Final Fantasy Fables: Chocobo Tales

Final Fantasy for Square Enix - chicken lays golden eggs. Final Fantasy Fables - another popular family scion, who has little in common with the epic story and love story, but regularly bringing money. Today it is - a good tale, one of those that read them at night. And this game, good game. So much so that it is carried away not only because of the famous name in the title.

Scenario is typical, as far as possible. Universal evil Bebuzzu, sharpened in a magical book, dreams take over the world, ominously rustling pages. "Bad Girl" Irma, the leader of the hordes of the oppressed black Chocobo, trying to help Bebuzzu, trying hard to resemble Etna of Disgaea. There she and vivid accomplices: the one-eyed pilot Ptah the Volga and the attendant a couple of "evil genius and his hapless accomplice" - Gribble, and Picabia. On the good side - you choose the subject Chocobo, and his friends with chokofermy, please because Bebuzzu in trouble, white mage Screen, Black Mage Krom and, of course, the omnipresent inventor Sid. All you need - in one pot, as in zapravskoy children's tale.

Final Fantasy Fables: Chocobo TalesFinal Fantasy Fables: Chocobo Tales
Fans of the series can not learn in that frame a quote scenes, opening the very first part of Final Fantasy. Yellow attack Bebuzzu reflected! And once in the series is Wed green crystal, the enemy will be damaged at 3 HP and poisoning in the bargain.
So, friends of our Chocobo concluded on scattered here and there page book, and they should help out. Each piece of paper - a well-known fable, pereinachennaya on FF-way. "The Hare and the Tortoise" Lafontaine became "Adamantoyz and kaktuara; tonberri replaced the wolf in the tale of three little pigs, and Ramuh - in" Little Red Riding Hood "; nasty chokobenok in the finals turned into a beautiful phoenix. In each story - three epilogue, and it so happens that they themselves are references to other tales. Each epilogue to change anything in the vicinity chokofermy: for example, after the fable about the Titan and the bean stalk, once a tiny shoot grows, opening up access to new places to visit.

All this, of course, not for nothing. Fable is always accompanied by a mini-game "based on". Semblance of "Bremen Town Musicians" is reflected in the competition for memorizing melodies, the story of Leviathan turned into a tiresome flight from an angry sea serpent, and the rivalry between Shiva and Ifrit makes our hero's escape from the generously scattered Esper of ice and fire. Each mini-game, there are several objectives that need to reach for the award: a new epilogue, maps, or .... Yes, Chocobo Tales is not limited to walk over the terrain and the passage of the mini-games: in all this is a common goal - to collect cards for battle.

Battles are rare enough that each of them considered for the boss - and be prepared to have him accordingly. As in Magic: The Gathering, the contents of the deck directly affects the outcome of the battle - so that the passage of the mini-games and explore the world Chocobo Tales you take where as readily.

Final Fantasy Fables: Chocobo TalesFinal Fantasy Fables: Chocobo Tales
Tale of the three little pigs: competing with the Volga, Gribble and Picabia, building a house. Yellow attack Bebuzzu reflected! And once in the series is Wed green crystal, the enemy will be damaged at 3 HP and poisoning in the bargain.
The bouts themselves, step by step; from the deck for each player three cards are selected at random, and a duelist is free to use one of them. On the cards themselves, there are four zones - red, green, blue and yellow - they correspond to the rudiments of the "attacks". If your card has an icon of attack in the red zone, be it fried - but only on condition that the response card does not have the same icon in the red zone defense. If the color match of attacks, they both are only half-heartedly. Harm can not only attack, but defense and skillfully carried out: on many maps and not at all offensive icons, but if a hapless opponent tries to use the elements, against which your card is protected, not big trouble for himself.

In the supplements to this scheme, there is also a range of CP, in which "remembers" the last 10 colors used cards (yes, each card has its own color, which does not depend directly on its elemental attack / defense), and some cards are effective only if there is certain colors in this scale. For example, to attack the blue card Shiva - Heavenly Strike to be effective, you must make sure not only that the opponent has no protection from the ice, but that in your lineup Wed are present two blue marks and one yellow. The most powerful attack in the game necessarily depend on the scale of CP so that the closer to the final to ignore such cards will not succeed.

Final Fantasy Fables: Chocobo TalesFinal Fantasy Fables: Chocobo Tales
Boughey parties usually last for a long time, because many of them depend on the case. In the early battles much can predict - for example, fighting with the boss in the volcano, it is reasonable to attend to the presence in the pack the maximum number of cards with protection from fire - but more and more erratic their opponents.

Chocobo Tales looks great. All of the characters and scenery are three-dimensional, that is up to the monsters found in the mini-games or caused in card battles, they look as if drawn on paper, however, on what they, and maps. Soundtrack mainly consists of various arrangements of the famous Chocobo Theme from different parts of the FF, which can not fail to please fans of charming hens. They somehow miss this game does not.

Final Fantasy Fables: Chocobo Tales Few of the names
Before the FF Fables Chocobo games about eight pieces already happened - on PS one, GBA, WonderSwan, and mobile phones - and another is preparing to appear on the Wii. None of them, however, did not wear the name Final Fantasy.In fairness it should be noted that in Japan, Chocobo Tales is also attributed his direct relation to the eminent TV series - its original title, Chocobo to Mahou no Ehon, translated as "Chocobo and the Magic Book". That, however, as well emphasizes the content of the game, as well as western Final Fantasy Fables. Incidentally, Shirma and Croma, the two main characters, so named not without reason. «Ma» in their names - from mahoutsukai, «magnetic»; shiroi in Japanese means "white", and kuroi - «Black. Thus, the names clearly reflect their profession! As for the word «Chocobo», then (unless, of course, believe Mr. Hiromichi Tanaka), it comes from ... candy. Koichi Ishii, creator of these birds, was inspired by the character of Kero-chan Mascot sweets Chocoball. How do they relate to the Chocolate Salty Balls Chef from "South Park", the investigation has not yet established.

Final Fantasy Fables: Chocobo TalesFinal Fantasy Fables: Chocobo Tales