Microsoft Flight Simulator X

Platform: PC
Genre: simulator
Publisher: Microsoft
Developer: Microsoft Game Studious
Number of players: 32
Released: October 17, 2006
Over the last quarter century, Microsoft every two or three years, released the next version of Microsoft Flight Simulator. During this time the product has evolved from an ordinary game into an available tool of mass training of pilots, enthusiasts, and many professionals speak about it positively. At the same time for the people "without the propeller in the head» MSFS too boring. If you're not a fan of aeronautics, is hardly interested in flying hours for no particular purpose, and plot motivation, to the same gun here and around the state are not entitled. Realizing, finally, this shortcoming, Microsoft honored to release a civilian flight simulator, able to interest the broad masses of people playing.

MICROSOFT FLIGHT SIMULATOR X = MSFS + GTA

The basis of the game still remains the regime of free flight. You can still choose from more than two dozen of thousands of airfields scattered around the globe set at will or to learn from the internet weather, get on a plane or helicopter and fly around aimlessly, occasionally receiving instructions from the control system air traffic. Particularly confident in their abilities may complicate the problem by creating yourself an additional complication like icing or failure of any combination of dozens of aircraft systems.

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Flight on a glider is very different from piloting an airplane. Aerial docking photorealistic textures with 3D-objects is not impressive.
In this respect MS FSX differs from its predecessors only much greater detail of the world so slightly expanded set of available aircraft. Innovations in the flight model or implementation specific flight modes are minimal. Is that now in a multiplayer game you can control one plane alone, and even the opportunity to work by air traffic controllers in the control tower.Radical changes in the gameplay associated with the emergence of 30 missions (in the usual version of the game, the Deluxe-version of their already 50). The first ten of them are devoted to learning the basics of managing different classes of aircraft: from the trike and airframe to helicopters and jet aircraft, as well as such important things as a sunset on the strip, landing and taxiing.

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Team Red Bull pilot must fly at low level through a series of gates - naturally, at the time. But for such aircraft over Sydney hooliganism in real life would be put in jail.
Having mastered the basic wisdom, you can navigate to interesting missions, which the game designers in the development of Microsoft Game Studious obviously inspired by the tasks of the flight school GTA: San Andreas. Then you need to shoot at the Robinson R22 helicopter through a series of gates and sit on a moving aircraft carrier in the minimum time, it seeks to fly on Bombardier Learjet through hanging in the air target, each of which, depending on their complexity, adds a certain number of seconds to the remaining time. Aerokurezov lovers are invited to make a landing on a moving bus and compete in the overclocking performance with a truck equipped with a jet engine. Great interest in aerial acrobatics can try their hand at flying when flight sport aircraft at an altitude of just a few meters from the ground.

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MSFS has always been famous for the quality of simulation cockpits. Flight of the liner at flight level - clearly not the entertainment that can captivate the mass player.
Fortunately, not all the missions so detached from real life. Those who are interested in a more realistic setting, can work an air taxi driver in Tokyo to participate in vsamdelishnyh competition glider, do Raiders of the Lost in the Bermuda Triangle yachts or from herd otbivshegosya young one in an African reserve. Some missions have "surprises": starting, like ordinary tasks, where nothing portends trouble, they make an unexpected turn. Sometimes these "plot moves" fairly innocuous, such as the need to get off the route and deliver it to the nearest airport passengers, which had a heart attack. But there are, of course, serious trouble.

Microsoft Flight Simulator X Landing on a moving ship
Planted on the Robinson R22 aircraft carrier, you can see that things are not always so, as they seem from above: note the levitating technique on the starboard side.



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Numerous complaints cause excessive system requirements for MS FSX. In fact, everything is not as dramatic as it may seem from the perturbed feedback on the forums. The game is really designed for system resources with serious (and for her more important than a powerful processor and 2 GB of memory, rather than a fast video card), but thanks to a flexible system of performance tuning can achieve a reasonable number of frames per second even on not very powerful machine. In addition, high graphics settings in MS FSX mean, first of all, a large number of ground objects. If the flight is at a sufficient height, where the details of the landscape is not important, what a beautiful picture can be obtained at minimal graphics settings.

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Our summary: Unlike previous releases of the series, Microsoft Flight Simulator X can be quite interesting for the players, indifferent to the sky and far away from the world of civil aviation. ALTERNATIVAInteresnee than: Flight Simulator 2004: The Century of Flight Flight model is worse than: X-Plane