Galactic Civilizations 2: Dread Lords

Galactic Civilizations 2: Dread Lords
Here you have ever heard criticism of chess, or claim to the drafts? Clear rules for complete freedom of action and accurate balance for thousands of years - at a loss is only blame themselves, not the creators. But with kondachka is not invented, especially if the playing field extends over a hundred planets. However, the guys from Stardock Corporation coped with the task brilliantly.

Wolfhound: The Last of the kind of Grey Dogs

Computer games are of three kinds: good, bad and the movies. The game "in the film" brutal approach to conventional estimates yardsticks: the parents were doing it in a hurry, hoping to attract buyers rather than the final product quality as a wave of interest in the picture. There are, of course, exceptions such as some games for "Star Wars" or "Lord of the Rings," published long after the original films, but they only confirm the general rule. The company Central Partnership, which released in theaters fantasy thriller "Wolfhound", agreed in seem to take, if not the quality, quantity, and beat "the squares". As a result, the shelves were "Wolfhound: Revenge of the Grey Dog," "Wolfhound: Way of the Warrior" and our present experimental - "Wolfhound: The Last of the kind of Grey Dogs."

Spore

Spore

The Secrets of Atlantis: The Sacred Legacy

The once noble series about Atlantis impoverished and lost the remnants of past glory. Previously, the game was known as "Atlantis V», but during the development of the serial number fell off. Apparently, the risk to fall off and Atlantis itself.

Full Drive - UAZ 4x4

Full Drive - UAZ 4x4
The biggest success of the game "Full Drive - UAZ 4x4" (hereinafter - PP) is considered a failure the previous national development Lada Racing Club, as against Ladas any even slightly then finished the game looks like a masterpiece, worthy of universal admiration. Because hardly anyone surprised that the players meet the PP quite approvingly. Buy a goat!

Sacred Underworld (Prince of Darkness: Dungeons Ankara)

Platform: PC
Genre: RPG
Developer: Ascaron Entertainment
Publisher: Ascaron Entertainment <
Publisher in Russia: Akella
Project website: http://eng.sacred-game.com
Requirements: P-3800, 256Mb RAM, 32Mb Video


Eternal enemy of humanity, wily adversary, has long reached the shower gamers. For many years, when the word Diablo millions of people worldwide recall sleepless nights in the monster-infested dungeons and the devil himself, created a fantasy developers from Blizzard. A lot of water has flowed from the distant 1996, and the evil forces still can not rest - clones "Diablo" continue to emerge into the light, requiring all new shower. Unfortunately, most of these crafts are not worthy and tail legends of the genre hack'n'slash.

Sacred Underworld (Prince of Darkness: Dungeons Ankara)
German developers of Ascaron Entertainment is still not resist the temptation and have revealed the world diablopodobnoe creation, christened his brainchild Sacred («the Prince of Darkness" in Russia). The first time the game world for the project with a fair amount of skepticism, only praising nice graphics in the screenshots. But Sacred justified all the hopes fans of the genre. More familiar to Diablo gameplay, intuitive control, pretty graphics, nice soundtrack, strong, though not particularly sparkling originality, but interesting, story, Sea Quest, vivid, memorable characters and, perhaps, one of the key pledges of success - a huge world of Ankara - poured balm on the soul of virtually every longing fan of Rogue RPG.
Sacred Underworld (Prince of Darkness: Dungeons Ankara)
Of course, hunger neutolim players, and kill all the enemies of the original, customers have demanded continuation of the banquet. Sharpen your mouse and meet new dish - Sacred Underworld, in Russia, known as the "Prince of Darkness: Dungeons Ankara.

And lived happily ever after ...
Ancient Dark Elf Shaddar defeated, and it would seem, nothing prevents Ankara breathe easy. But, as often happens in life and more often - in fantasy worlds, there it was. Action add-on begins where the storyline ends with the original. In the vision Villiers is the spirit of Prince Valor. Headlong she rushes into the caves of Ankara, pulling for a hero - and, as usual, falls into the trap. On us as the responsibility once again to save everyone and everything, to exterminate the hordes of demons and close the gates of hell, through which offsuit nasty climbs in the world of Ankara.
Sacred Underworld (Prince of Darkness: Dungeons Ankara)
And we are pleased - may just waving an ax, chop monsters. Be calm, gamer, as in the original, the number of monsters per unit area just off scale.

