Sinking Island

Sinking Island

Armored Core: Nine Breaker

Armored Core: Nine Breaker
A year ago formidable fighting machines bathed in the glow of departing glory. Armored Core: Nexus novelty not so hot, but to gather on one disc all the best ever offered by From Software, - has considerable merit. What prevented the dash forward, to get a new top? Lack of money, people? Yes, money is now slightly increase. Release Armored Core: Nine Breaker - a win-win progress. When the production costs tend to zero, to receive the income of one thousand per cent - a trifling matter.

Viewtiful Joe

Viewtiful Joe
Genre: Action
Platform: GameCube
Developer: Capcom
Publisher: Capcom

In the late 80's - early 90's was a very popular genre of beat 'em up. Perhaps, many will remember his classic representatives of: Ninja Gaiden, Shinobi, Final Fight ... Now he is slowly but surely started to regenerate: Last year Sega released a fully three-dimensional extension of Shinobi for PlayStation 2 (which, however, failed to fully live up to its expectations ), next year will be a sequel to the legendary Ninja Gaiden by Tecmo. But we all know the company Capcom, this time decided to go to a non-competitive way, shrouded in an old, proven over the years into a new gameplay, incredibly stylish and original shell. The result of this experiment was Viewtiful Joe, which is kind of a cocktail of two-dimensional game in which you can only move in one plane, three-dimensional graphics and some interesting ideas. But will it to create this masterpiece? What is the last product Capcom: a new word in the old genre, or a nice hack-work? Answers to these and many other issues we try to give our review.

The Dark Side Prevails
Viewtiful Joe
It all begins with how the protagonist, Joe (Joe), along with his girlfriend, Sylvia (Silvia) is once again watching your favorite movie with his idol: Captain Blue (Captain Blue). And suddenly, for no reason, no reason at Captain Blue is defeated in a fight with another villain, followed by a huge black figure of the winner of the screen pops out and grabs Silvia. The protagonist has no choice but to go to a movie to save his girl and replace Captain Blue in the position of savior of the world. As you have probably guessed, the original story is no different, but nonetheless, it's ideal game. The most important thing in the Viewtiful Joe - it's the gameplay and style. This phrase is cliche? Maybe, but only for those who have not seen firsthand the new creation Capcom.

Some Like It Red Hot
Viewtiful Joe
At the very beginning of the game Captain Blue not only give you a fitting hero of this suit, but also will teach Joe to use special abilities. After all, you do not forget that the game takes place in a movie? What functions you use often while watching videos? It is true, rewind and forward. Similar features are widely used and in Viewtiful Joe. Slowing down time a la «Matrix will be available to you in a few minutes of the game and you can easily dodge almost any attack, and dramatically improve power of the protagonist. With a slowdown you will not be afraid of even a barrage of fire from enemy artillery shells - you can not only avoid hitting, but also repel the enemy, sending a bullet in his side.

Acceleration time, which Joe will later give you the ability to move much faster, causing all sides blows at a furious pace. This opportunity is more likely to be used in battle with a lot of weak enemies. Last ability - increase yields a larger image of the protagonist. In this part of the enemy "zastynut" in place, and Joe will have new special tricks, you can use to destroy almost any opponent.The best effect is achieved when combined with the increase in acceleration or deceleration.

But using the unique capabilities of Joe is not limited to only one application in the fighting. For example, a slowdown in allows you to expand the area of ​​the explosion of bombs and lower flying platforms, which serve as a kind of lifts in the game. Acceleration, on the contrary, raises up these platforms. Using techniques that are available with an increase, you can activate special switches.


How to avoid turning the coach into a pumpkin
Viewtiful Joe
Unfortunately, the forces of Joe is not infinite: the use of the above abilities decreases indicator VFX. If it reaches zero, then Joe will return to its original, very fragile shape. But, fortunately, the strip VFX eventually restored. So even if Joe had exhausted the whole range of VFX and turned into an ordinary person, just a few seconds for him to return all the attributes of a real hero. At the beginning of each episode, Joe starts playing with the tiny scale of VFX, which disappears in the blink of an eye. But you can significantly expand it, collecting special items scattered on the level. For every 50 pieces range VFX increases by one unit.

The game also has its own currency (Viewtifuls), which you will be issued for the destruction of enemies and completing levels. And the number of the money received for the first depends on the beauty of dealing with an opponent (using special combinations of skillful dodge attacks), and for the premium levels charged in accordance with the quality of their passing: the speed, security and the amount already earned Viewtifuls. Your capital you can spend in the shop to purchase various bonuses: new fighting techniques, extra lives, hamburgers, restoring health, and many other useful things.

But do not think that the accumulation of money and buy them things - a secondary matter. If you do not treat this aspect of Viewtiful Joe seriously enough, then long in his world, you will not live. Similarly, like the majority of the genre beat 'em-up, the last product Capcom - Game complicated. If it were not for Light Mode "Kids", many never be able to pass muster. But at the same time, such a high level of difficulty only helps Viewtiful Joe, not giving the player relax in battles with well-made (although a bit monotonous) bosses, located at the end of each level, either in ordinary encounters with ordinary opponents.

Those who took the game to the level of "Adult", may try their hand at "V-Rated" and "Ultra V-Rated", the passage which, as in the case of the "Adult", opens up access to the secret characters. In general, the gamers, "Treasure Hunt" will be something to take in the world of Viewtiful Joe.


Viewtiful = Beautiful View
Viewtiful Joe
It is translated as the first word in the title. And it should be noted that to describe the visual part of the game this phrase is perfect. As you've probably already noticed, the game is stylized comic book technology with cel-shading. And to say that Viewtiful Joe looks good - it's nothing to say. And it's not so much the technical aspects, as in beautiful design, which easily would have won the award for most stylish graphics in a video game. " All this can talk long and boring, talking about a variety of levels, often parodied well-known films of the "cool" appearance of the protagonist, the impressive special effects by using features Joe on the incredibly funny boss ... But believe me, words can not convey all the charm new creation Capcom. To understand why everyone admired Viewtiful Joe, to himself to play this game.And then everything will fall into place.

For the lucky owners of TVs developers have included in their product support progressive scan.

Henshin a Go-Go, Baby!
Viewtiful Joe is not brought to the genre of beat-'em-up, no new ideas. Not if he had a stylish design and unique features to speed up / slow down time, he would and he differed little from their glorious ancestors. But thanks to the unique features of Viewtiful Joe is able to permanently entrap almost any player. Warmly recommended to all, without exception, owners of GameCube. And for fans of the genre beat 'emup Viewtiful Joe - a definite must buy.

