Ratchet & Clank: Size Matters

Given the opportunity to relax a real hero does not happen very often. And all because of them, the heroes (especially this), can be counted on the fingers of one hand. While the villains - a dime a dozen, and everyone can not wait to publicly declare itself. It would seem eared Ratchet and his mechanical partner Clancy earned a full vacation: on the account for four buddies feat of cosmic scale, not counting the minor achievements. But who cares cares? Once an attacker has already weaving a network of intrigue, and everywhere hostile dart-minded robots, defenseless desperately wants to help. So, once again to take up the correct wrench. And a flamethrower. And for the grenades. And, of course, a mobile rocket launcher, without which the hero - not a hero.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters
Levels are usually large in size and often quite bizarre in appearance. Aim during the shootings, as a rule, not necessarily - in someone else, so get.

Unit of special purpose

Series Ratchet & Clank, launched in 2002, from the cradle is listed in the "golden fund» PlayStation 2, but the PSP is staying for the first time. But owners of portable platform to complain about - at their disposal got a great game, bringing together almost all the successful achievements of previous projects. Of course, without two or three small slips could not have done, but they are unlikely to spoil the overall impression of Size Matters. But let's not get ahead of ourselves and we will understand all in order.

Protagonist - Ratchet, while Clancy comfortably from a friend on the back, playing mainly a supporting role speaker backpack. In particular, the little robot is packed with a variety of mechanisms (among them - a few propellers) to allow Ratchet to rise into the air plan from a great height, and perform other simple trick Swedish guys Carlson. However stunts tricks, but most of the time gives Ratchet did not jump and brawl-fire with multiple opponents.

Enemies in Size Matters singly to attack do not like, preferring to rely on numerical superiority. Attack usually all at once, from different sides, but still do not hesitate to indulge in some tactical tricks. For example, two bombarding your wards from a safe distance, while another three or four of them walk into the melee. From this, it is not typical of the platformer head easily confused ... and wake up straight at the last checkpoint, in order to begin the assault malevolent AI again. On the other hand, do not think if Ratchet is not able to stand up for himself. And how can!

First, the big-eared masterful hefty spanner, and melee weapons are terrible. Two or three strokes usually are more than enough to overwhelm even the most strong enemy. But secondly, at the disposal of Ratchet eventually turns out to be quite an impressive arsenal of different guns, blasters and the like, useful in wartime subjects. These are what will be your main argument in the struggle for peace and tranquility in the galaxy. Developers of all thirteen provided weapons - nearly all occurred in the last series, with the exception of a monstrous flare RYNO, which, unfortunately, be able to get only passing Size Matters to the end.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters
Various gadgets to help the heroes overcome the most difficult obstacles. Before I turn the screw and open the door, have to deal with the guards.
Any weapon can be "pumped" - the longer you use it, the more the enemies of despatch, the faster the accumulated experience needed to transform the ordinary into something a grenade launcher, the destructive force of close to a nuclear warhead. Plus, no one forbids you to buy special units, weapons confer additional functions - from auto-targeting to the high rate of fire.

In addition to weapons in the game and armor - as many as four species (two standard and two secret). She, however, get a bit more complicated. Unknown well-wishers dismantled each of the four armor to pieces and scattered them around levels - somewhere you'll find a helmet somewhere shoes. In theory, no one forbids Ratchet combine gloves from one set with a bulletproof jacket from another. But in practice, getting the full armor gives you access to very attractive bonuses, such as a more powerful impact wrench or noticeably increased endurance. So the search is definitely worth the effort. Incidentally, both covert armor can only get in the Challenge Mode - here's a new reason pogeroystvovat from the heart.

As to the platform component, it is in Size Matters is reduced to the minimum necessary, finally passing the leadership action-items. In some places, you still make the jump from one ledge to another and collect numerous nuts (they are replacing the world's Ratchet & Clank currency), but ... Level design leaves no doubt that they designed specifically for the shootings, but not acrobatics. And as mentioned collecting nuts has nothing to do with the search for coins in any part of Super Mario, or the rings in Sonic the Hedgehog - where every thing was on the account, in Size Matters «money" is almost universally are found in abundance, and to pay special attention to them just once.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters
Keep the enemy is too close - it is harmful to health. First person view - one of the most useless features game.

Failures of command

Disadvantages Size Matters insignificant, but a couple of words about them to say it is worth. Virtual operator is usually copes with its responsibilities, but it does happen and unfortunate misunderstanding. For example, trying too hard to change the trajectory of motion can lead to the fact that the camera simply refuses to turn in the right direction. Either stuck in the nearest wall. And in fact, and in another case would have to align its position manually - the good, this is available.

Some claims are and to management. Developers ingeniously decided to introduce a Size Matters the same layout of keys as in other parts of the Ratchet & Clank. And faced with a banal lack of buttons, of which the PSP is much smaller than the Dual Shock 2 controller.As a result, some of the basic techniques necessary to carry out, hitting two or three keys at once (usually two "Shift" and one of the facial) - not a good idea, especially in a highly dynamic gameplay. Although, of course, you can get used.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters

Technology in your pocket

Objectively evaluate the image is difficult to achieve the Size Matters - impede four older sisters on the PS2, which willy-nilly, to compare the creation of High Impact Games. The comparison, of course, turns out not in favor of "pocket" version: here and polygons smaller and simpler textures and special effects are not all that smooth. On the other hand, the developers really have made the platform is very, very much, and the PSP compete Size Matters can make unless Daxter, Syphon Filter: Dark Mirror, and even a couple of games.

With the sound part of the same total order. Main characters voiced by the same actors as before - and voiced, as always, is excellent. Minor characters are not lagging behind the leading duo, and therefore miss the plot scenes and dialogues have no desire, as they are funny. Not pumped up and sound effects - though, to assess their true worth to have to arm themselves, such as headphones. Dynamics of PSP, as usual, with their duties do not. Featureless, perhaps, was just music - but to a similar state of affairs that we have become accustomed, and therefore can not complain.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters

Battery, fire!

Since the launch of PSP was almost two and a half years. During this time, the platform usually have time to "grow a" fair amount of full-length hits, but in this case there is a clear lack of blockbusters. So Premier Size Matters has fallen more than incidentally - newcomers have demonstrated what is actually capable console, and the veterans have one more reason for joy. At the same time it is hoped that Sony would finally begin to pay more attention to the PSP and the forces producing worthy of attention the game more often than once every few months. And yet - the weapon at the ready! The galaxy is still in danger!

Ratchet & Clank: Size Matters Additional features
The authors would like Size Matters variety of gameplay, so that their child is not tired of you in a few hours. Those who pass Size Matters, will have access to the Challenge Mode - the same story mode, but with a far more tenacious and vicious enemies, and along with numerous bonus features. In addition, when passing, you can try to force in the mini-games - such as space-based shoot-outs, races, and a local version of the famous Lemmings. Do not forget about multiplayer.Simultaneously, in Size Matters can play up to four people, spending time with four options: good old DeathMatch, it kind of team Team DeathMatch, already indispensable Capture the Flag, and first presented in the series Iron Lombax Challenge. In the last of the parties are required to perform specific tasks - different for each arena. Say, one would have to deal with catching and loading of cattle, while at other times you are told to search for and collect any items for which prey and competitors.

Ratchet & Clank: Size MattersRatchet & Clank: Size Matters