| Source: Country Games № 15 2008 |
Kung Fu Panda
PoPoLoCrois
| Source: Country Games № June 2006 |
| Simple games invented not for lazy people. Get even swim: who rarely pulls to start training with the competitive swim for three miles. Much easier and safer pobarahtatsya in shallow water, getting used to the water. And in exotic RPG combat systems and furious puzzle - not the best bait for beginners, especially when it comes to portable consoles. A pair of clear rules and a little bit enticing story will brighten up a long trip far better than re-reading a set of instructions. |
Serious Sam HD: The First Encounter
| Source: PC GAMES № February 2010 |
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Final Fantasy Tactics A2: Grimoire of the Rift
| Source: Country Games № 18 2008 |
Tales of Legendia
| Source: Country Games № 13 2006 |
Project Gotham Racing 2
| Project Gotham Racing 2 Platform: Xbox Developer: Bizarre Creations Publisher: Microsoft Genre: Racing Number of Players: 1-8 Supported formats: 480p Progressive Scan, DD 5.1, XboxLive, supplemented Soundtrack Games that combine beautiful graphics, well thought out gameplay, well-sound design and easy management are still rare. Such projects will receive the status and become cult hits. The names of companies that accompanied the launch system from Microsoft, and formed the platinum collection console shine brightly in the sky in a two-year anniversary of the Xbox. The casing is damaged cars will appear in the form of broken lamps or crumpled fenders. Aerodynamic performance of vehicles at the same time will not change. With a detailed study of repeat emergency situations seem trite and inept scratch board of retarder looks daring maneuver, the pilot decided to take a turn for the inner radius. Rider, seated in the car, turns his head before entering the turn, which is especially noticeable in replays involving class cars Convertible open top. A huge number of small parts attract attention, helping to create the illusion of real video competition. Flashing logos of famous brands such as Ferrari, will make many fans of simulators like Gran Turismo to pay close attention to Gotham Racing 2. Sound design is not inferior to the visual appeal and invites you to enjoy the individual "voices" of automobile engines. Esthetic din Ferrari is different from the noble roar Corvette Stingray or a modest buzz Volkswagen Beetle. Worn tires publishes the plaintive cries "during cornering. Music of the large cities contains popular songs of the local charts. Traveling through Russia's capital, you can hear the radio "Ultra" and singing Petkun. Audiophiles, familiar with the work of musicians from other countries will be pleasantly surprised by the presence of popular motifs and stations. PGR2 allows you to record your own tracks with conventional CD. Believe me, sweep speed 135 km / h in Red Square under the squeals: "We're not gonna get us Not gonna get ..." - very cool! Retrieved on neighbors! The ability to switch radio stations during the race, analog control makes the game a special charm. Sound is presented in the format of Dolby Digital 5.1, which opens up tremendous opportunities for integration of Xbox with a receiver or music system. |
TOCA Race Driver 3
| Source: Country Games № July 2006 |
Teenage Mutant Ninja Turtles 3: Mutant Nightmare
| Source: Country Games № March 2006 |
| And it's nothing wrong with the idea of resurrection idols no past, another thing is that cases where such attempt is really successful, you can count on one hand. TMNT3: Mutant Nightmare (as well as its two predecessors), sadly, not one of them. |
LIT
| Source: Country Games № April 2010 |
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Secret Weapons Over Normandy
| Title: Secret Weapons Over Normandy Platform: PC, PS2, GC, Xbox Developer: Totally Games Publisher: LucasArts Game genre: simulation Requirements: P3-850, 256MB RAM, 32MB 3D Card Recommended: P4-2.0, 512MB RAM, 64MB 3D Card As you progress through the main part of the campaign missions, the player receives an additional job. They come in two forms: tutorials, are training, and challenges, combat missions, which are usually limited to the destruction of as many opponents. All missions are top, extra and bonus targets. As a rule, initially you are aware of only 1-2 goals, others have added to the course. Bonus targets are unknown to the player, and run them only casually. The reward for completing missions and the implementation of additional and bonus targets are new opportunities for upgrades and new planes. Here we come to the most important thing - aircraft. Models are made fairly high quality, and all correspond to the real machine, or at least, is in development projects. Cockpits of the game are missing, but with a third person to fly a rather convenient. According to the developers, the player can get access to 26 cars. Among them, Hurricane, Spitfire, P-38 Lightning, P-51 Mustang, B-17G Flying Fortress (although it'll give you fly only as an arrow), the German Me 109, Me 110, FW 190, He 111 and the Soviet Il- 2. This is not a complete list of on what you have to show the wonders of piloting. And with a little editing