In the last 2009-m at the Need For Speed series has gotten a second wind. Even before the Christmas holidays, Electronic Arts fired doublets: in September we twisted donut clever cars in a realistic NFS: Shift, and in November marked the return series in the arcade track: on the shelves appeared solar Need For Speed: Nitro for Nintendo Wii.
Forget everything you learned in previous NFS - this is no longer needed. Nitro - the game is extremely simple, and its entire gameplay is quite possible to squeeze in a biting slogan "Brakes come up with shorts, and the laws of physics - the wretched of Botany." At the same time, together with the brakes and the physics of the dustbin of history sent to the free movement of the city, the storyline and other developments "Adult» NFS. It remains only what is needed: a breakneck speed and gameplay built on the alternation of drift and nitro. In the end we got a dangerous mix of Crazy Taxi, Outrun, Ridge Racer and Burnout.
 | Army of Nitro | EA Montreal branch was opened in March 2004. To date, there is more than eight hundred people, and behind the studio nine projects. Interestingly, the Nitro - not the first experience with Wii. Before had been very successful SSX Blur (Port SSX On Tour), and Skate It. Universal fame, however, the firm acquired through cooperative action movie Army of Two, whose sequel will soon see the light.
 | |  | Enjoy the beauty of the graphics are fully possible only in the screenshots - the game itself on is simply no time. | | Walls, Pestryaev strange graffiti - direct evidence that you are not a leader on the track. |
Unusually for NFS in general, but it is appropriate to look specifically for Nitro innovations - graffiti and bonuses a la Mario Kart.In the profile of the player can choose his own label and style, and stands only to take the lead in the race, as the city immediately begin to play the selected colors and images.
Bonuses also look like wrenches and police badges, which now and then caught on the track. Time stocked keys allow you to repair the machine on the go (the game has damage system), and with tokens can incite the police on their opponents. In total there are six shades of "razyskivaemosti, and the higher the setting - the greater the inconvenience the victim feels. The cops here are behaving like a hybrid of the terminator with a blonde: for the opportunity to catch up with the goal they did not spare himself or passing by "dummies".
 | |  | Two police badge in the upper right corner - a bad sign, because the cops do not know mercy. But wrenches - a useful thing - they will make a flash car. | | It is unlikely that the Egyptians believed that their pyramid will become a sort of latter-day canvas for graffiti artists. |
The implementation of such simple at first glance, the game mechanics require the developer to bring management to perfection. And they have it almost happened. The layout of controls varies depending on the type of controller. All their support five: WiiMote, WiiWheel, WiiMote + Nunchuk, Classic Controller and dzhoypad on GameCube. Stop at each of the options for management, we will not, we only note that, in our opinion, it's best to use WiiWheel. To this end, logically, you need to buy a plastic nozzle-wheel Joystick Wii, but really you can do without it, just taking the WiiMote in both hands on the front panel itself, and twist it into the air like a wheel when cornering. At first it seems that the machine is operated as a bar of soap, escaping from the hands at the most inopportune moment, but after about half an hour playing on the management and do not remember: you now with a WiiMote - together.
Unfortunately, even after a couple of hours of delight from the drive and easily manage changes to the legitimate question: why the game is so ... um ... a little? There are only 10 cards, two in each of the five cities: Rio de Janeiro, Cairo, Madrid, Singapore and Dubai. Sami location also boasts a gigantic scale can not: any track (incidentally, they are all strictly ring) really drive the fifteen minutes. Design trails no particular complaints, but also to bring joy can not.
 | |  | Drift at sunset - what could be more romantic? Sorry, the local police do not share our feelings. | | In this - the whole Nitro.Breakneck speed in the warm summer sun and colorful cars. |
Game modes even less - only four: the usual circular race, race crash, drag racing and team competitions in which participants are divided into two teams of four riders each. Naturally present in the game and career mode, but in essence it is a unhurried alternation of all four types of competitions, in between which we travel from town to town and buy a new car.
Soundtrack selected in the best tradition of EA. And even Hollywood Hoth, Street Sweeper Social Club and Roots Manuva - little-known group, but with the task of maintaining an atmosphere of drive and fervor they are coping well. From the artist managed to notice unless Placebo.
 | |  | In the lower right corner - the counter nitro. Fill in one line - usual acceleration, both the series - a double. | | The game does not indulge us a variety of locations: the wharf, docks, city streets, the tunnels - a standard set. |
Graphic design is less impressive (which is not surprising for the Wii), but the disadvantages of the engine well masked by the "toy" style - a bright vivid colors, generously scattered patches of sunlight on water and simple, but neat models of cars. Sensation of speed is, incidentally, passed well, and this is another significant contribution to the graphic treasury Nitro.
It is difficult to explain, because of what the game was just so curtailed, - whether funds were allocated small, then the developers were working under hard time pressure. However, it is not so important. The main thing is that the game came out though brief, but accurate, bezglyuchnoy, plus the de-facto it is almost the only really cool race on the Wii. Is this enough for her purchase - you decide.
 | Pimp My Ride |
 | |  | Your car might look like and so, and that's the case. Vehicles in the game is not enough - only 30 pieces, but the problem of lack of resolve scope of customization. |
Tuning in Nitro is virtually absent, for each machine there are only a few types of disks, spoilers and other parts.The system of painting - it is quite another for it developers and to kiss is not a sin, so great opportunities it offers customization! Just remember Forza Motorsport 2, with hundreds of variations of coloring and the present author's works, but even she - not a competitor Nitro in this aspect. And there is already to say thank you unique WiiMote, because one thing - to suffer with counterparts, and quite another - imposingly led the cursor on the screen.
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