King's Men
Saving the world can now not only favorite characters (you can import old characters, unless they have reached level 25) - Gladiator, Forest Elf, Dark Elf, Battle Mage, Seraphim and Vampiress, but a couple of colorful newcomers - Dwarf and Daemon (or rather, demonessy).Focus our attention on new classes.
Demonessy - causing Dungeon Ankara, evil creature, it is not clear on what occasion on a path to save the world. Has the ability to transform - the demon in the bank, there are five forms: fire, energy, poison, flying and fighting shape. Horny lady is a good melee and magic are operating properly.
My favorite character - a dwarf (actually, no it's not a dwarf, and a real dwarf. - Ed.)
Sacred Underworld (Prince of Darkness: Dungeons Ankara)
Quite fast, strong and tough, a resident of underground caves is the strongest master of close combat. Proficiency with axes and hammers - it's not so bad. This kuzkin's mother, he arranges the enemy as soon as it gets mighty lapischa a gun or a flamethrower. Then the representatives of the local bestiary is just a pity: to meet with virtually invulnerable walking meat grinder (which, moreover, sweeping fires and blasts everything in sight) would not wish anybody. However, without the traditional fly in the ointment could not have done - the most unpleasant feature of the dwarf is the inability to control the horse. However, most fans of fantasy and so knows that "dwarves do not ride on horseback!

Sacred Underworld (Prince of Darkness: Dungeons Ankara)
Step-spaces
Ankara world widened to at least a third. Add six new regions, Jungle, Ruins Dwarfs, Pirates Island, Forest of bridges, roads and the Death Valley of Tears and teeming with hideous monsters of the form. As before, we have a lot to run from one area to another, doing quests.
Number of monsters at first pleased and amazed and then begins to oppress - a terrible form a fall from two or three strokes, and will be a long time before you meet the real enemy. For example, generous at Expo Dragon. In terms of Underworld very democratic - it is easy to be able to play like veterans of the original campaign (unless their heroes, as I mentioned, the level to 25 +), and newcomers alike - Demon and Dwarf available to us pumped way up to the thirtieth level (maximum declared - 216).
Sacred Underworld (Prince of Darkness: Dungeons Ankara)
However, they have excellent equipment (a long time in the shops you can not offer anything more than decent), and almost half a million gold in the bosom!
Most of the games will have to wander around the new dungeon, situated on the added areas - get into the already familiar locations in a single impossible. There is a definite plus in this - to stray from the path is very complicated, vast areas are replaced by the beaten tracks in the thickets and extensive tunnels underground.

Sacred Underworld (Prince of Darkness: Dungeons Ankara)
Prince or no prince?
Only by downloading and putting MANDATORY patch of the original "Prince of Darkness" version 1.66, install add-on. And nothing else. And then you can head to sink into the campaign Underworld.Significant changes the game has undergone - Improved performance of individual characters, changed some spells at once, horse buggy stopped (hemp meadows had nothing to do) and can now properly gain levels. The same nice graphics and easy control, several advanced animation monsters. And, of course, the music, the majestic and atmospheric - the oppressive mood of a gloomy world in which we have to plunge into the next week. All the familiar, beloved, familiar.

Sacred Underworld (Prince of Darkness: Dungeons Ankara)
Will live
Is it worth passing on this game about 15 hours of their time? For fans of the original "Prince of Darkness" this question is mocking - certainly many of them have already managed to buy the treasured box. Amateurs hack & slash as it may be advisable to go to the store - in the near future is still nothing more worthy of the genre will not appear. Benefit, Sacred Underworld stuff is made and not on the knee during dinner. But if at the time you brought back from the word Diablo, if you walk for hours into the underground and the destruction of the hosts of the most diverse you will not attract vermin or even seem to be a waste of time - Take your time and nerves, and mouse. Let played by those to whom it is to your liking. Walk along the endless tunnels and permanent removal of legions of enemies can not be called fun "for everyone."

Gameplay: 7
Graphics: 7
Sound and music: 9
Design: 7
Score Author: 6
Outcome: 72%
Evaluation of localization: 9

Collapse

Collapse

Risk Your Life: Path of the Emperor

Risk Your Life: Path of the Emperor
It has long been known that the MMORPG with a strong PvP-element (player versus player) to attract more subscribers than their "peaceful" competition. People always want to compete with each other, to show his superiority. Correct implementation of this component can bring the creators of the game's stunning success - remember the recent Guild Wars. Developers RYL: Path of the Emperor decided to go even further.