HangarPlanes.xml can be accessed even by several aircraft, including two surprises from LucasArts - X-Wing and TIE Fighter from Star Wars. " Of course, they do not have some outstanding features, but great variety to the game. Now let's talk about the shortcomings of the game. Secret Weapons Over Normandy came as a version for consoles, as well as in versions for the PC. Therefore, graphics, gazing on the PS2 just fine, causing some confusion on the PC. The relief of suffering angularity, and the trees are made not at the highest level. Aircraft and land vehicles generally drawn pretty well, though here and there noticeable angularity of round parts. Shoot down the plane explode and fall apart completely realistic, but a wounded land vehicles totally unrealistic jumps high into the air, while remaining apparently intact. Form, as already mentioned, only the third person, and you can look at your plane, and there is no possibility of normal spin it and zoom in (there is only opportunity to fix the mind on the goal). Another drawback - the system of conservation based on checkpoints, inherited from the game consoles. In flight, they write "Checkpoint", and with death, you can continue from this location. The bad news is that the remembered only the last checkpoint, and it happens automatically - that is, it is possible that you write in a situation last breath, and you have to put a huge effort not to die again. In general, the game is pretty exciting, dynamic and colorful. If you do not want to deal with the subtleties of governance in the IL-2 ", the Secret Weapons Over Normandy is a good choice. And although the schedule for such requests to the hardware could be better, this shortcoming is completely repaid interesting storyline and exciting action. |
Endless Ocean
| Source: Country Games № April 2008 |
Metal Gear Solid Portable Ops Plus
| Source: Country Games № January 2008 |
Metroid Prime Pinball
| Source: Country Games № May 2006 |
Take Command: 2nd Manassas
| Source: Country Games № August 2006 |
| Perfectly true that some poets certainly need to be hungry. That is why the low-budget projects often simply crammed with excellent ideas. Run game - and the first rush from unsightly scenes and terrible menu. A podnabravshis patience after an hour or so with gusto chasing the stars and stripes troops in the swamps and hills. |
Empire Earth II: The Art of Supremacy
| Source: Country Games № September 2006 |
Genji 2
| Source: Country Games № June 2007 |
| Genji: Days of the Blade (In Europe, he called her promise simpler - Genji 2) managed to become famous all over the world long before the launch of the latest next-generation consoles. Sony Press Conference at E3 gave the world two meme in the performance of the current president of SCE Casa Hiraya: battle cry of "Ri-i-i-i-AHI Racer," and the story of the "enemy crabs in feudal Japan. In fact, the giant enemy crab - not the main entertainment of Genji. You'll meet another enemy and tiny crabs. And the demonic samurai. And flying demonic samurai. And the demonic samurai on horseback. And thick demonic samurai boss. I. .. In general, it is not very varied game. |
God of War: Chains of Olympus
| Source: Country Games № July 2008 |
Star Ocean: Till the End of Time
| Genre: JRPG Developer: Tri-Ace Publisher: Ubisoft Project website: http://www.square-enix.com/games/starocean/ |
Demon's Souls
| Source: Country Games № April 2010 |
Need for Speed: Undercover, an overview of "Land of Games"
| Source: Country Games № 23 2008 |
Medal of Honor: Airborne
| Source: Country Games № 20 2007 |
Colin McRae: DiRT 2
| Source: Country Games № 23 2009 |
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MotoGP'07
| Source: Country Games № February 2008 |
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Castlevania: Dawn of Sorrow
| Source: Country Games № August 2006 |
Portal
| Among gaming journalists and ordinary gamers have long been a sign of good taste berate the modern game for the second time, primitivism, "the absence of gyri and all that jazz. Speculate about the "good old days" when almost every game has been opened and forever imprinting in the memory, are particularly fond of players with experience - it is necessary to somehow demonstrate its status as elder those who are not nyuhival ZX Spectrum, 286-e car or NES. |
Loco Roco
| Source: Country Games № 13 2006 |
Windosill
| Source: Country Games № 21 2009 |
| At what stage of getting rid of gameplay the game loses the right to be considered as such? Apparently, it remains only a small portion of interactivity, the game can not turn away - in fact found in the same place for PSN Linger in Shadows, and in the "Land of Games" - a page for her review. Windosill can also be attributed to the demoscene, but not three-dimensional, and were drawn in a vector flash. The entire game is a collection of short scenes involving abstract figures, fictional creatures and mechanisms. Each such scene looks like a window into another world, on the windowsill (hence the name of the game) which moves, say, the protagonist - a wooden locomotive, very reminiscent of children's toys. To open the door to the next "window", the player must find the "key" - a white cube. Sometimes it just hidden somewhere in the mind, but most often required to execute a sequence of non-obvious first action. In any case it is necessary "proklikat" full screen - and this is where the magic begins. After all, every single object - a "live", you can interact with anyone, even if it is no apparent benefit to the passage. |
