Age of Empires III: The WarChiefs

Age of Empires III: The WarChiefs
You can endlessly repeat that complements (as well as new-fangled "episodes") - an easy way to draw out people who bought the original game, a little more crisp bills. However, the manufacturers themselves will tell you immediately that the add-on - a great way to "tune" the original user's needs. Until the game is released, can not be sure what will remain dissatisfied customers, but after the release you can listen to complaints and suggestions, and roll out just such an addition, what the public wants. So in the Empire Earth II: The Art of Supremacy came the Russian nation, and in the Age of Empires III: WarChiefs Indians finally became an independent nation. More precisely, even three: the Iroquois, Sioux and Aztecs.

Age of Empires III: The WarChiefsAge of Empires III: The WarChiefs
The effect of the dances, maybe it is different, but here they look exactly the same. If tamed leader toed army is not enough, order a trained Black Bears from a patrimonial estate.
Although the characters WarChiefs - it Native Americans, the story continues to campaign revolves around the Black family. As you will remember for the "first series", Blackie was taken a close friendship with the Indians, and in the veins of many of them flowing Indian blood. That's the hero of the new campaign, Nathaniel Black, son of John Black and Indian Nohanke, pacing in a long leather coat over the Indian attire. To complete the image of "Neo-Iroquois" is not enough just eponymous haircut and dark glasses. Special skills to match: a sniper bullet that kills an enemy with one blow, and the attack on the area, inflicting damage to multiple enemies. His friend, the leader has the ability to polyubopytney - domesticating animals, guarding the treasures scattered on the map. Only trouble is - to tame a bear, and others pounce on you like! And they are no longer zaverbuesh - is "recharging". However, some other attempts to make the Indians unlike the Europeans, are laudable. For example, the ritual bonfire, around which you can get to dance is not engaged in hunting and logging workers. The trick is that the Indians know a lot of different dances, and each of them brings one or the other bonus of the tribe. Sung by Garik Sukachev fire dance, for example, helps to destroy buildings and sink the enemy boat, dance war podsobit cope with the troops, dance gifts accelerates the accumulation of experience, and another special dance encourages the shaman-healer. The more people in the circle, the stronger the effect, and switch from one dance to another - second job. You understand what kind of flexibility it gives to your strategy.

Age of Empires III: The WarChiefsAge of Empires III: The WarChiefs
Of course, the tribes are different from each other. The Iroquois are more receptive to Western technology, their ranks are musketeers and gunners. The Aztecs strong infantry, while the Sioux - the cavalry. The game also appeared warriors, invisible enemy. Each of the Native American nations have intelligence (in the Sioux - even a horse). Issued spyware and Europeans. In general, well, yeah a little. Quickly to Ensemble Studios has released a couple of additions - Gold-set of two or three add-on'ov this quality will certainly be an excellent purchase.

Age of Empires III: The WarChiefs What's new?
Europeans got a few new units, a saloon, where you can replenish the troops as mercenaries, as well as the opportunity to start a revolution in the fourth period. In a revolutionary mode, all your proletarians are no longer gather resources and turn to the militias, and provides a home exclusively military support. In addition, you can now win a "monopoly" victory, capturing half of the "outlets".

Age of Empires III: The WarChiefsAge of Empires III: The WarChiefs