 3: "And it looks like the first and second parts? - I do not know. Standards by which projects are taken to make the AAA class in a decent society, has long changed, and cobbled together a third time on a primitive sprite game engine (albeit excellent) are unlikely to appreciate even the fans in the very advanced stage. There is here one more time: Bethesda Softworks focuses not so much to people familiar with the first two projects, but rather on those who do Fallout in the eye has not seen or familiar with it purely nominal. The result of all to please everyone? Obviously, yes. Win-win tactic: take the engine of one game, throw out her trembling of the island, staffs, swords and chain mail, add guns, rifles, toriumnoe Brotherhood and power armor, to accompany the sounds of the original. The resulting miracle surely rests on the legs and perceived organically.

Fallout 3. No margin for error Prepare the Collar
On one of the game dumps we met by chance a stray dog. Dog can be tamed, and it will be your constant companion in travels. Apart from the fact that the beast is causing additional damage to the enemy, she is trained to bring food and ammunition: simply select the appropriate line in the menu. The only disadvantage of such a satellite - the mongrel thrown indiscriminately at all enemies. It's not very convenient if you want to clean out pockets of pre-sacrifice, say, or get past it without a fight. On the other possible animals not yet known.

19 years incommunicado

Fallout 3. No margin for error
Anyone familiar? This is the same bully that would take away from us a cake.
We begin by creating a character, and the menu with a choice of name and customization arise directly in the course of history. Cry of a newborn - and the hero (or heroine, if you wish) is born in Vault 101, to a five-minute episode to see her father's face and learn about the death of his mother in childbirth. Next scene - sliders, playpen and toys scattered around. Here it is necessary to determine the seven initial parameters: each represented as a page in the book "You - special!" That we find on the floor. Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck - there are no surprises. Finally - our celebration of the decade, when a character receives a gift PipBoy personal computer and air rifle. Children unhappy with the party: that behind the fun with wacky cake, which is a robot bartender cuts a circular saw, and adults lined caps? Hooligan Butch and does run up against rude, first Naham, and then tried to grab a gift fruitcake. The same Fallout! Apart from the fact that you can give corny cake away in a corner and do not shine, snapper Butch permitted, for example, immediately pass the daddy to enjoy after his frightened explanations. Yes, and a sweet good hand thugs, but do not forget to spit on him previously. What is left? General test of professional aptitude (GOAT Generalized Occupational Aptitude Test), answering in the course of which ten intricate questions (well, just tell patients, and a profession at random), you define its future in the bunker.

Fallout 3. No margin for errorFallout 3. No margin for error
An unforgettable gift! He will be with us the whole game. Fascinating world of the near future.


All this, however, no more than a prelude, whose purpose - a strong association with the characters and play an exemplary resident of Vault 101. "Dad! This here is your daddy! "- As if Bethesda yells and shows him at the time of our birth, and during the first killing beetle, and even at the first photo shoot. When the image of the bearded man is simply nowhere to go, and empty hallways seem familiar, dad suddenly disappears, leaving the sanctuary, and we are invited to follow him. Starts the actual game.

Fallout 3. No margin for error All the sweeter
Fallout 3. No margin for error
Designer character fully migrated all of the same Oblivion. Perhaps this is merely an illusion, but the resulting face now looks much nicer, and if you try, you can create a truly human face. But those whom you meet as you progress through, a lot of surprise. For example, a race of ghouls, polumutantov-half people living far away from civilization in their own city. Moreover, one of your friends may suddenly become gulem! Fallout 3 has prepared many surprises.

On the ruins of the universe

The charm of the game in the details. The man, who left the first bunker, which was born and raised, a second blind, will be released. Before him stretched for miles wasteland - strange, strange, hostile. Interface hints that it would be nice to find some accommodation and to inquire about a missing parent, and disappears. Further action depends on your desire: to return to the main storyline at any time and at any level of development (your sincerelly equally successfully started her on the eleventh and the third level, when the first case, his karma was almost perfect, and the second on top of almost satanic horns sticking out). The world around us is very similar to oblivionovsky, and not just because the engine is the same. There is a huge card that you can move without any hindrance, and screens downloads. In this case, all more or less important projects, such as: cities, caves, buildings - are allowed to enter. Although the city - it's not quite the right word: the people of the future have created their settlements from the fact that horrible arm, so some are like bivouacs truckers, surrounded by a wall of rusted car bodies, and some who just moved in a huge tanker, forever stuck in port . In some localities, by the way, you will receive and own their home (for special assignments in addition to the obvious bullet in the forehead, the former owner). Home robot, which we get for free in addition, releases a very caustic jokes about our appearance and health, gives no radiation-contaminated water, and no, not yes and help stupid advice. However, it is important not to: Fallout 3, we again offer furnish apartment. Things are purchased from a local merchant and immediately appear on their sites. Lamps, wardrobes, a monstrous kind of decoration on the ceiling - well, why, tell me, it is necessary in a post-apocalyptic world where a form of payment are the tin lid, and people are dying from lack of clean water?