Juiced

Platform: PS2; Xbox; PC
Genre: Racing
Developer: Juice Games
Publisher: THQ
Publisher in Russia: Buka
Project website: www.juiced-racing.com
System requirements: P-3933 MHz; 256Mb RAM; 64Mb Video

The past year can be considered a good year for racing games. True, it is necessary to make allowances for the fact that he was successful in the increasingly became simulators: gamers were just four serious and very good-quality project. With arcade racing thing was a bit worse.

Frankly miserable Ford Racing 3, and others like him in the calculation will not take. NFS: Underground 2 was more like a cheap Chinese gum, which at first seems to be, and tasty, but very soon and asked to leave as soon as the oral cavity.
Juiced
FlatOut showed only a true master class and deservedly became a favorite of the year. However, players have hopes for a further two projects: a widely advertised Street Racing Syndicate and Juiced. First, however, nothing coherent to provide a demanding public and could not, while the latter has undergone many metamorphoses on the way to release. Now we will look at whether they went to the benefit of the project.

Sold!
Guide Acclaim had high hopes for his «Underground-killer", and that this project is drowning in debt publisher sponsored the most actively. Juiced was supposed to be a hit and help the company stay afloat for some time. But laborors of Juice Games dragged too long and distressed Acclaim suddenly went bankrupt, and not short of its flagship project to completion.
Juiced
As a result, tasty but not quite baked pie called Juiced was put up for auction, where he immediately flew hungry publishers, moneybags. Participated in the auction, and Take-Two, and the ubiquitous EA, but all turned out to be more generous THQ. Having the right to play in October 2004, the publisher did not rush anyone, leaving another six months for completion, which seems to have gone the game only for the benefit.

Orange juice
Juiced two-faced: a sugary-pious face she turns to us in the mode of Arcade, and spiteful and disdainful grimace - a "career". About Career dragon rules we will discuss the second part of the review, yet also reversible our gaze on the features of "Arcade".
Racing events is enough: ordinary Circuit with specified number of laps, familiar from NFS: Underground Sprint, Point-to-Point, Lap Time (lap for a fixed time), Perfect Lap (the same thing but without the right to receive at least one injury) and Showoff. In addition to the basic qualities of any virtual driver, one of the most important factors in winning a chosen class of car. Front-wheel-drive - the most pliant and obedient. Control them is not too difficult, most importantly learn how to neatly fit into corners.
Juiced
Zadneprivodnye machines - these "messengers of the devil." They are able to accelerate to exorbitant rates, but the skids - their top friends. That at least more or less confident of their control, an urgent need to forget about the technique of driving cars from other classes.Yet time to think before you choose a model with similar characteristics.
Relative novelty is the mode of Showoff, where you will get a certain score, performing a variety of pirouettes. Yes, it is recommended to view Tutorial, which explains in detail what constitutes each trick. Total are 11 championships, with five races in each - 55 Trues can serve as a good way for a very boring evening.

Juicy juiced juice
All these boring ring road and race at the time meant, sorry for the very green newbies. Its true grin Juiced demonstrates a "career", one of the most ruthless regimes, I have seen over the last three or four years. But in spite of the utmost complexity, it is just damned fascinating thing.
Juiced
In fact, the very beginning we have only a few tens of thousands of dollars that are urgently needed to buy something cheap, but, as usual, angry. For example, "Peugeot 206", or a genius marketing idea - Ford Focus. Hung on the horse which can svezhepriobretennogo details, and forward - on earnings.
There is no city with an imaginary freedom of movement, but in this case is a good thing. But there is a calendar that marked the date of the legal and not-so events. As a rule, we can choose almost any favorite race, after referring to the number of laps and the length of each.
Special mention deserves a very tricky finding developers. All cars are divided into classes: the eighth (lower) on the first (Everest). Each class is there for ten divisions, which, in fact, show our rating and a total capacity of the vehicle.
Juiced
In this case, we can go to the next trick: artificially underestimate the true power of a car, becoming the king of racers with a lower status. This method is good for nailing a small capital for the purchase of critical spare parts. However far you are such a pace, pardon the pun, do not leave (or the same will go for too long), because with increased ratings significantly increased, and the prize amount. And yes, please note that the function «Restart» in the menu there. Nevertheless, losing the race can not be considered a major cause for the disorder, as for the further advancement of the plot must be addressed tuning, and access to newer parts you can get, just get to the finish. But even at that is not all pitfalls, prepared by the developers.
In total we have three possible stages of modernization, plus a special prototype, in which is the main snag.
Juiced
The fact that you can not buy it - and perhaps only win at special events organized by the generous sponsors. If rolled first, then, in addition to a solid remuneration, gain a sense of pride in owning a unique piece.

Grand Juiced Auto
Six months, provided by the publisher for revision have been spent not only to combat "bugs". Perhaps, Juice Games called attention to the GTA: San Andreas and decided that some elements of creation will fall Rockstar Juiced be most welcome. So this is a parameter «Respect» and a conditional division of the territory occupied by numerous groups of street racers.
At the end of the race we will be awarded points mentioned. The difficulty is that they are both positive and negative. Came first, having gone to a considerable margin? Please, get 280 points.Lost, and besides, had crashed into all the opponents on several occasions? Get the same 280, but with a minus sign. Naturally, the "respect" is present not only for the sake of a tick, it is the most direct impact on gameplay.
Juiced
Earning "distributed" between all factions. More credibility you will earn from one of the gang, whose territory held races. Gaining more and more high ranking, you can arrange your own race, to negotiate with rivals (you can even win a car opponent), but most importantly - your team will want to join new parties. Every two parameters: Skill (driving skills) and Composure (self). The more you trust the companions, the more they will experience, the faster will grow the skills and you're buying a few more cars, will take part in group rides.
It is impossible not to note another interesting find - a bet. Before the start of the race you can come to one of its members and put on something that you lose to him. Similarly, we can do and you - yourself a bet. If the proposal is accepted or beaten a big bet, you can get more Respect Points.