Darkest of Days
| Source: PC GAMES № November 2009 |
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Exit
| Source: Country Games № 13 2006 |
Tower Bloxx Deluxe
| Source: Country Games № 24 2009 |
| Do not be surprised if the name will be familiar to the reader. Several years ago, the original Tower Bloxx gained special popularity among the fans to play on your mobile. At this time, developers have already had time in the meantime please owners and PC, decided to try their luck on the Xbox Live Arcade. |
Guitar Hero III: Legends of Rock
| Source: Country Games № 24 2007 |
Syphon Filter: Dark Mirror
| Source: Country Games № 14 2006 |
Darksiders
| Source: Country Games № -9 1997 |
Pariah
| Platform: X-Box; PC Genre: FPS Developer: Digital Extremes Publisher: Groove Games Project website: http://www.pariahgame.com/ System requirements: P-3 1GHz; 256Mb RAM; 64 Mb Video Even the most cautious of Nostradamus predicted the gaming industry Pariah if you do not love polls gaming community, then, in any case, just a warm reception by ordinary gamers and relevant publications. Otherwise we could not have imagined: how did the creators of Unreal Tournament 2004 can issue a checkpoint, mediocre shooter? It turns out they can. Digital Extremes have received the draft, drowned with his head in his own ambitions, but was unable to show anything worthy of even an indulgence. Therefore greet the main disappointment of the spring. Gameplay, "genius" and "originality" that in numerous interviews and press releases, we were promised the developers, in fact, was something of a moldy sausage the second grade. Instead of "killer Halo» palmed us ordinary epigone, the gameplay is built on the most worn-out postulates of the genre. So Meet the invisible wall, a thousand and one script, absolute linearity and the absence of a hint of entertainment. You should start with what we have to fight both in open, large areas and in enclosed spaces. In the first case we have to wade through the same type of forest-steppe, in the second - cloned enjoy the corridors with a great many forever closed doors. Levels of the first type more than that, no doubt, pleased, however, neither of which freedom of movement and speech can not be. Of course, if you do not believe for a final opportunity to kill or stop, or out from the mound. The annihilation of the hostile personalities is impressive only in the early stages. DE specially dressed for enemies glass helmets to each murder was accompanied by a shrill sound of broken glass. Due to the licensed engine Havok 2.0, foe spectacularly tumbled to the ground, in every way trying to follow the laws of physics. Nestykovochka Pariah imprisoned under harsh shooting, but she really do not have enough drive: the gameplay turned out, quite frankly, dull. Crazy fights - a concept from another opera. The whole storyline is set in rollers mediocre quality, the characters are completely devoid of the slightest share of charisma: to count them until the very end you will be profoundly indifferent. The story itself does not differ by originality, and seasoned with a fair amount of stamps. Our protagonist, Dr. Mason accompanies certain Karina infected with a deadly virus. Spacecraft with the patient and her escort suddenly churning. The protagonist narrowly escaped unharmed, but he must find to escape because he was infected ... Passage. The apogee of bad taste is a game time with the defense of the train, where necessary repel amphibious ships in the style of naphthalene arcade Beachhead. For games, with graphics similar to Pariah, adopted a rather condescending attitude. Despite the advanced age of graphics engine Unreal Warfare, DE posted on a maximum and presented a picture, sometimes forcing pronounce the sacred "wow." The reason for this are the magnificent special effects, a sufficient number of polygons on the models skillfully zadeystovanny bump-mapping and texture of high resolution (at individual locations; something where the developers obviously shalturili and limited nincompoop, outdated years, a kind, seven). Separate "phi" is worthy of local vodichka: In the game it gets rare, but this is does not mean that it should look like an alien from not say what year. Greyness Completely mediocre FPS, for no apparent reason decided to compete with the masters of the genre. Hardly him silenok enough to overcome the Project: Snowblind or pozaproshlogodny Chrome.Pariah can surely be called a colorful pacifier - nice looks, the game has an absolutely secondary and boring gameplay. Once-through design, which spend their time better not. Graphics: 8.0 Sound and music: 6.0 Design: 4.5 Estimation of the author: 6.0 Outcome: 61% |
Driver: Parallel Lines
| Source: Country Games № November 2006 |
Tekken: Dark Resurrection
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