SBK 09: Superbike World Championship

SBK 09: Superbike World ChampionshipSBK 09: Superbike World Championship
The developers have prepared for the winner only two options for the animation of movement: rejoicing with one or two hands up. At this time, dropped the second option. Please note, directed to view the pilot. For him in the first place is clearly not an airplane!
Ten years ago, the Milanese company Milestone gave the fans a great motorsports simulator Superbike World Championship. The game has pleased both beautiful graphics and realistic gameplay. Even greater success achieved has withdrawn a year later continued under the name of Superbike 2000. It would seem that episode, waiting for a bright future, but no such luck. After the release of Superbike 2001 publisher Electronic Arts has refused any further cooperation with Italian designers.

Years passed. Milestone has undertaken for the production of auto racing (Apex, SCAR - Squadra Corse Alfa Romeo, Evolution GT), a vacant niche occupied by the British Yearbook of MotoGP studio Climax. Whether the Italians fed up with cars, whether they leaped with pride professional pride, but, somehow, a team from Milan, led by Antonio Farina (Antonio Farina) decided to revive the once-famous series. Alas, launched last summer, SBK 08: Superbike World Championship was far from ideal and has received from our magazine is only six points. Let's see what happened this time.

Both our and your

The developers tried to make SBK 09: Superbike World Championship was interesting and hardened hardcore and young gamers. In a special menu, you can choose the most suitable conditions for the races. A few mouse clicks, and the game turns from a fun race in the most realistic simulator. During the check-engine carefully considers every detail: there are old tires, and the inertia of motion, and the weight of the pilot, and a dozen parameters.

It's not all. Before the start of the race is allowed to go bust almost every detail of the motorcycle: to mess with the brakes, chain and pendant, pokoldovat over the transmission mechanism (in the game is regulated by each gear!), Choose the most suitable tires, and configure the steering. Set in the garage assistants provide comprehensive information about the upcoming competition: what is the length of the track, how much to drive circles, with what speed should take a particular turn, how many percent humidity, finally, what is expected to air temperature and asphalt. All you have to analyze the information received and, if necessary, make changes to settings steel steed.

SBK 09: Superbike World ChampionshipSBK 09: Superbike World Championship
Geeks scratching their heads over how to squeeze out of the steel horse a couple of extra miles per hour. Racer jacket covered with small scratches - a clear proof that he rode back on the asphalt.


The old sores

Alas, the part of the graphics SBK 09: Superbike World Championship is not much different from last year's episode. Landfills was only enough for a detailed drawing of the pilots and motorcycles while other objects appear kutse. Rostrum with amoeboid audience and unsightly fences replace each other. Even standing on the start of the next riders busty girls in short shorts and tight topic does not cause any emotions - too many angles, as if their bodies are cut down logs with an ax from Pope Carlo. Most annoying sideways to the unpretentious texture of asphalt flat grass. Call it a carpet of language does not turn, even on the rug is not pulled. Imagine a perfectly smooth surface with Teflon-coated pans, but only green. Manufacturers of football simulators abandoned this "technology" two years ago. I wonder when it will make Milestone?

In addition, Italian designers are still using primitive tricks with a pre-spaced on the object level. Thus, in Valencia, you pursue soaring in the sky with balloons, and in Melbourne on a certain part of the track is located going to land an airliner and circling near his helicopter. No matter how much wind the circles, each time in the same place you see all the same aircraft. It's time we landed, my dear, the passengers can not expect so much, and kerosene can end! Finally, the game is not even used a system of dynamic change of weather effects. Take the above-mentioned track in Melbourne. No matter how many times or start again the championship, but during the two preliminary rounds you still have to ride in the pouring rain.

SBK 09: Superbike World ChampionshipSBK 09: Superbike World Championship
When rivals far can and povypendrivatsya. On the motorcycle model clearly took more polygons than the inquisitive girl with an umbrella.


Dirty tricks

However, not all as bad as it might seem. Compared with the previous part of a much improved physical model and damage model. Changes can be noticed even at the minimum settings of realism. If you do not fit into the turn and drove at high speed across the grass, then the next time you'll see in this place should be on wheels. And it will not disappear even after 20 laps. After falling on the body suit and a motorcycle rider shows the following.So that the number of dents and scratches can easily determine how often one or the other driver rolled head over heels on the asphalt.

AI behaves much more aggressively. Controlled silicon brain rivals continually strive to cut, and sometimes specifically clinging to the front wheel, so you lose your balance. Sometimes it seems that you no plausible simulation, and the good old Road Rash, lacking only the massacre da chains. However, it should recognize that without stubborn opponents game would look too fresh.

SBK 09: Superbike World ChampionshipSBK 09: Superbike World Championship
Ruthless sport of high achievements. This sweet moment of victory.


Ride on one wheel

Unfortunately, the staff of Milestone failed to regain lost ground. No matter how hard the developers, but SBK 09: Superbike World Championship does not produce such a vivid impression as the ancestor of the series ten years ago. The authors of the game must move to a completely new graphics engine, to abandon old methods of constructing the levels and find a more appropriate musical accompaniment. Some aggressive rivals, savory collisions and falls in modern times is not enough.

SBK 09: Superbike World Championship About Us
1994. Farina, Antonio (Antonio Farina) has opened a studio in Milan Graffiti.

1996. The company changed its name to Milestone.

1999. Together with the Electronic Arts developers have released a great simulator Superbike World Championship.

2008. Milestone has created MotoGP 08. Previous episodes, the show was headed by British studio Climax.