Emergency 4: 911

Emergency 4: 911
There is a genre in which defects in the interface and management are one way to create a special mood. Would have been a series of Resident Evil so tense, if it can be saved at every step? Would we empathize with characters in Silent Hill, if they had not been so clumsy in handling arms and brandished swords, like Uma "Black Mamba" Thurman?

Game Emergency 4 does not apply to the genre of survival horror in its usual form, though, and survival («survival") and horror («terror") separately in the game there. After receiving the disposal station, emergency services, you must quickly respond to the challenges of trying to reduce the number of victims (this is a question of survival). At your disposal - fire, ambulance and police. The campaign is divided into two sub-modes: daily duty and large-scale operations. In the first one you look at the whole city, where every now and then there are different PE: fires, crimes and accidents. Responding promptly to signals, you earn credit that enables you to extend the park available equipment or to train employees.

Emergency 4: 911Emergency 4: 911
A little more - and the rest of the bridge collapse. It is necessary to evacuate with his people. I told you: lift trucks - the theme of the year.
After purchasing the necessary equipment that you can start the next story mission. "Story" in quotes because a unified history of the game there, and the missions are not related. For a brief but vivid introductory videos should be brief, and more - all at your fingertips. In your trembling hands, constantly cheshuschih head. On the tab with the tips of the authors recommend to look only in the extreme case, but it helps not always. See similar properties and the appointment of different machinery, as well as duties of employees, we can only directly when sending fire brigades, medical teams and police units. Separate encyclopedia or a description in the manual really would not hurt. Works, however, one simple rule - if the pre-mission, you had to buy a specific set of techniques, then she will need during the next major operation. However, to find out what you need - half of the cases, even less. Understand how to use a particular resource, and then another to realize his idea, in fact - that's the difficulty. On the way to the direct decision of the majority of problems are almost always an additional complication. The doctor must enter the building to inspect the victim? But the door was locked, and you have to call the fire with an ax to her knock. The doctor finally comes running inside, but putting zadymleno while wearing gas masks are allowed only a fireman. Luckless Aibolit falls unconscious next to the patient, and now the firefighters in gas masks should render the patient and doctor, and you will be sent to them two more ambulances. "Still simple? And if I add that the place in front of the already busy fire truck, and parked an ambulance nowhere? And time goes by, the flames flared up, the victims got worse, and give orders to us pause strictly prohibited. And then it starts horror. And it is not only unexpected scenario turns.

Emergency 4: 911Emergency 4: 911
With drug dealers (there they are) had to tinker. My miracle-shooters are very hard to make not shoot into the wall. In fairness, I note that not all 19 buttons on the control panel, firefighters are working simultaneously. It all depends on the circumstances and equipment Ognebortsy.
Emergency 4 interface is improved compared to previous games of the series, but still far at least from the standards of modern RTS. Context effects on right click - good, but not enough. In Control Panel, the same firefighters - nearly two dozen buttons, but "hot" keys for them there. Grouped by a combination of «Ctrl + figure" does not work - you have to poke back into buttons on the panel, first in the "group", then in the "number". In addition, your employees suffer from a lack of initiative. I understand - firefighters, they have plenty of opportunities: the fire-extinguishing it is possible, at least two ways (from a hose or fire extinguisher), and, moreover, still emboss the door with an ax, or get people out of cars with a special extender. But health-what options? Saw the victim - Lechi. Cure - the team medics to pick the goods in the car, leave. No, all have a nose poke. Same story with the police. Although specific variants of interaction with the offenders, except for "catch villains, they have not, on their own they are a criminal is unlikely to flee. In general, to your staff started to run at least, it is necessary to conduct special training - in the first mission rescuers moved annoying walking gait.

Emergency 4: 911Emergency 4: 911
During that same love awkward Emergency numerous fans of the show? Last but not least - for variety. Among the story missions and no two alike, and methods to solve problems also vary - the same decision twice not work. If the first man from the landslide took out one fire, then another one already have to call the crane, and the third - and even look for the affected dogs.

Formally, Emergency 4 - RTS, but there is no enemy army, and a hundred tanks would not solve the battle. Here and in the battles, it is not! The game is described by a completely different set of verbs, and makes to think in new ways. Do not kill, but to save. Do not burn and extinguish. Do not grab, but to evacuate. Your mission is noble and it's just a human being pleasant.

Emergency 4: 911 Bad Day LA and GTA
Emergency 4: 911
Unfortunately, the Russian release of the game folder there is no separate reference to the game editor. To access it, you need to run the file Em4.exe with a key-editor. On fan sites (emergencyx.com, www.emergency-4.org) posted a lot of modifications, such as Los Angeles mod, which adds to the game machine in Los Angeles rescue service, or even The Thiefs Tale, allowing the author claims, " play EM4, as in Grand Theft Auto ». Alas, we were not able to run these modes with the Russian version of Emergency 4. The publishers promise a patch to fix it. Wait!
In addition to the campaign, we proposed regime "eternal struggle" and "test". In both the story missions are missing, and we follow the procedure only in the city. "Test" differs from "combat" the growing rate of new calls. In both modes can be played over a network. In this case, players in turn are able to send the machine with the staff in the disaster area. Each player controls only one technique and those officers, whom he called, but, of course, good results will only team action.

Emergency 4: 911Emergency 4: 911