Makeup
Externally Juiced hardly meets modern standards. However, with a maximum vykruchennom Antialiasing'e and use shaders version, all is not so scary. Available 50 + licensed cars look very good, not to mention how cute they are in a completely ottyuningovannom form. Design slopes, in contrast, has disappointed: now and then come across the same familiar sites, the number of sets is not enough, it is impossible under any circumstances cut.
Juiced
The sound is made is quite standard for games of this kind, but the soundtrack is worthy of the most positive epithets. Presented songs very organically fit into the unrestrained drive of the game, and the predominance of a certain musical direction is not observed, unlike the brainchild EA Black Box.
AI, by the standards of Underground 2, behaves improperly: Do not allow yourself to overtake, rams, constantly uses nitrous oxide, and fits perfectly into corners. However, all this mess is the merit of scripts: the case of collision look extremely unnatural, and they are counted, apparently, the operator of random numbers. Until honesty FlatOut'a still go on and on, but at the same time, no child concessions are not observed. Amused only the behavior of AI on the slopes with lots of circles: poor accelerates to maximum speed and inevitably bump somewhere, at the time of drop out of the race, which allows us to calmly get to the finish, not paying any attention to outsiders.
Juiced
This, meanwhile, is a rather serious gap in the balance: the data types of competitions, usually measured in the largest number of banknotes.

***
As a once-sure Juiced be completely Globe project, now I'm forced to admit his mistake. THQ wisely decreed the fate of the game, giving developers the time necessary for grinding gameplay. Unequivocally, the metamorphosis went Juiced only benefit.

Gameplay: 8.0
Graphics: 7.5
Sound and music: 8.0
Design: 6.0
Estimation of the author: 7.0
Outcome: 73%

Eastern Front: Unknown War

Eastern Front: Unknown War
This is our New Year season. On one side - science fiction Quake 4 and FEAR, on the other - war Call of Duty 2, "Eastern Front". So for fun, we live in the very first line of the review compared the best achievements of world and domestic igropromyshlennosti shooter from the creators of the infamous Kreed. Not because we are supposedly losing the will at the sight of Russian fairy games, and for another reason: "Eastern Front" - a rare native shooter in which you can play without feeling ashamed of his origin.

Arena Online

Arena Online
The main secret of the popularity of many browser-based games - easy and FREE. Often the user does not even need a client program - enough to go to the official site, register, enter the password and start playing. In addition, players who are "serious» MMORPG like World of Warcraft are not available due to a low speed connection, a weak computer, or a lack of money, simply have no choice if they want online role-playing game. Finally, many "full» MMORPG unceremoniously not take - you need to read the multi-management, learn tricky role system. But for the development of most browser games sverhusily not required.

Prince of Persia: The Sands of Time

Game Title: Prince of Persia: The Sands of Time
Platform: PS2, Xbox, GC, GBA, PC
Genre: Action / Adventure
Developer: Ubisoft Montreal
Publisher: Ubisoft
Release Date: 11/06/2003
Link to the official website: http://www.prince-of-persia.com/

Castlevania

Castlevania
Genre: action
Platform: PlayStation 2
Publisher: Konami
Developer: KCET
Number of Players: 1
Game site: http://www.konami.com/lamentofinnocence/


Castlevania
The transition of the old two-game series in 3D - a phenomenon of today quite common. More recently, it passed through the Shinobi, Metroid, Ghouls'n Ghosts - games, familiar to everyone who played on the Mega Drive and Super Nintendo. In fact, Konami has made attempts to translate the Castlevania series in three dimensions. "Experiments" were carried out on the Nintendo 64, which in 1998 was released Castlevania 64, and a year later - Castlevania: Legacy of Darkness. Unfortunately, these attempts were unsuccessful. There are many reasons: unexamined this camera, and a poorly adjusted gameplay, and a weak popular 64-bit machines from Nintendo, too, played a role. Although examples of subsequent two-dimensional Castlevania for Game Boy Advance to demonstrate that the 2D series feels much more comfortable, Konami allowed myself to release another three-dimensional game about vampires and hunters on them. Now all quite different than five or six years ago: as a platform chosen a powerful and popular PlayStation 2, the developers had a lot to deal with the hardware consoles, and all the bugs for 64-bit series into account. Konami result of the work we can see in Castlevania: Lament of Innocence - actually, culprits of this article.

Castlevania
In terms of plot a new Castlevania is not showing us absolutely nothing new. Leon Belmont (Leon Belmont) goes to Dracula's castle in order to find where his beloved. On the road to the castle, Leon meets Rinaldo (Rinaldo) - an alchemist living in a hut near the gloomy fortress. Surprised unarmed Leon Rinaldo says Belmont descendant of horror stories about many hunters evil that never returned from the castle. Rumor has it that Dracula is invincible, that each "hunting season" - a game for him ... But Leon is full of confidence and does not wish to be frightened. After receiving a gift from an old alchemist special whip and absorbing magic attack glove, our hero is sent to storm the enemy's castle ...

As you can see, the plot is very similar to games on the PS one and the GBA, although it is not particularly important - this part of Castlevania has never stood in the first place. As they say, modestly but tastefully. Without obvious flaws, but also enthusiastic feelings does not cause. But let's not stop here more, because ahead of us is what Castlevania has been known for good seven years - a remarkable gameplay.

Castlevania
I hasten to inform and fall: Castlevania: Lament of Innocence - a manual "How to translate the game from 2D to 3D». Most accurately describe the gameplay Lament of Innocence is possible as «Castlevania: Symphony of the Night in 3D», however, some exceptions ... First, in the described game system is not getting the experience that has become traditional for the last few games show. Improve the performance can now exclusively through finding / purchasing more powerful ammunition.Frankly, I personally from this decision is not thrilled. There is no longer its former incentive crumble a little more cool monsters in order to obtain a new level of development - and in fact in Symphony of the Night was so much fun! Second point: the emphasis now is on a clean action and fights with opponents rather than puzzle-solving and searching for secret rooms. But the thing that sold it just fine. I do not know why so many reviewers tend to compare the game with the Devil May Cry from Capcom, but the differences in gameplay are obvious. At DMC, we pop an enemy up a sharp stroke of the sword and fired from a firearm, amassed power and turned into a devil, and the Lament of Innocence we are many, many waving the whip, parallel to wield a traditional Castlevania «secondary" objects (throwing daggers, axes , holy water, cross, etc.) and use the magic tricks, drawing by MP absorption attacks of enemies. Let's just say the DMC combat the process more dynamic, but in the Castlevania: LoI much higher level of tactical planning. Despite all the differences between Lament of Innocence and the Symphony of the Night, both games are very similar. When Leon whip sends to the light a bunch of monsters, passing crumbling proceeding "reinforcements" throwing axes, the imagination for some reason, projects are all in 2D and remember the cult game on PS one ... Some things are well with the bosses, who may be out of yourself and Leon's twin, and the whole "living room" in which scurrying hither and thither giant worms, spitting fire. However, it is very nice. Explore the huge castle, breaking through hordes of various creatures have always been great, and Castlevania: Lament of Innocence is executed in the best traditions.

