The Lord of the Rings: Tactics

The Lord of the Rings: Tactics
Responsibility for the visit of the intruders again takes publisher Electronic Arts, which explicitly set out to use the licensed The Lord of the Rings to the fullest - in a variety of genres. After beat'em up, several strategies and classic RPG was the turn of turn-based tactics: the new project is designed specifically for those who dearly loves many minimalist works of Nippon Ichi, Final Fantasy Tactics and other Fire Emblem.

Meet with staff

The war against Sauron and his henchmen in full swing, and you need to put an end to it - if not the forces of Light, the machinations of Darkness. Yes, yes, there are campaign and for Mordor, so if you want to send to the light of Aragorn or Gandalf, you are here: orcs, trolls and the mighty Uruk-hai are only waiting for the case to prove themselves. Incidentally, in the ranks were the villains and rank higher, up to Saruman and Sauron. And even frail whiner Gollum has escaped conscription.

The Lord of the Rings: TacticsThe Lord of the Rings: Tactics
Archers will bring a lot of trouble if you do not impose on them hand to hand. Nazgûl here may well fall victim to bloodthirsty hobbits.

Combat training

Both campaigns start with an attack on the Nazgul Aragorn and the Hobbits, and further develop in about one way. Almost before each mission you are shown videos, generously cut from the film trilogy by Peter Jackson, and only then give the job. For example, it is necessary to protect or, conversely, to kill someone, get to a certain point on the map, hold the position, and so on. Frankly, the diversity is low. Another thing is that the desired result is not always possible to achieve the same way - you have to cheat, how to examine the strengths and weaknesses of their wards and carefully read the deliberately vague hints at the beginning of the battle.

The Lord of the Rings: Tactics What to buy?
Hard work earned gold to spend on clothing (especially drugs), and the magic / skill, wherewith in LotR: Tactics at least a dime a dozen, though expensive estate. Sometimes it works to save - is a skill acquired by all who come in handy. But most of the skills and superpriemov still unique.

The Lord of the Rings: TacticsThe Lord of the Rings: Tactics
In combat units found a place even a giant mumakam. Entam not lucky - because of the lack of polygons they look scary.

The Knight

The main difference LotR: Tactics of fellow genre - the division into the phases of the movement and combat. The first time you specify where (and how) to move all the characters. And only after they have taken new positions, giving the order to attack. It seems to be simple and clear, but in reality is quite the opposite. In fact, the need to think of the battle is not one, but two steps forward, even though the local AI is no different predictability and is always ready to present a couple of surprises. For such diligence artificial intelligence, certainly worthy of praise. However, the result is often accidental. The enemy can dodge or parry the attack - in this case the damage will be zero. It happens, and vice versa: perestrahueshsya, sending all the attacks on the wounded, but zelo harmful enemy and he is an infection, skopytitsya from the first boom - all other kind of action will be lost in vain! And to predict the result often is impossible. Especially hurt when nothing seemed to disappear made sure superpriemy - because they have to spend precious AP (Action Points), and in considerable quantity.

In battles usually involve a few characters and storylines auxiliary unit, for example, the riders of Rohan. Responsibilities are divided between them at the request of the player: if you want - keep the main braves to one side, and a support group drop into the thick, you want - invent a different combination. The main thing to keep in mind that the hero has to fight and fight. Consequently, they need the experience for future growth. By the way, about him, about the growth. To develop a character relatively quickly, on average, adding one or two levels per battle (depending on activity). But here's what strange thing: adversary still now and then manage to surpass even the best of the best in your party. Falls on the fly to change tactics and refusing to separate fights, throw all the forces against someone one, suppressing the resistance is not skill, but a number. What can you do: cool times require tough decisions.

The Lord of the Rings: TacticsThe Lord of the Rings: Tactics
Do not forget even the lair of Shelob. And there is not a spider - with the offspring. In battles usually involve a few characters and storylines auxiliary unit

Retreat

Many maps in The Lord of the Rings: Tactics are modest in size and constructed rather clumsy. It looks like a movie, and right. The same applies to the chart as a whole. Yes, the scenery and the characters are made in 3D, but the special effects are poor, and texture, as a rule, if not poor, is too much to look exactly. So even with a gap in the field connections. In addition podkachala camera. That's really what a turn-based strategies have not often complain. But here at times going a complete mess, as if in front of you purebred action with a third person.

On the other hand, the selected developers quite a genre allows some time to get used to the technical flaws and legally guaranteed to receive pleasure from the gameplay. Suppose it is not without flaws, but no alternative LotR: Tactics on the PlayStation Portable yet in sight. Is that the tanks and artillery of the Field Commander looming on the horizon.

The Lord of the Rings: Tactics Gnome on the Balrog? It's easy!
Seeking as much as a balance, the developers significantly weakened many heroes in the book and the movie-the original sources is going on in the field of battle real miracles. Most got the poor fellow wizards and Sauron, Aragorn had little easier - to fight it is still not forgotten. Legolas, that sort of supposed to be the best shooter in the whole Middle-earth, sometimes lead to despair by his squint, not getting to the ten steps to the well-fed cave troll. But the strong suspicion Hobbits and Gimli the dwarf - the latter easily hinders Balrog in the caves of Moria, until Gandalf and the whole gang together-brothers make his legs over the bridge Casadei-Duma.

The Lord of the Rings: TacticsThe Lord of the Rings: Tactics
The Lord of the Rings: TacticsThe Lord of the Rings: Tactics