PaRappa the Rapper

PaRappa the Rapper
Musician and part-time game designer, Masaya Matsuura made a decent career. Ten years of developing dance projects for consoles Sony, he finally settled down to sculpt Musik - game for the iPod, the most stylish and common MP3-player on the planet. As the self-Matsuura-san now and then surpassed himself, and already terrible to think what today is perceived by his debut creation.

Star Wars Galaxies: Jump to Lightspeed

Platform: PC
Genre: MMORPG / space sim
Russian distributors: not declared
Foreign editor: LucasArts
Developer: Sony Online Entertainment
Number of players: thousands
Online: View
Barely half, as the online RPG Star Wars Galaxies reached for the stars. Long live the space battles in the X-Wing'ah!

EverQuest II: Echoes of Faydwer

EverQuest II: Echoes of Faydwer
Mysteries of Nektulos Forest behind gnolls clan Tresnolapov defeated, Pillars of Flame studied far and wide as heaven Kingdom. Fans of EverQuest II are ready for the next tests, which they expect to add new Echoes of Faydwer.

Star Wars: Empire At War - Forces of Corruption

Star Wars: Empire At War - Forces of Corruption
Let us not hide the fact that the original Star Wars: Empire At War has turned out not so perfect, what we were promised the master lightsaber and coaches of the Force. But the game is still remembered as one of the brightest strategic projects this year. And continued, as always, did not make the wait. Surprisingly, the authors of such a short time managed to not just planed plastic 25 new fighter jets with the prefix «TIE» to the drawings of loyal fans.

The Abbey

The Abbey

Online Chess Kingdoms

Online Chess Kingdoms
In story mode provides even tactical map - to make it easier to track progress of your troops.
Who today will surprise most ordinary chess? Game, all familiar - even if you've never dreamed of becoming a new Kramnik and hardly remember what the letter goes horse. Nevertheless, an experienced publisher can earn even chess - would desire. And here's an example: a well-known Konami decided to please the owners of a PSP game Online Chess Kingdom.

Valkyrie. Ascension to the Throne

OVERALL IMPRESSION: If "Ascension to the Throne" is not a game, and a woman, we probably would have called it an "alternative gifted." There is a curious effect: the elements of others, seems the same. "Heroes of Might and Magic", even though the view from behind the shoulder. It's the whole knocks: a close-range too much, that game universe is empty, lifeless and dead. Some activity is very primitive properties, is found only in the line of fire, which outlines the areas of permanent deployment of monsters. Unfortunately, in addition innovations not enough to swear by. Life in the world increased, the player still gets the impression that he is an ant crawling under a canopy of giant trees to obscure targets. Bestiary old, has changed only a figure of the protagonist - we now have a female protagonist. A little more attention paid to non-combat developments: there to find the desired object is to apply a bit of intelligence in the conversation ... although in the end still have to fight in places - in the "best" tradition, three times in a row without a break. Alas, since 2004, when the intended core technology game, all hopelessly out of date. At a decent level is maintained only work screenwriter and writer of dialogues. It's a shame that the "pumping" the rest of the team was not much time or money.

Warfare

Warfare

&quot;Ka-50: Black Shark

Meet a Ka-50, also known as "Black Shark" - single combat attack helicopter, adopted by the Russian Army adopted in 1995. And this - Moscow studio Eagle Dynamics, who became famous through a series of Flanker and its successor - the game Lock On: Modern Air Combat. And this is - a new creation of domestic developers. This time they decided to change their priorities, and instead of assorted fighters offered to our attention the most famous helicopter of Russian origin.

Blind man&#39;s buff

Severe, is not it? Well, without further preliminaries are responsible for the bazaar. Action Engine is bound to the entourage "era crimson jackets, with the help of three threads of-shnurochkov. Very flimsy shnurochkov.

STCC: The Game

STCC: The Game

Tales of the World: Radiant Mythology

Tales of the World: Radiant Mythology
From the perspective of publishers, fans of the known series are able to endure all sorts of insults. After all, the main thing: a lot of familiar faces, recognizable motifs in the script, a few dozen hours of gameplay - and all the soul singing. Allegedly. Fortunately, in most cases matching this description of the game are very, very bad. But it does happen and misses, and Radiant Mythology, sadly, is just one of them.

Pro Evolution Soccer 2009

Pro Evolution Soccer 2009

GTR 2

GTR 2
Honestly, at first glance, GTR 2 does not look promising. Several new vehicles, some trails, and generally all the same thing as last time. What is so we can offer the season of 2004, which we did not see in 2003? But the question is not at all on what we ride or WHERE. And in how we do it.