Castlevania
Of course, Konami has done well to control the gameplay we were really comfortable and convenient. The camera work and a model of governance is strongly reminiscent of the same Devil May Cry, which as you recall, three years ago, we were these issues not disappoint. But if a game from Capcom all called one of the most beautiful projects for the PlayStation 2, today is the title described the game is on the right ... beautifully detailed darkly gothic backgrounds, stable 60 frames per second to the last detail traced enemies worthy of any modern RPG magic special effects - all done at the highest level. It is gratifying that the transition to 3D was not influenced by the familiar atmosphere of the last of the series. Elegantly gloomy Gothic atmosphere, where each of the games captivated from the first minute and did not let go until the victory over the most recent boss ...

Music - perhaps the oddest aspect of the game. Castlevania has always pleased musical accompaniment, but in this part of the style of music very different from what we were delighted, for example, Symphony of the Night and Aria of Sorrow. No, the soundtrack LoI is not bad, but elegance and grace of some other pieces here, of course, far away ... But no matter how good or bad music you did not appear, the atmosphere, I think, will remain unchanged, but the main thing.

Despite the fact that Castlevania: Lament of Innocence - good, very good game, the title of "the best game show" she's Castlevania: Symphony of the Night does not selects. That is too unoriginal, or monotonous, but fact is fact: verified to detail, beautiful and diverse, SotN is unsurpassed. However, the new game also has something to offer: good gameplay, beautiful graphics, interesting battles and a huge castle with lots of hidden rooms. One of the best games on the PS2, without exaggeration.

Ace Combat Zero: The Belkan War

To conquer aviazhanra no need to emphasize the realism and accuracy of the facts. Even more so when it comes to console representatives, especially where you will not clear - the audience accustomed to getting everything in the most convenient form, or of the technical sophistication of the question. Ace Combat series for many years demonstrates the extraordinary: staying in the soul of a simple and accessible to everyone, "Fly about airplanes (which was once set the direction of all genres), it is with every new game even manages to drop, but beat themselves - yet again.

Confidential Mission

Genre: shooter
Developer: Hitmaker
Publisher: Sega
Number of Players: 1-2

Confidential Mission
Shoot, is required for normal light gun games in recent times is not very popular among developers. Light range, namely they are and such games are too demanding genre. It is no secret that to get the full enjoyment of games of this type need a good light gun, which is not cheap, but the game on normal dzhoypade denies playing half the fun. Currently, the development of standing light shooters involved only two companies - Sega and Namco. Both teams believe that the light-shooting can and should be of interest to a large circle of players. Projects of both companies are very popular among players deservedly so: really high quality and exciting shooter - that's what these games. And in these last months for Dreamcast'a, Sega decided to release it for its last light shooter, entitled Confidential Mission.

It is no exaggeration to say that the Confidential Mission is the best light shooting range on the Dreamcast. Many will say that this is so, because games of this genre on consoles is almost there. But remember that it was released on Dreamcast The House of the Dead 2, which is more than competitive products. Moreover, before the release of Confidential Mission seemed to make shooting better than The House of the Dead 2 just impossible. But, when it seemed that there's nowhere better, Hitmaker his transfer Confidential Mission for the console has proven otherwise. In addition, for the Dreamcast version contains a number of innovations in the face of Extra modes, modified the storyline and changes in the gameplay.

Confidential Mission gives you the opportunity to be in the shoes of two secret agents - the men of Howard Gibson (Howard Gibson) and women Jean Clifford (Jean Clifford). Both agents are sent on a secret mission, which is to find the remote control satellite, designed for targeting nuclear missiles. This is the console was stolen from Agares Company certain virulent general who decided to help him keep in fear and blackmail the whole world.

Confidential Mission
Differences between playing for the Howard and Jean for not, so in single player mode you play the role of both agents at once, simply alternating their actions. When playing as a living companion, Howard's role will get the first player, and the role of Jean, respectively, the second one.

The game features three levels of standard length and construction. You pass the level, shooting at enemies and trying not to get into hostages, and civilians. At the end of level boss awaits you, for the murder of which you will need to spend about a hundred bullets. In general, the standard for all light shooting galleries scheme. In simple terms, on the passing game it will take only about an hour, if you play well. In principle, any normal player will be able to beat the game, good for beginners there is the possibility to choose different levels of complexity and the number of lives (one to eight). But do not think that passing game once, you immediately forget about it.To hold you longer in screens, Sega took a few branches in the levels themselves, and brought into play some interesting elements that will make you more than once to return to the game.

Game mechanics in all light shooter has not changed since the release Virtual Cop (Sega Saturn). Has not changed it in the Confidential Mission. Enemies at all the cursor is located, by which the need to shoot for their elimination. This cursor will change colors: first, it will be green, then yellow and finally red. Color this means is, what is the willingness of the enemy. Green says that the opponent has not yet managed to charge the gun, yellow means his willingness to attack, and when the cursor turns red, the enemy will shoot. For this reason, better to kill the enemies as quickly as possible. Yes, I almost forgot, if you shoot at an enemy queue, then it thrown out any prize, and if it will fall into the hand, then he will remain unarmed.

Confidential Mission
A new element of gameplay in Confidential Mission are some small insertion slot, which you should take an active part. For example, you will need to get a harpoon in another building or from the satellite to aim and shoot at the submarine. From these small insertions determines further development of the game, but sometimes it will meet some very important scenes, which can not be played. Also, these inserts will also affect the future course level. Total in each level from one to three such ramifications. If you think that these mini-tasks will be difficult for you, then you can easily practice the mode of Agent Academy, where you will learn everything you need to know a secret agent.

Graphically, the game looks very decent. They look great special effects: whether the explosion, the bombing of a tank or just an explosion of barrels of gasoline. Animation is also not podkachala: enemies will jump out of the corners and dodge like in kinoboevikah. Besides, looks awesome how they beg for mercy when you fire back to them a hand! Bosses are particularly pleased. Now you do not see serious to abdominal pain villains: they are outrageously comical. Just look at the first level boss, which consists of a stout dwarf with a gun. And as you, General, seizing a samurai sword and threatens to spread all over the world to hell. All in all, have fun in the game can be pretty.

