Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot

Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot


I remember so wonderful times: go out with utretsa in the open field, and there friendly company tesla soldiers ring nuts so a couple of "Apocalypse" provocatively gleams in the sun shiny new armor. Floating lazily across the sky squadron Kirov, as if by chance dropping on the heads of the enemies of deadly goodies. And just so warm and happy is the soul, after all it is yours, dear!

The former Soviet Union to "red" arm of the Command & Conquer series was originally formed especially reverent and gentle attitude. In contrast, unabashedly serious bredyatiny Mr. Thomas Clancy (Tom Clancy) The first two parts of Red Alert was initially positioned as a sort of interactive comic with elements of the strategy in real time. Cartoons very funny and fair: from the writers, especially from Joseph Kukan (Joseph D. Kucan) - permanent Kane to get, as a rule, the Communists, and the Yankees.

Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot FOOT AND INDIVIDUALS
Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot
A third Red Alert beats all imaginable and unimaginable records on the number of celebrities for a minute of gameplay. Who here is not only: from the cute star to serious actor of the old school. First drew the attention of Tim Curry (Tim Curry), widely known for playing creepy Pennywise the clown in the film adaptation of Stephen King novels (Stephen King) «It." His image of the Soviet premier Cherdenko perhaps the most striking thing in the game, although you can argue. Peter Stormare (Peter Stormare, «Prison Break"), Jonathan Pryce (Jonathan Pryce, the trilogy "Pirates of the Caribbean), JK Simmons (JK Simmons, «Spider-Man," "Burn After Reading") and Andrew Divov (Andrew Divoff, Michael from "Lost"), lit is not worse. Local beauties - separate song. Ivana Milicevic (Ivana Milicevic, «Casino Royale"), Gemma Atkinson (Gemma Atkinson, episode "Hollioks"), Kelly Hu (Kelly Hu, «X-Men 2") and Leggy Jenny McCarthy (Jenny McCarthy, a regular guest at the magazine "Playboy" ) - it is, you know, seriously.

Since the release of additions to the Red Alert 2 has been almost seven years. Announcement of the third part was accompanied by a sincere fan-waves of joy mixed with a light of skepticism: Does not spoil the game the notorious "three-ta"?

HANDS OFF SOVIET POWER!

History of Red Alert 3 is somewhat like the addition Yuri's Revenge. Allies confidently gain victory, an army of the Soviet Union virtually destroyed, and the Prime Romanov embarks on a run. However, the cunning of the Soviet colonel Cherdenko appears the plan: it turns out, under the walls of the Kremlin's hidden operating a time machine. Cherdenko uses the unit to move in 1927 in Brussels and kill Einstein, thereby depriving the Allies of technological advantages.

Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quotCommand & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot
Massive airship Kirov is still a frightening symbol of power and destruction. The Japanese have even a barracks is not like everyone else - the terms of lights and clever technology.


Upon returning Cherdenko a surprise - he now prime minister, while the capitalists are about to fall. In this case, it is unclear where in the altered reality podevalis honored psychic Yuri Prime Romanov. Developers of such "trifles" have decided not to bother - and we do not advise. Thus, the victory of the Union is close, but ... suddenly looms as a new superpower - the Empire of the Rising Sun, or Japan, if you like. New dust-assured.

Scenario Red Alert 3 is fed in small portions through a hilarious video a total of about an hour. The story itself is not - there primitivnenkie twists and lots of funny situations: from the red button hidden under the bust of Lenin, before flying to the moon. Shooting traditionally Command & Conquer mostly chamber, modest. What really there panoramas and special effects, when the solid part of the budget game goes on wages litsedeev varying degrees of fame.

Triple bottom

Red Alert 3 is funny in everything. Spy here can masquerade as a dolphin and unabashedly popolzti by land - no one will notice a dirty trick. Nevertheless, a toy has become an order of magnitude worse. If not externally, then internally.