ParaWorld

ParaWorld
Developers who imagine manufacturing games like banging a hammer on the hot disk, do not cause me much confidence. Meanwhile, it looks so videologotip of SEK, the creators of the game ParaWorld, «the very RTS about dinosaurs." Although, maybe it's not a single disc, and pieces of different, chained together by the German "young blacksmith? Looking at the ParaWorld, it tends to such thoughts. Very similar to these dinosaurs, to which have never reached the hands of Sid Meier, side by side here with a very wild looking natives of our time. "Wolverine" Logan (acting under the pseudonym Anthony Cole), with two very broad swords instead adamantinovy ​​blades? Hungarian physicist, an archer? Girl with a Nordic name Steen, obryazhennaya in costume girl pirate, "and armed with a whip? All three of them, among other things, scientists say. Guys, have you heard about such a thing as a "firearm"? Cole, however, can shoot a shotgun, but not earlier than the rise at two levels. The development of characters in the RTS is not news, but the catch lies in the fact that each new mission they have to train all over again. This is probably due to an unusual time in a parallel world.

The Matrix Online

The Matrix Online

No, you're not Neo, you're different

Monolith Production, mother of The Matrix Online, struggled to make a MMORPG, not unlike anything else. And it did, I did. Do not really like. Roughly the same pyatiruky eyed boy shestidesyatipaltsevy mutant does not look like your neighbor Basil. Exclusive details - a pair of lines below.

Football Manager 2008

Football Manager 2008
Sports Interactive does not like sudden jerks forward, preferring to quietly step by step approach to the ideal. Each year the studio released a fresh version of its football manager, just updating a database so changing the individual components. And always gets straight to an apple, leaving competitors with the nose. Football Manager 2008 only confirmed this rule, because the authors did not intend to threaten to innovate in gameplay and modern graphics. Familiar 2D-engine, a huge database of athletes (over which there are hundreds of people from around the world) and simply stunning realization of all aspects of the coaching craft - from the choice of tactics to communicate with the owners of the club. Is this enough to become the best?

Emergency 4: 911

Emergency 4: 911
There is a genre in which defects in the interface and management are one way to create a special mood. Would have been a series of Resident Evil so tense, if it can be saved at every step? Would we empathize with characters in Silent Hill, if they had not been so clumsy in handling arms and brandished swords, like Uma "Black Mamba" Thurman?

Sid Meier&#39;s Civilization IV: Colonization

Back in 1994 there was a game "Colonization" and instantly won the hearts of lovers of art and Sid Meier's "Civilization" in particular. When a similar scheme for Civilization, the then-new items have remarkable features, fundamentally changes the gameplay. And after nearly half a decade the game has returned to us in an entirely new look.

Sword of the Stars: A Murder of Crows

The overall impression of the story appears from deep space an ancient race who once ruled the galaxy, but then sginuvshey, jaded to the impossibility, but that it pulled the light of day Kerberos in the second addition to the Sword of the Stars. Morrigi (so-called 'newcomers, old people ") decided to intervene in the conflict, it became a full party, not an ancient legend. As rivals, they presented a special technology transfer in outer space: the party closer to the final giant fleets Morrigi can hardly not to exceed the speed of light. By the way, along with a new race came straight from the tin and the two branches of research - drones that affect industry and cost of construction, and ksenotehnologii to help quell public discontent. Yes, now divided into the subjects' full race "and" defective "and the latter with failures may even break away from the empire! That's just your starry state is growing, and keep track of the population is becoming increasingly difficult, and the interface has not improved, so at the end of the game cards are big hell. We hope to continue to fix it, precisely in the sequel - enough already with us little additions to the point improvements. It is time major changes!

Crisis Core: Final Fantasy VII

Crisis Core: Final Fantasy VII
At the end of Crisis Core main character dies. If you do not know, to take up it does not make much sense - all the best that the new game strives to offer, will pass you by. Furthermore: if you do not know - you are not logged Final Fantasy VII, which is inexcusable for any person, somehow interested in the Japanese RPG. But for many (millions!) FF VII - not just one. " She - "is the same." The closest. Most dear. It was with her - with her world, her characters - warmest memories are connected, delight, joy and experiences. In terms of plot, it is still considered the best among the numbered "Finalok.

Final Fantasy IV Advance

Final Fantasy IV Advance
Much water has flowed since then, as Final Fantasy IV appeared on the SNES. However, the game do not forget: before you get to the GBA, it had already visited the PS one and even the WonderSwan Color.