So, it's time to sum up, it will be very bright. Despite the fact that the game is very short, but to get the full enjoyment need a light gun, anyway, Confidential Mission - a terrific game. If you have a friend who loves light shooting, then play in the Confidential Mission you will be very long. Yes, Dreamcast is dying, but the end game of his life are the real wealth gaming community. On this, let's bow.

Tom Clancy's Splinter Cell: Double Agent

So it opened in the gaming industry that, while working on a multiplatform project, the publisher usually focuses on one of the most promising in his view version, while others find themselves in a situation of "poor relations". In the case of Splinter Cell: Double Agent Ubisoft staff obviously did "home game" for the X360 and PC, and this suggests that the options for other platforms, the stars of heaven will not be missed. However, after meeting with the Double Agent for PlayStation 2 stumblin: man proposes, but Ubisoft has.

Penny Arcade: Episode 2

Penny Arcade: Episode 2
By this phrase can be fairly fully judge the humor Penny Arcade
We are very hopeful that a long and awkward «On the Rain-Slick Precipice of Darkness» - subtitled only the first part of Penny Arcade Adventures. But no - it turns out, it will haunt us for all the episodes.

Handwork



Annotated catalog of multiplayer online games - is a large collection of links to online games, usually with the division of genres: Action, Strategy, RPG, Sport, Classics, Networks (gaming services), etc. In other words, a sort of Internet library. The main value of directories is that each link contains a short abstract: terms of payment (if the game is not free), the system requirements for a computer, a brief description, screenshots, ratings and t.d.Katalogov gaming resources on the web a great many, but, alas, not all do well ... classic genre - it's Multiplayer Dot Com, and in RuNet - it is an excellent analog - "MPOG in Russian". Multiplayer Dot ComrusskiMultiplayer Online Games DirectoryFree Games OnlineMulti-Player Online Gaming dot ComOkonchatelny analysis ... Multiplayer Dot Com

Valkyria Chronicles

Valkyria Chronicles

Pro Evolution Soccer 5

Pro Evolution Soccer 5
In a recent reviews, we said that FIFA, updated this year, a beautiful 06-second version, finally got out of captivity, their own arrogance and no longer seem rich but boring arcade. This happened only after a few flops EA Sports attempts to make available money from the same brand-name just two well-known - FIFA as a first class Foots and FIFA as a colorful poster. Also talked about the sign changes in the fate of troubled series: the method of much trial and error at EA came up with a suitable formula and successfully applied it in practice. The formula proved to be surprisingly simple: more licensed stadiums, more championships, more music and, most importantly, more attention to the animation models and ball physics - and that's game, which has both an impressive financial support, and a neat appearance, is ready.

Crysis

Crysis

Sphere

Sphere
Platform: PC
Genre: MMORPG
Publisher: 1C
Developer: Nikita
System Requirements: PII 800, 128 MB RAM, GEFORCE II 32 MB. 19200 Kbs Modem
Official site: http://sphere.yandex.ru/
Release Date: 14.11.2003

November 14, 2003. 0 hours, 01 minutes, Moscow time. Two hundred and fifty players are looking at a plate "connected to the server spheregame.yandex.ru». The first domestic MMORPG officially out of beta testing. The game began. By the evening of Major Focus have been filled by beginners, but the most desperate of beta testers have tried to take by storm the first castle.

Sphere
Despite the fact that in the civilized world MMORPG - one of the most popular and emerging genres, in Russia it is practically not represented. Undoubtedly, the main reason for this - the quality of our lines of communication. But it is growing, the population acquires credit cards, banks you already can explain what the "billing address", and ... come to the market - I think everyone has heard about the power of Russian players in the vast "Everquest" and "Anarchy Online", many have tried run through the lands of Britain, and probably no one no longer appears problems are not taken in the network credit cards. And now, domestic developers are starting to realize that unless they do not appear on the market, then later have no discount players from the World of Warcraft " or analogues weed - a unique feature of the genre. So, pull their socks up and given a favorite designers. welcome - "Sphere", the first domestic MMORPG-project.

It all began in ancient India, when meditating in search of nirvana monks, accidentally found a interesting spell. With it, anyone is capable of several days to read the mantra, can create their own happy world, where you can escape from all sorts of problems. After a while, in the spirit of classic Hollywood films, the scroll is kidnapped.

Sphere
In 1203, a Greek missionary, who stole the scroll, dies in Constantinople, but before his death shows the creation of Indian monks, for the Bible, translated into Sanskrit. A year later, Crusaders captured Constantinople, and roll, along with other booty, gets into the library head of the Catholic Church. Forty years later (correct me if I'm wrong, but it was in 1244) the manuscript was transferred again - the next pope fled to France and picked up the scroll with him. Why did he do it, history is silent, but the "Lock-shastra" (so-called mantra) came to France.

Sphere
Fourteenth century. Former Vicomte de Su, now a Baptist brother, takes the roll to Latin, dreaming of the future to create a world of goodness and justice. But after the arrival of the plague, the brother of Baptiste decided not to procrastinate, and begins to "weave" (by the mantra), a new world. But the spell is not very much and could, perhaps, because the last line of his elder read at the stake - yet during epidemics magic is better not to get involved. Created the world "Dukhaloka" - a world of misery. There is about eight thousand years, the world, showing their properties, begins to break down - it was then and there the main problem - as soon as Dukhaloka will be destroyed, our world, too, will not. We all die.Fortunately, my brother Baptiste managed to warn of the dangers our world, namely - "Nikita", whose members were able to decipher his message (as it was written in Old French), and then create a portal into the world of suffering. Unfortunately, the possibilities are limited opportunity of our portal technology, but enough to make anyone a resident of the planet could try to find the knots woven in the world. Play Sphere - save our world.

Before you save the world, you have to go through a short training. Meet the players Envoy Weaver (brother of Batista is now called the only way), somewhat reminiscent of Gandalf, he will teach you the basics of management, cause to kill defenseless skeleton, offer to buy powder treatment, and then send the hapless traveler to the mainland Hyperion. The game began.
Of course, the first thing you'll notice - it's schedule. Hyperion greeted me with a storm - rain, lightning, cloudy sky ... beautifully. But the night passes, the clouds dissipate, and the graphics look not so nice. Yes, the world itself is beautiful. Yes, cool grass, good heavens, lovely water. And what are sunsets! And of course, again marked by great weather effects - at night, in the light streaming through the clouds the moon and lightning, I want to stand and stare at the sky ... but prevent these terrible monsters. Really horrible monsters - the model is very mediocre and the same type, and the animation ... not talk about sad things. With players, the situation is even worse.

