The Sims 3: World Adventure

The Sims 3: World AdventureThe Sims 3: World Adventure
Evan had just taken a new assignment to investigate the tombs of pharaohs. Her husband is unhappy - he was going to explore the local bar. Tourist camp provides meals, a bathroom, in case of emergency - even a cot in the hallway.
Additions to The Sims recently were as familiar as reported at the end of the world. And caused a burst of enthusiasm. However, in the case of the "World of Adventures» Electronic Arts have managed to rouse the audience: we were promised something strange, but very intriguing, almost independent game in quite a different genre. So, look, what we are trying to impress developers.

Sima and Diablo

Speaking seriously, the contents of the new additions very clearly described in the title: virtual men go in search of adventure. That is, of adventure, what is their average philistine, never spinning their demons through the corridors of Doom 2: The run on the Great Wall of China, spit from the Eiffel Tower and lost during the tour of the Egyptian pyramids. All this is complemented by another party of interior and other tinsel. The aim is clear - do not go out to the fire "simsomanii" in the hearts of players.

However, if we refer to The Sims 3 is so serious, it is better not to install the game on the computer. Therefore, forget all the above and put forward the absurd argument: in fact, The Sims Studio developers want to make your own RPG. But his hands were tied, and eventually received a "simsovy" response Diablo and D & D.

What do not you? Take a look for yourself. Here sit your players, the Jones family (that is, the great heroes), a generic two-storey castle and look just bought a TV. And then you come up with the idea to go for adventures in distant lands. Nothing could be easier: the father of the family sits at the computer, selects the destination (China, Egypt, France), pays for a ticket, and a second later, our heroes miraculously transported to fairyland.

Magic - because the developers in the case with all three routes have tried in a limited area to collect all possible sites, so that the Sphinx was a stone's throw from the pyramids. However, even at this time for their examination are sorely lacking: you are given a visa for a very short period of time. If you want to prolong it, we must take on quests that are eagerly making up the local population. Set of tasks is consistent with standard RPG: make an artifact out of the dungeon, explore the maze to find the right character ...

The Sims 3: World AdventureThe Sims 3: World Adventure
A good example of local puzzle: here is a chest with a key in the crescent-shaped, and yonder recess in the wall of the corresponding form. Why would it? Local resorts are impressive in their size.Therefore, for the movement we have to use local means of transport.

Sima and Indiana Jones

Visa extension, by the way, not only the pleasure of their assignments. As with all the normal characters, you do good deeds only for a fee. In addition, your Sim with a clear conscience sticks in his pocket souvenirs and archaeological treasures found in dungeons (again, like a real hero). Stuck in the pyramid can then put the vase on the table in the living room. Or you can sell a street vendor.

What, you say, still does not pull on the adventure? Difficulties, dangers necessary? Well, something you are right. Diablo is not waiting for a family of Joneses in the dungeons beneath the Sphinx, so that the rest will be pretty quiet. Inspect local attractions, walk through underground passages, sometimes solve the problem unpretentious, the complexity that can arise only when you are playing blindfolded ...

True, you will encounter difficulties of a different kind. Proud Knight can work in the catacombs in three shifts, but the Sims are Sims, even in field conditions. So if Mr. Jones, sorry for being rude, sudden itch to use the toilet in the middle of the tomb of the pharaoh - it's your problem. And if you forget to feed the Sim before descending into the labyrinth, then later up to save a cafe and you can not reach. Precedents have occurred.

The Sims 3: World AdventureThe Sims 3: World Adventure
Impressed tourists turning his head, trying to see everything at once. You, too, will spend the first 5-10 minutes to admire the local scenery. Sometimes your path will fall "secret" hiding places with prize chests. True, pass them pretty hard.

Life of a suitcase

As befits a RPG, as wandering your players will get new talents. The content of skills tied to the locality - for example, in France, will teach cooking nectar, and in China will help learn kung fu. Not that these talents were very useful, but this approach allows better convey the atmosphere of wandering. We must pay tribute to The Sims Studio - a new addition does not bear a separate reservoir on top of "core" games (as has happened with The Sims and The Sims 2), and grows very well in it.

For example, sim-musician in the wanderings able to learn new tunes. Having mastered the new "skill" photographer, will be hanged made during travels shots at home instead of pictures, or to sell, sometimes for a very, very good money. With a certain effort can do to make tourism the main source of income. Remember, after the first part of The Sims, many complained that the professional life of virtual wards held without participation of the player. Well, now the lack of fixed - allowed to develop a specialty traveler, archaeologist.

The following additions should be dealt with, for example, urban development, or sport. Of course, there is no certainty that Electronic Arts and The Sims Studio will undertake to develop their success, each time giving something new. But after the "World of Adventures would like to believe that they will not stop progress.

PS The lack of a World Adventures, only one (apart from the fact that the resorts are loaded for too long). The Sims Studio is not even thought to fix all those small bugs and holes in the interface that is prevented in The Sims 3. Moreover, adding new problems. For example, you charge to visit the tomb of some kind, but does not indicate its specific location - it is necessary to inspect a large area, pointing the cursor at each house. Trifle, but unpleasant.

The Sims 3: World Adventure About Us
2008. Based on the studio of Will Wright (Will Wright) Maxis created a separate division The Sims Studio, which will be solely responsible for serial The Sims. His first job is The Sims 3.

2009. Summer comes The Sims 3. In parallel, start talking about what will be devoted to the first expansion. Referred to various options - from work to video games.

2009. At the end of the year goes complement The Sims 3: World Adventures, dedicated, as it turned out, tourism. In parallel, start talking about what will be devoted to second addition ...