Despite the apparent continuity, changes in the gameplay is truly revolutionary. In the classic Red Alert balance is always achieved mirror the similarity of the warring parties. Now things are different, and the toy has become somewhat like Warcraft 3.

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Some kind of unimaginable effort bosses Electronic Arts managed to pull in Red Alert 3 Frank Klepaki (Frank Klepacki) - permanent composer game Command & Conquer, released till 2002. Frank began to familiar with the game industry with the position of a beta-tester in the cult Westwood. Literally a couple of months into the hands of engineer to the company got Audiocassettes Klepaski. A young guy without thinking seated at a synthesizer and electric guitar. After "just good" music for the Legends Of Kyrandia and Dune 2 Frank finally wrote his personal superhit - Hell March. Another remix of this track is included on the soundtrack of Red Alert 3.

The main differences factions - the mechanics of construction. Americans are working slowly, but just get ready and functioning of the building. Russian able to work faster, but their construction is extremely vulnerable. But the Japanese with the speed of light produce cars that are transformed in the right place in all sorts of barracks and war factories (practically, only a very dreary). And of course, all sides have learned to build on the water.

Units mainly old. The USSR, however, there were funny anti-spiders and ships capable of traveling by land. The army of the Empire of the Rising Sun rather predictable. Her slender ranks are composed of robots of Transformers, but the emphasis is on stealth and mobility.

Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quotCommand & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot
The game has a whole series of missions devoted to the destruction of Soviet monuments - the comic, of course. Bears and sheep, too, know how to skydive.


Unfortunately, many innovations have not thought through. Say, because of trouble with transportation units greatly reduced speed of the game, lost a sense of punkish recklessness. Or here is why bother to keep harvesters, if more than one truck to the mine is not required? Do not it be easier to do any construction directly on mine? Why is the base on the water so hard to defend?

Superweapon like Chronosphere and vacuum bombs remained, only now it was added to the window with special abilities. In Red Alert 3 has a light, filling the extent of participation in hostilities. Councils will be able to drop every few minutes on the heads of enemies, spent satellites, and the Japanese - a dozen suicide bombers. And it does not require that any building or capture.

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Giant Imperial "Executioner" is only available in single-player game. Sheepdogs are willing to fight only for freedom and democracy, and bears - for communism and a Soviet government.


And in Red Alert 3 is the funniest of the training mode I've seen in the strategies. To wrangle three Tanchiki trainers worth a look, even if the player is a recognized expert in the genre.

CHANGE OF BRAINS

Before any mission of each of the three campaigns, the game will offer to replace silicon loyal general to a friend or the first available server on a living soul. If the speed of the Internet makes it possible, agree without hesitation. Together extruding the enemies of communism (democracy / Emperor), as usual, easier and more fun. Means of communication - the standard chat and a microphone.

Because of the increased attention to the differences warring parties truly Red Alert 3 blooms in the full multiplayer. Seemingly ordinary deathmach-cards and those left to chance. Here is a convenient hill for an ambush, there would have to get the enemy infantry in amphibious and is not to win it without a lightning raid for resources. There is a number of serious problems with balance. For example, for the Empire of the Rising Sun in a multiplayer game will take play only suicide: too much precious time away from the Japanese deployment base. Unpleasant, but certainly a couple of patches to fix things.

Command & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quotCommand & Conquer: Red Alert 3. Restructuring, the review «PC GAMES&quot
With the Russian language and family realities in RA3 things are rather good than bad. Even the label "n" in the kitch game world is the place. Infantry, entrenched in the building - a very real problem, not the fact that in Tiberium Wars.


While the looks on the whole Red Alert 3 does not matter (sometimes worse than Tiberium Wars, the shame!), In her bosom beats not aged SAGE, and the other is written based on it, "a motor". Hence, a slightly increased appetites for "iron". From the slightest improvement in the eyes of a rush vodichka a la pool "Azure" prettier fireworks yes bolted not understand why physics. For the latter, by the way, you can watch a Japanese mission with the giant robot in the title role - awkwardly, but cheerfully and entertainment.