Sphere
Areas of the world is populated by clones. Medieval clones running around the city, cloned traders with different names are on the mainland (by the way, there are only two of the promised six), a set of models is impressive - the options does not reach even two hundred, but this online game! Is it not to have to run thousands of players? Server filled entirely the same players have chosen the most popular models, and developers ... all promise to correct this misunderstanding. We are waiting. In the meantime, and the weapons and magic effects, and armor - everything looks the same, differing only in classes, that is, say, two-handed sword of the strong two-handed sword, you can not tell any inventory (not looking at the data), nor on the character. However, the armor on the character is still not clear - to put things do not appear on the character. Sound too ambiguous. Beautiful music, written by a team of "Project 5", and the monotonous sound of the monsters - to identify the enemy, without seeing it, is impossible. Yes, and martial themes in the music often begin when the battle is already there.

But that schedule? What is sound? But what about gameplay? Generally, the whole game rests on the locks. The castle - is the main advertised feature of "Fields". Locks provide a powerful bonuses to statistics, in the treasury locks appear different rare thing, finally, anyone passing through the lock, forced the owners to pay the fee. And now, guess what both want to get any player in the "Scope"?

True locking must still capture, and it's not so easy, and the more powerful bonuses to the castle, the better things he makes, the harder it is to do. But that's only to storm the fortress will not like we promised, developers and journalists who believed them not. No ramming and assault, no boilers and ballistae not. To capture the fortress to destroy all the monsters guarding it, and lord of the clan or the Seneschal attacker to touch his tablets - a huge magical books in the center of the castle. If you feel the strength to take the castle alone, create a clan for one myself. But it is a neutral fortress guarding the only monsters in terms of which are classified and locks (5, 30, 45 and 60 levels). To capture the castle, which is owned by a clan, it is necessary, what would the castle (40 meters around it) have been removed all the members of this clan.
I confess, in spite of this primitive process, battles are very exciting. Especially if you do not oppose the stupid computer opponents, and the living players of the opposing clan. That's only the power the engine is not advertised to the development stage massive battles - twenty people there, and now all fall into a terrible lag.The same problem manifested itself in a recent story quest - in massive battles "Sphere" was transformed into a turn-based RPG. Turn-based MMORPG? Oh, those original Russian idea.

In addition to fighting for castles in the game and there is nothing special - the quests are boring and monotonous, and can be reduced to two statements - "bring it" and "kill". The original system of karma, where the lower a person karma, the farther it revives from the city, and the more things fall out of its inventory failed - for experienced players punished easily avoidable, but for beginners just deadly. Continents? Of the six, only two, and, second of all - only a small island and the mainland is not promised to PK. I hope all of today's problems "Sphere" - age, the developers will correct obvious shortcomings, straighten the networking code and then the game can be safely let out in the West. Imagine debut Russian MMORPG, which enjoy playing overseas. The very real picture. "Sphere" - a game of unrealized ideas and broken promises. But she originality ... many people like. Try it and you play something good.

Mario & Sonic at the Olympic Games

Mario & Sonic at the Olympic Games
Mario - a seasoned athlete. He chased a soccer ball and basketball, won medals and trophies won by racing. There is nothing surprising in the fact that the mustachioed plumber at the time forgot about saving the princess and went to the Olympics to defend the honor squad Nintendo. However, much of which nobody could anticipate, so the fact that rivals Mario and his friends would be called footed hedgehog Sonic. Although he did not stir up any of the sports achievements, yet ready to act with dignity and beat a couple of world records in running fast and high jumping.

Salt Lake 2002

Game Title: Salt Lake 2002
Platform: PS2, PC
Genre: Sports
Developer: Attention To Detail
Publisher: Eidos Interactive
Release Date: 2002.
The official system requirements:
Microsoft Windows 98/ME/2000/XP
450MHz Pentium III
128 Mb RAM
16 Mb Video
500 Mb

Official site:
http://www.eidosinteractive.co.uk/games/embed.html?gmid=118


Salt Lake 2002
Still can not calm down the passions around the recent Olympic Games in the U.S.. Attention she attracted to him a lot, not so much sports intrigue many scandals connected with the organization and refereeing. Decisions sometimes make, at least, strange: it is enough to recall the presentation of the second set of gold medals the Canadian pair after a recognized the winners of our figure skaters Elena Berezhnaya and Anton Sikharulidze. But do not let the bad news ... Now before my eyes is playing with the familiar symbols of the Olympiad of 2002, in Salt Lake City. Here there is no doping tests, nor any other possibility to sue. Here it is, the chance of this fan - to restore justice and protect the honor of the Russian sports in this honorable event. It should be noted that in sports that are represented in this game, we have traditionally not very strong (more interesting to us to win even if virtual, but still gold medals for Russia): downhill, slalom, bobsled doubles, freestyle, ski jumping and parallel giant slalom, snowboarding (which, incidentally, made its debut at this Olympics). This choice is not accidental: these species are not only dynamic but also very spectacular.

Salt Lake 2002
A spectacle of this game enough. Models of athletes, in my opinion, there is a small masterpiece (in this case, however, the list of masterpieces and ends): beautiful textures, smooth lines, excellent detalizovannye face and outfitting athletes. In addition, the animation technology has been used Motion Capture - all movement is very smooth and natural, whether it is an expression of joy in victory, cornering on the track or a terrible fall. All this is seasoned with effects such as steam from his mouth and bursts of snow from the ski / snowboard. But the environment does not shine: inexpressive trees and fans, in which one can hardly identify the people. It is understandable - the main attention is focused yet to the main characters sporting triumph. Feel the solemnity of this event helps the music. Under zaboristy pop-punk and wants to race around snow-covered slopes or do some pirouette in freestyle. Sound effects, on the contrary, quite inexpressive, please only emotional statements of commentators during the performance.

Salt Lake 2002
And you can act in several modes: the actual Olympics, Tournament, Classic and Training. With the seeming diversity of surprises few "arenas" in which competitions are held. Of course, there are five levels of difficulty, but annoying to pass the same track over and over again. To brighten up a bit drab, the creators of the game added the ability to change the time of day and weather conditions.Well, because the game is devoted to the Olympics in Salt Lake City, all sporting facilities copied from real ones.