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Dramatic camera angles are completely useless: while the camera rotates, we just sit and pick your nose. Shot in the breastplates of the mutant did not bring him any great harm: Aim for the head or feet.


Fallout 3. No margin for error That these same hands
Repent, but we almost can not say anything about the system of craft in the game. However, it exists: it suffices to find the schema build weapons and the necessary materials. Next, we simply come to the bench, which occur frequently in the game and press the button that appears "kraft". However, that's a sufficient number of tubes, springs and other stuff we did not have, even though we go through every available corner and bought everything that offers merchants. We hope you have better luck.

From the energy cannons on sparrows

As it turns out, production of cash in Fallout 3 is not a problem. A simple jog around with shooting anything that moves, and obsharivaniem corpses brings good dividends: hides, tails, horns, meat mutants willingly take in all the shops. But if you come across one of the marauding gangs ... Personal experience has shown that in such cases, a pass is difficult for one to transfer all the good junkman: must throw in a backpack helmets, armor, machine guns and pistols, and do two or three flights. The money goes to buy the painkiller and ammunition to all firearms as necessary to shoot a lot and often, and lose a few points of health by simply stepping on negligence in a radioactive puddle. Do not, however, think that we face action from first person: reckless firing usually leads to new and emerging touch Quick Load. Armed clashes in Fallout 3 are like a well contested duel for tactical fighters - the whole thing in a system VATS (Vault-Tech Assisted Targeting System). Once a reservation: its use is not necessarily more than that, early in the game, it looks extremely impressive, but after half an hour just beginning to put out. The essence of VATS in the following: find the enemy (no matter whether he sees you), you quickly put the game on pause. The camera gives the maximum possible plan objectives, with the carcass of the enemy is divided into zones, showing a percentage, what is the probability of hit. It only remains to choose a favorite target (each shot and reload spend action points) and click "Finish" - a game in a beautiful rapid speeds demonstrate your success (or not so) shots. For example, we see standing on the bridge of the mutant with a brand new Gatling gun, you is not nothing but a rickety shotgun and a pair of bullets. Not a problem! Activate VATS, one accurate shot knock the gun from the clutches of the enemy, pick it up and finish off an unarmed enemy is normal. Even better, if the character is pumped skill "stealth", then each shot in the head of an unsuspecting reptile would be fatal.

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Huh? What? Do not worry, it's just a ghoul. Speaker. Absolutely honest Fallout. Only in 3D and with a first-person.


Now for the not very joyful: the game has collected all the flaws TES4: Oblivion. Have not gone away aimlessly wandering NPC, symbolizing of the action. Can still be found day and night, stalled in the wall of a soldier or a bartender. Still with us ugly mug of the head with a wandering eye in the dialogues. In the latter, incidentally, was added the possibility to lie for their own benefit, and the success rate shows the usual number next to the phrase. Development of "charisma" will add one more line, and bad karma will intimidate the person or send him to hell. Talk about life with unimportant game character is now impossible, alas.

Fallout 3. No margin for error Fallout 3 for the ages
True fans of the series, of course, not limited to the usual edition of the game. In Russia, the game will be released in collectible form. In addition to the game disc and will include a collector's figurine of Vault Boy, a metallic bag Vault-Tec, a video on creating a project, an album with conceptual drawings and commentaries artists. But what about the tube from "Nuka Cola", we ask?

Fallout 3. No margin for errorFallout 3. No margin for error
A faithful dog rushes into battle. However, now he will get a portion of the poison and the rest. Use instead of a shield door car - not a bad idea. Alas, the giant can not be disarmed.


I. .. All of them?

As often happens, all ports expectations. Fans of the first two games do not find a place for itself: "The game will never be the same!", "Oh, the color screen PipBoy now changed the settings and can be blue or even orange," "To recover from drug addiction, you just need to pay 150 caps City doctor. Wait, do not make any conclusions. Just to play Fallout 3 for yourself.