Today, "Sea Dogs" - the most significant and rapidly growing domestic game series. Judge for yourself: the "Rage" and "cursed is the ground," the developers have not been touched for many years (although it is rumored that at Nival Online is brewing something which is relevant to the "Rage"). On the third "Zlatogor", according to the creators, we can not yet imagine. About the Space Rangers 3 "is also not hearing on the spirit. On the horizon looms the shadow of "Rig 3", but what happens is still unknown. In this scenario, "Le Corsaire" win. But in fact, attempts of developers to change the course of a game that we saw in "Pirates of the Caribbean" and "Corsair III», the series went into harm. Instead, the systematic development of ideas of the original game began throwing from side to side. Given the shattered confidence of fans after the release of the third part, step aside came as no surprise.
 | |  | Occasionally, the game provides a very scenic views. | | One of the three characters. Still the dandy. | Team "modders", who had to win people's love through overhaul "Pirates of the Caribbean, come at the court. They gave an opportunity to release the game on the engine Storm 2.5, using the resources series, with technical support from Akella. I'll tell you that the formula "passion + love for the game" allowed the team Seaward.Ru easily surpass all the attempts of professionals to repeat the success of the first "Le Corsaire".
But let's not engage in unnecessary labeling. With the obvious kinship, "Return of the Legend" - an independent game, solid in all respects. Although a modest budget makes itself felt. Simple introductory video with footage from previous installments, rustic saver, lack of normal voice acting - the lack of luster visible to the naked eye. But is it so important? Affect whether the game? Probably not. The engine is no longer young, brand-new texture does not stagger the imagination. But everything was done carefully and with love. By the way, there is no significant flaws - small, however, a dime a dozen, but also to deal with them in the patch 1.1. And much thanks to patch 1.2. they completely disappeared.
 | |  | A picturesque path leads to the fort. | | This cuirass will handicap any body armor. | "Return of the Legends" seemed to embody real life children's dreams, reviving the spirit of the books Sabatini and opening up to the players endless expanses of the Caribbean, where there are dozens available to study the islands, bustling cities and countless acres of virgin tropical jungle. World is open for research. And most importantly - the world want to study. Fight, trade, carry out tasks, finally, just to live. Speaking of jobs, and the plot.If you recall, the lack of an intelligible plot has been the Achilles heel of the third "Le Corsaire". With the disease successfully managed: you will find many interesting and quite a variety of tasks. Together with the numerous adventures await players four storylines (one for each power - Britain, Holland, France and Spain), a couple of additional and exciting side missions. Among this diversity there was a place for romance, and encounters with the legendary "Flying Dutchman", and for an attack on the Golden caravan carrying an untold wealth of the New World to the court of Charles II.
The cornerstone of this design appears Driven almost to perfection the role system PIRATES, first introduced and well-proven in the informal supplement titled "The Return of the Marine legend. Like the famous SPECIAL, acronym formed from the first letters of the English names of the seven major characteristics of the protagonist: Power (Power), Impression (perception), Reaction (reaction), Authority (Leadership), Talent (Training), Endurance (Endurance), Success ( luck). In addition to these attributes of the protagonist has personal and ship skills, and perks, which are also divided into personal and you would not believe, ship. Such is the specificity. Further more. The main characteristics are defined from the outset and will not change until the end of wandering. Does not require immediate intervention and the player skills: they grow on well-known rule "that we use, then swing." However, the impact on these attributes can be a somewhat different method: using objects. And such are many: the traditional swords, pistols and cuirass to the ancient statues and other trinkets. By the way, our loyal assistant officers no way inferior to the protagonist. They have the tools, skills and everything else. If desired, you can look in the wardroom on board or visit the prisoners in the hold. Not bad, eh?
Has undergone significant changes and the battle system. Several types of strikes, blocks, a couple of defensive tricks, a shot from the gun - these are some simple techniques from which the battle develops. On the swinging sword or sword wasted energy, with a deficiency which the character is simply not enough forces to attack. Fighting has become more difficult. Three or four of the enemy at the same time - no laughing test, which requires the player to limit concentration in conjunction with the sleight of hand.
Unlike ground combat, naval battles have not changed - everything is painfully familiar, and why fix what is not broken? But back the jungle and the rest of the land, that a healthy variety game. Despite the heady freedom, lose, or simply not get bored. The game is full of events on the same neck, the nuances, details, details are rife. And this is just great.
 | Delight for the ears | With such a modest budget speech of the original musical accompaniment, and did not go. However, the simple and logical solution to be found. Developers do not have to reinvent the wheel and borrowed songs from previous installments of the series. It turned out great and very harmonious, though, in our view, would be worth to change the tone of naval battles on the theme of "Pirates of the Caribbean". But this is more nit-picking. In general, the music is chosen to place and in perfect harmony with the general mood of the game.
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