Salt Lake 2002
On the whole, managed to convey the holiday spirit. But, like everything good, you get used to it quickly. A great game to please us almost nothing - the gameplay is bright, but not rich: management unpretentious (nothing to improve, and do not want), sports facilities are the same, from downhole music quickly tired. Olympics is a once in four years, and lasts for some three weeks. That's me to the fact that this game is good in small quantities, otherwise the holiday will not work. So, though the main advantage of Salt Lake 2002 - what it is, albeit briefly, allows you to feel ownership with the celebration of health and spirit of the Olympic Games.

Chicken Little

Chicken Little
Rare animated film is not accompanied by the same name game - especially if the target audience selected children. And studio Walt Disney Pictures in time realized that a spin-off recently, Pixar - a serious competitor, and some reprints, "King Lion" here does not get off. But who would have thought that their first CG-job, Chicken Little (in the Russian hire - "Chicken Little"), provoke and Nesmeyanov! We have already bonded to the rule "a good film - a mediocre game, so that at Avalanche Software (authors nightmarish Dragon Ball Z: Sagas) did not even hoped for. As it turned out, in vain.

Sub Command

Genre: Simulation of the U-boat
Platform: PC
Publisher: EA
Developer: Sonalysts
Website: http://subcommand.ea.com/main.html



Sub Command
Man since ancient times attracted a riddle. He always tried to resolve them and to understand, finally, the truth. Ocean, for me personally, is a mystery, and always attracted me to him. And, of course, seeing the colorful image of the submarine against the backdrop of the deep sea, I gave up and fork over two discs.

Mall Tycoon

Name Game: Mall Tycoon
Platform: PC
Genre: Economic simulation
Developer: Holistic
Publisher: Take 2 Interactive

The official system requirements:
Pentium (r) II 300 MHz
64 MB RAM
8X CD ROM
Video Card: 16 MB
Recommended:
Pentium III 500
128 MB RAM
32 MB Video Card

Official site: http://www.malltycoon.com

Mall Tycoon
Economic simulator as a genre has appeared on PC with one of the first. Why? First, in America, where he developed the first game, the money - a fetish, an object of worship to a greater extent than anywhere else. Secondly, almost any human activity can be reduced to an economic model. And last but not least: a symbol does not require a great performance from your computer: no need to cheat the advanced graphics (as in, say, 3D shooters) and do not need a strong and fast, while AI (such as in the RTS).

Mall Tycoon
In general, your Sim or Tycoon did not just lazy, some gaming companies even specialize in this - for example, unforgettable Maxis, and some, as in the case of Mall Tycoon Holistic, turn to this genre on occasion with slogans like "And we also both know how!" or seemingly no one has ever done Sim McDonalds in zero gravity! ". Here it was that since the advent of desktops we've been given "steer" practically everything you can imagine, from the amusement park (RollerCoaster Tycoon, etc.) to a small island country (Tropico).

Turn finally came, and to the supermarket or no ... super-duper-mega Market. "Mall" - another American invention, there are not going to buy something specific, but for the sake of simply spending money. There, you can easily pull the annual income of the average American. Say it is not so simple? Certainly not: in this "store" has everything from cinema to the dentist office. It was then and appears you are newly made businessman with a small initial capital. Your goal - to build a shopping complex that will attract and restless teenagers and capricious moneybags. Since Mall Tycoon looks in theory.


What we see in practice? Game meets us a colorful picture that demonstrates the life of a large department store, and a jaunty music - just such a play in American supermarkets. Then the menu appears, made in the same lurid style: options (extremely modest means, it should be noted), scripts, free mode.

Mall Tycoon
Opt for a tutorial, which is designed to teach the basics of the game. And before my eyes ... asphalt field at the edges of which sheltered houses twin. And the feeling that all the inhabitants were evacuated in a matter of urgency - no signs of life. Well, the right side of the screen is a colorful menu is also very cheerful. Um, is not very clear what age gamers hoped to attract developers ... And although the wait, no age restrictions - is a shortcut Everyone (ieall 6 years and older)! Something tells me that the kindergarten tot does not know what the gross margin, rating, etc., and some midlevel manager scare this infantile design. Oh, this is my desire to cover anything and everything!

Still, back to the creation of the miracle of our store. Construction begins with the fact that ... We take great stele and the carpet on the tarmac (no, better to put the tile:)) and around the carpet construct the wall. A more interesting detail: when you add a floor to the building, it does not cost you a penny. To be honest, I'm currently building represented as something different. Well, okay, they know better. The building is ready.

Now you can place the stores (or departments): choose the location, type of goods, size (it depends on how many kinds of goods can be sold in this department). For each store you can determine the amount of rent and a percentage of sales, which pays the owner of a supermarket, that is, you. There is also an opportunity for an advertising campaign in the media, to improve the quality of goods and services, recruitment and staff development (only 3 of the profession). I have a lot of amused by the fact that under R & D can be investigated _dvornika_ :))), at the beginning of this narrow specialist for hire available. In addition, there are all sorts of decorations to attract customers: fountains, flowers, etc.

Mall Tycoon
Finally, your miracle-store ready. Construct everything instantly - XXI century in the yard after all:), and then finally they appear ... no, no carious monsters, and buyers. However, the thought about the monster was carrying a grain of truth. Worse, "models" I have probably never seen before. They most resemble ghosts (remember, at the beginning of something all seemed to have died, not a soul on the street - woke up damned): these ephemeral creatures appear out of nowhere, hovering above the ground, simulating the walking, and pass through walls. And this set of sprites must be profitable for your store? What a mess! After recovering from shock, you begin to notice and other graphic design flaws: poor texture, unpretentious objects, bad animation. I note only of the advantages of smoothness and freedom to control the camera.

What is the result? Discouraging conclusion: no game itself, there is a set of features and ryushechek, but nothing that would have united them into one. The impression that the developers quickly blinded from what was at hand, this freak. Cause of failure - this desire to grasp the immensity: the game is equally interesting for all - utopia, and outright trash: I am sure that the models of buyers could make prettier. But if you're obsessed with earning a few million virtual, you can recommend Mall Tycoon. Especially if you've always dreamed of managing a large store, you may not notice the shortcomings of this work. Finally, I think the future interior designers will find this game interesting, as it offers real scope for creativity (and here we have a bed with irises, and there ...). So that Mall Tycoon, of course, not be a hit, but finds his gamer.

