Transformers come a long way from Japanese plastic toys to the Hollywood blockbuster with a budget, which can contain the year the city of Saratov. The first film about a large humanoid robots from director Michael Bay (Michael Bay) has paid off in just a few days of hire. The sequel, released in theaters in June, was even more successful and spectacular. But on the accompanying toy, as usual, no tears will not look.
On the other hand, but what else can you expect from the creators of no outstanding action game based on the cartoon "Monsters vs. Aliens" and "Bee Movie"? Robots have? There. Much? A lot. And thanks for that.
People at risk Game "Transformers" scare in the first second: first logo Beenox Studios, then terribly congested main menu. 11 points - is too much even for the strategy, to say nothing of uncomplicated shooter to film. But this detail and particular. The situation is truly grim at the moment when the baton to take over the so-called plot.
The game desperately trying to tell us about the violent conflict between the alien robots Autobots and Decepticons capable of receiving image and other vehicles. Both are leaving their home planet and come to Earth looking for the Iskra - an artifact that can breathe life into inanimate objects. After isolation of the first "Transformers" from "Spark" is only a couple of crystals, so now I have to deseptikonami zapoloshno run with few fragments. Only pieces of the artifact can resurrect their fallen leader Megatron. Compassionate Autobots such a scenario, of course, is not satisfied, and they stand breast for the future of mankind.
In "Revenge of the Fallen" are two separate campaigns - for good and not so. Gag them above the roof, and the parallels with the plot of the film - the bare minimum. The choice of grouping essentially little or no change. Initially, the differences between the missions there is no trace - solid mirror. Say, at the levels where the Autobots must protect an object, the Decepticons, on the contrary, you want to destroy it. Sometimes come across a unique situation like the battle with a huge robot Devastator or the raid on the American navy.
 | |  | The process of transforming robots themselves drawn to the smallest detail - the fans will appreciate the film. | | By number of silly dialogue and cloying pathos scenes of Revenge of the Fallen "shut up for the belt, even the recent" Terminator ". |
Gallop through Evropam Due to the vast geography of the second "Transformers" the creators of the game had to abandon the free world.Jobs, not counting additional follow strictly one after another. You can choose just the main character, and not even once. For a start will have to fulfill certain conditions (kill ten enemies in a jump, hold five special attacks), and only then will have an opportunity to replay a mission vending robot.
Any transformer are two types of attack: melee (metal of course) and distance (from the built-arms). Combo? Do not dream. Stroke, a triple blow, blow in the jump, special attack - all that had the imagination of the creators. There is still, of course, one special-abilities with his brother (quick treatment, the ability to deliver automated turret, etc.), but it is now difficult to surprise anyone. Lack of diversity could compensate for entertainment, but it is not in sight. Crumble, not all objects, and not always by physical laws. For the vanquished enemies, and artful execution of missions transformer relies reward - points to level skills. Can improve health, reduce the cooling time of the gun or raise the rate of recharge.
Speaking of monotony. Perhaps the main mistake Beenox - attempt to make "Transformers" attraction at a carousel. Run, jump, shoot and hit the iron muzzle bored very quickly. Attempts to impose on Canadians player original style control ended in failure. Pass the "Revenge" and do not smash your fingers - a major achievement. For shooting somehow responsible middle mouse button, which is in decent games are often not involved at all, to be in the form of machines (tanks, helicopters, aircraft - it does not matter), we must constantly hold Shift; Finally, the game often asks pressed simultaneously for three keys in different corners of the keyboard - a natural mockery.
To everyone's surprise, Beenox give birth badsome multiplayer. Developers instilled action of iron giants ideas Unreal Tournament. In addition to standard Deathmach and Capture the Flag in "Transformers" come across more interesting modes - the control points and the claims for team interaction.
 | |  | Multi-ton colossus is easy to climb walls and flit from roof to roof against the laws of physics. | | Destruction look decent only in statics. In Motion - a quiet horror. |
Fans on a note Soundtrack of the movie got to play in a shortened form: on the road somewhere lost track Linkin Park, Green Day and Nickelback. But the music is by Steve Jablonsky (Steve Jablonsky), permanent composer "Transformers" and Gears of War, remained in full. By ozvuchke any claims. Megan Fox (Megan Fox), Shia LaBeouf (Shia LaBeouf) and Peter Cullen (Peter Cullen) personally recited a replica of his characters.
Appearance: Revenge of the Fallen "generates a dual impression. On one side of the scale robots and a great detailing is quite bearable animation, on the other - hundreds of shades of gray and frivolous detail levels. Simply put, the game is for those who dream in detail to consider, as Bumblebee from the seven-meter robot turns into a Chevrolet Samaro and back.But the rest of the shoot-boring and stupid fights bored much more quickly than they would leave the thought of wasted money.
 | |  | Looking at these pictures, you know: but it is well that the cows do not fly! | | Red picture hints at the health problems the robot. |
 | About Us | 2000. In the Canadian city of Quebec Dominique Brown (Dominic Brown) founded Beenox Studios. Now the company employs more than 300 people.
2002. Leaves rather weak role-playing game Pillars of Garendall - first own project studio for personal computers.
2008. Beenox is among the top 50 developers of the world, according to analyst firm Game Developers Research. For any such services - is unclear.
|