Europa Universalis III: Heir to the Throne

Europa Universalis III: Heir to the Throne
Addon In Nomine was to complete the story of Europa Universalis III, but suddenly appeared on the horizon, Heir to the Throne. Appeared - and won the hearts of tens of thousands of fans who instantly forgot what the game was in the original, and now can not imagine life without the latest version.

To be honest: when I heard about the project design, reacted skeptically to the idea, especially after the creators of the statements that "everything is being done at the request of gamers." And he was wrong: after the third add-on has made ​​a great game in great. After you install it once you understand: what was before - only a prelude to this Europa Universalis III. And even as a pity that we did not get it all from scratch.

Europa Universalis III: Heir to the Throne ***
In the previous parts were some of the monsters, the party for the party turning into a superpower regardless of circumstances (especially those famous for France). Now the problem is almost right - the same as France or, say, the Ottoman Empire, it is easy to fall under the blows of wolf packs neighbors or because of internal strife. Of course, before the end of the issue is not decided, but so badly she was not worth it.
Europa Universalis III: Heir to the ThroneEuropa Universalis III: Heir to the Throne
Now that states have a sphere of influence (which can be expanded), and trying to get into strangers' land, get ready to get a rebuff Influence of terrain on the fighting qualities of the defending troops increased, so that the Measure seven times before to break up the hill to the enemy.
However, the developers recognized that a large part embodied in the Heir to the Throne of ideas suggested by gamers, who had had a good enough of a basic version and add to it. So without our advice to you to make candy out of the project it would be impossible.

The first thing that should draw the attention of every sovereign and military leader - a new system of casus belli (cause for war). Whereas previously this was one piece (excuse - he was in Africa a reason, as they say), but now their impact and a small truck.It would seem that the essence of why multiply? But in this case there is no multiplication of entities, but there is a real improvement. Prior to that, because all wars are the same type were: mostly over territory (well, sometimes for a change could be for the money to war, or there to make an enemy of religion to change). Now our citizens are taking up arms for various reasons. What we are fighting for the abolition of the ban to trade in markets enemy, then conduct a colonial war, the fight for the rights of oppressed peoples, to win their ancestral domains, it just makes the neighbor to admit defeat - just not find it ... But most importantly, try, went to war in First of all before you achieve your goals. After all, for them and infamy rating (formerly called badboy) is not too worse, and more prestige points assessed. And hence, the interval between wars, fall, and get in the game will be better.

Europa Universalis III: Heir to the Throne ***
And yet, in the opinion of the author, with revolts clearly overdone. Not just once or twice watching now, when almost a third of the map of Europe repainted "a zebra" (which means the capture of insurgents territories). On the other hand, if we refer to textbooks, you'll see that the peasants, citizens or representatives of conquered nations often take up arms against their oppressors. In general, most neistorichnym such an approach will not name.
Europa Universalis III: Heir to the ThroneEuropa Universalis III: Heir to the Throne
The Cardinals will not take bribes - all countries have a chance to get their "ownership" of the case. Not keen on grips, make friends with the Pope - and the "red hats" from you will not disappear ... Successfully concluding the peace, we cut a couple of Polish provinces of the main enemy territory. And then there sparked the uprising - soon someone's ownership will decrease.
Although the win was not necessarily by military means. Say, in the heart of Europe you can try to do without it, because there is the Holy Roman Empire - a conglomerate of states, did not initially united by almost nothing, except the name. However, the Heir to the Throne, this "not even confederation" has acquired a new meaning - now the Emperor is allowed to carry out reforms, gradually moving the country toward centralization (and often give bonuses not weak, such as increasing revenues). In theory, maybe even join this great (and rich) the territory peacefully. Although, of course, can stand in the way of two obstacles. The first - the states themselves, which sooner or later will resist our vain attempts to centralize the management (usually on the penultimate stage, when you try to make them all vassals). And the second - the need to maintain its authority in the empire. Will always have to get involved in unnecessary wars your country, protecting the "not yet citizens and not even vassals" from predatory neighbors. So decide whether to brew such a mess.

If you prefer to take your money and spend it later on the accession of other countries through diplomatic channels, it is recommended to choose one of the commercial republics (Venice, Hansa, Genoa, or a native Novgorod).These states also received some bonuses in the Heir to the Throne, now they can invite other countries to trade the league, why both parties only win (but referred to the quartet still buns gets a little bigger). Encourage neighbors to join you agree to exclusive sales of certain products only through your centers, and will not have time to look back, you get wealthy. And much to spend money always has something. For example, the decision-making (such as road construction or embassies in the provinces, and even on something big - like the introduction of a unified system of weights and measures). Now all solutions of this kind require a new type of professionals - judges. At first their little (well, if every three or four years, there is one), but with the growth of the empire, more and more officials are under your bureaucratic banners. However, to increase their number is possible without expansion of the territory, for example, building universities.

All these innovations do not end there. Change and land battles (the role of the infantry has increased markedly), and a system to combat pirates (micromanagement so annoyed earlier, was smaller), and historical and random events were added. And now the "Paradoxes" on the right can open up a couple of bottles of beer and honored ponder the question: "What would we for this original Europa Universalis IV to come up with?".

Europa Universalis III: Heir to the Throne ***
Finally solved the problem of small, but very arrogant armies, which was extremely difficult to finish (it happened that a pitiful one hundred soldiers managed to kill only the fifth-sixth attempt). Now such "nedopolkam" have no chance - any meeting with more or less serious campaigns for them fatal. And you can continue to safely develop the offensive, rather than chasing a pair of enemy battalions over the country.
Europa Universalis III: Heir to the Throne Europa Universalis III: Heir to the Throne
What's that, and graphics in the Heir to the Throne, though better than the original, but by modern standards lagged by five years for sure.