EverQuest II: Deserts of Flames

EverQuest II: Deserts of Flames
Relentlessly scorching sun against the backdrop of crystal clear skies and endless dunes of the desert giant, fantastically beautiful oasis near the crocodile-infested rivers, an ancient city on the shop floor from morning till night, a lively crowd buzzing offsuit, a flying carpet, genies, dragons, ancient legends and bands hunt to adventure travelers and money ... Thanks to the efforts of Sony Online Entertainment stories Scheherazade become a reality. Albeit in virtual reality.

Diplomacy

Diplomacy
Cunning developers have long been preoccupied by the transfer of board games to computer screens. Still, the story is ready, but loyal fans will not be too picky about the graphical shortcomings. Until recently, the results of such works not very encouraging. Six years ago, fell victim to American developers and "Diplomacy."

Dungeon Siege

Dungeon Siege

Platform: PC
Genre: RPG
Developer: Gas Powered Games
Publisher: Microsoft
Official System Requirements: PII 333, 128 MB RAM, 3D Accelerator, 8MB VRAM
Website: http://www.dungeonsiege.com/index.shtml

Dungeon Siege
If the last ten years of your life you spent in the mountains of Tibet is not among the recluses, you probably know that this game - Diablo. Again, if you, like Diogenes, the last five years of his life lived not in a tub, indulging in the contemplation of impermanence of all earthly things, then informed that in addition to a completely legitimate continuation and no less legitimate add-on'a, Diablo zaimela set of clones - imitators sdirateley and so on. In this case, even lit up a Russian firm 1C with her Prince. Sadly, the vast majority of these artefacts features extremely dubious quality and very bad gameplay.

Dungeon Siege
At first glance, Dungeon Siege - neither more nor less than another clone aforesaid game. Again familiar to biliary colic "doll" character, which will be put on different clothes, starting with the tattered rags and tin cans ending type impenetrable armor. And the first five minutes of the game cause persistent association with Diablo, but from the torn soul torn cry: "another fucking clone asking for our hard!". However, I hasten to bring you good news - all these emotions are just visiting for the first five minutes, so as to further Dungeon Siege turns into something terribly original and unique, beautiful and dynamic, in short, a great game that I podrobnenko so tell.

Surprises begin almost immediately: the usual skill points, quite simply, no se, accordingly, no distribution of these same "point" between "skill" is not in principle. Leveling Dungeon Siege is very different than a Diablo-like games. Let's start with that skill in the DS-four, and they swing through the use of a combat style: so if you are a distant relative of the elf Legolas, you are welcome - the bow in your hands, and begin a bullet at the enemy, increasing the ability to Ranged. After a couple of hours of active fire your mentee will navskidku steps that way with one hundred and beat whites of the eyes.

Dungeon Siege
Your hero Aragorn, and you more impressed by an honest battle in breaking the heads of enemies with swords and clubs? Then your fate - "pumping" the level of Melee and the growth of Strength. Achieve perfection in this business - and enemies under your blows will fall, as knocked down. For Harry Potter fans there is a magical opportunity to do exercises, shaking Battle and Nature Magic. What, in the logic of fellows from Gas Powered Games will not refuse. Indeed, if a person has never bow in his hands did not hold, then how do makarom he can learn to use this device? Needless to say - a truly ingenious system of education: what gamers closer in spirit, then to and fro. Of course, nobody bothers you develop a character thoroughly. However, to make it more useful than others specialists, having trained one, maximum - two professions rather than trying to hammer out of his wagon-turner.Know yourself for two hares chase ... Along with the growth of the aforementioned character skills will increase Strength, Dexterity and Intelligence, and again, the ability to grow according to your habits and preferences: Strength need a hefty warrior - in fact steeper than the sword or shield, the greater the need the power. Dexterity requires a well-aimed archers - because to be able to arm themselves clever crossbow, just still need to have well-developed skill, and, finally, the intelligence - Intelligence - very useful for mages to use various powerful spells.

Dungeon Siege
Lovers and most impressive battles in Dungeon Siege is a paradise waiting, because you do not have to fiddle about on the location alone - or rather, have to, but not for long. The developers made ​​it possible to set the team already out of eight people! Tactical horizons are opened simply indescribable: it is possible to create an army of knights, who, along with archers to pieces rasshibut enemy armada. Or choose a balanced company, which will include and magicians and archers, and knights - the first being treated, the second maim, well, brave knights hold a final "sweep" of the territory. In addition, command and control is very easy and intuitive: a few species formation unit can realize the most ambitious plans for gaming-Kutuzov, and a few very useful commands make it possible to manage your small but strong detachment without damage to health "mouse" and your own . The truth should not expect an easy victory - a variety of enemies in Dungeon Siege is quite strong, have good AI and prefer to attack en masse, competently conducting the operations environment and the subsequent destruction of our heroes.
It is understandable that after the famous battle on the battlefield is littered weapons and all sorts of useful items - all on nape not carry due to lack of space, and throwing so painstakingly extracted property is also not desirable. Here you will come to the aid of a very lucky find developers - donkeys. Buying a pair of these animals easily solves the problem of transporting goods. But if the prizes are so many that even donkeys are dying of gravity, then come to the aid spell Transmute, which is able to turn your chosen trophies in gold, but it - that's a joy! - Places in the inventory does not take at all. The rest - a process familiar: go-go around, chop cabbage into monsters, break jars and chests.

Dungeon Siege
Schedule of games is beyond praise: full 3D, to turn the camera where your heart desires. Landscape painted just perfect - dark wood, snow-capped mountains, rain pours in buckets - all this looks very natural and leads to admire the result of efforts by developers. Lighting effects will impress the most demanding player: when you see the rays of the sun breaking through the tops of the trees, just breath in admiration. And the lack of detail of the game clearly does not suffer: in the woods jumping bunnies, butterflies, reindeer frolic, in short, bustling, and it pleases. Quite funny to watch how he shoots an arrow naturally "utykivayut" opponents, turning them into a uniform hedgehogs. But most important is the absence of shock, not only tedious, but in general any kind was Loading'ov! All new locations, miraculously podzagruzhayutsya directly in the process completely transparent to the gamer. Due to this, truly revolutionary solution is achieved continuity of the narrative is very beneficial for digesting the game. Great music, consisting of a different majestic motives, it complements the overall atmosphere of fantasy.

Thus, Dungeon Siege came out just the same excellent game.Overall, very familiar and has long been annoying Diablo-like concept, revised so thoroughly, it added so much fresh and original ideas, that about any clone or imitation of it just does not go. Dungeon Siege - This is a standalone product, worthy of the highest praise and attention of gamers.