World catastrophe has never looked so stylish and fascinating. Blurred colored spots on the map - are civilians. Neat lines of the trajectories of ballistic missiles stopped by the elegant radiation trefoils goals. On the red diamond mega huge white flowers bloom nuclear explosions. Gentlemen, "gardeners" obsessed with equipping our small planet, and the threat of overpopulation forever sink into oblivion.
 | |  | The game is divided into five phases. When it's third and allowed the use of force, but without nuclear strikes. | | The game objective - to destroy the enemy's civilian population while protecting its civilians. | What is happening is so conditional, that called Defcon strategy is possible only with great reserve. The rules are simple, as in the best board games - those that have existed for many years. We were offered only two kinds of ships - aircraft carriers and battleships, and two types of aircraft - fighters and bombers. Add to this the radar stations, missile systems, airfields and submarine (one of each type) - get a list of military equipment and facilities at the disposal of the parties involved. Extremely simplified, nothing more.
Animates the game and gives a lot of strategic opportunities as old as the world scheme of "rock-paper-scissors." Rocket launcher can operate in air and missile defense, or launch intercontinental ballistic missiles, aircraft carrier, capable of lifting into the air as the fighters and bombers, or antisubmarine helicopters. To switch from one mode to another, it takes a long time, and the local conflicts are extremely fleeting ... I do not believe it? You bet! But fun.
Obviously, the game is good only as clever your opponent. Here, artificial intelligence manifests itself very worthy: he can easily adjust to any conditions, do not be ridiculous, is not forgiving you, and although some of his actions may seem strange, in general it is very strong.
But the real game is flourishing online. Although the player is not always stronger than the computer, the protein of the brain completely unpredictable. The game suddenly gets a surprising emotion: strict and cautious duel one on one, randomly cruel battle six of us, when passions are not subject to any of the opponents.
The game itself is no shortage. And if she does not get a perfect score, only because of the appearance: after all, not every player is capable of day-to-day watch on the movement of the same icons on the same background.
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