Saints Row 2 Unmanaged stupidity

Saints Row 2 Unmanaged stupidity

Tanita: Ocean Adventure

Tanita: Ocean Adventure
Meet: the main character of the game. Has no idea what awaited her in the future.
It was some time after the great game The Neverhood, a Russian developer has not yet abandoned their attempts to conquer the world with their own crafts from clay. Offhand can recall "Plasticine Dream", a computer version of popular in the former Soviet cartoon "last year's snow was falling," Plasticine Kama Sutra "and" Operation "clay". Combines all of these games are not only the world, consisting of a homogeneous mass. All attempts to create a successful project, except maybe the "Operations" clay "can be considered a failure. Western developers, this issue is not so interesting - for the last ten years can only remember a cute arcade game Platypus.

Titan Quest

Titan Quest
"What you, as you can! We do not make a clone of Diablo! »- Have vowed to the audience of developers Iron Lore in each interview. "On the contrary, we are trying to move away from the annoying stereotypes!" The audience also shrugged her shoulders and wondered - why are these guys so vehemently deny the obvious? Maybe they do not like the famous "mysheubiytsu?

Cryostasis: Sleep of Reason

Cryostasis: Sleep of Reason

SOCOM: US Navy SEALs Fireteam Bravo

SOCOM: US Navy SEALs Fireteam Bravo
Look carefully at the name of the game. Three figures there. It is no accident: Fireteam Bravo - not shifting the third part of SOCOM for the PSP, but an attempt to make a regular, old SOCOM for a small console. If we are to compare the Fireteam Bravo games with the other series, it takes place somewhere between the first and second parts: artificial intelligence is no longer bast slurp soup, and technology and checkpoints have not yet been invented. Maps on the PSP is much smaller in size, but the schedule is almost the same as on PS2, - whether it's a compliment for Fireteam Bravo, either insult SOCOM 3, so decide for themselves.

Star Ocean: Second Evolution

OVERALL IMPRESSION With the remake of the first Star Ocean (First Departure) everything is pretty straightforward: from the ground up redesigned graphics based on an improved engine, Star Ocean: The Second Story, key scenes from the animation studio Production IG, voiced dialogue, new characters and enemies. In other words - a full processing of SNES-original. Conclusions? Must take! But with Second Evolution is not so simple. Yet the second part of the Star Ocean has already appeared on the PS one and has been translated into English. That is, familiar to many first-hand. And on the PSP - in fact, the same version with slightly updated graphics, higher quality scoring, a new character (Welch Vineyard from Star Ocean: Till the End of Time) so next scene from the same Production IG On the other hand, the excellent script and exciting gameplay of the original too because no one takes away. So if you are a fan of role-playing games of this kind, but in his time missed The Second Story, passes by no means impossible. And if you do not miss, it remains only to decide whether you want to play the same game again? After all the bonuses remake - only a nice addition, wonders of Second Evolution should not wait.

Fallout 3: Broken Steel

Fallout 3: Broken Steel

Ceville

Ceville

Field Commander

Field Commander
Yes, the brainchild of Nintendo not create a new genre. But in many ways has set the development of the old genre, in particular - on portable consoles. For the sake of the first two parts of Advance Wars, you could buy GBA; third, Dual Strike, still remains one of the best games for the Nintendo DS. In this light, it is not surprising that Sony has created its own clone of the remarkable handheld strategy. Yes, yes, did not fear the word - a clone. To the bone. Units, the rules of combat, the mechanics - all taken from the AW, all moved with such meticulousness that almost all strategic decisions, developed once in the game of Advance Wars, are applicable in Field Commander. Of course, to add something, something was lost - but the fact that such borrowing ... no color Sony Online.

Grand Theft Auto IV

Grand Theft Auto IV
If the mythical "conspiracy consolers" by the murder of PC as a gaming platform existed in reality, the Windows-port of GTA IV would play in it role of Judas Iscariot. And 30 pieces of silver should give OU Rockstar Toronto, responsible for porting.

Black Label

Black Label

Chaser

Chaser

Command & Conquer: Red Alert 3 - Uprising

Command & Conquer: Red Alert 3 - Uprising

Codename Panzers: Cold War

Codename Panzers: Cold War
U.S. soldiers quickly slipped through the sweep "dyagterem" alleyway and hid behind a pile of broken bricks. "Damn Yankees!" - Breathing heavily, muttered Sergeant Ivanov and insert the new disk into the machine gun.

Ys: The Ark of Napishtim

The first attempt to enter the western market forced the famous Ys series in Japan to join to the first home consoles, and later to the portable. The transition from PC to PS2 almost no effect on the quality with which these games have gained popularity overseas. To repeat the trick with the transfer to the PSP has not turned out: the developers miscalculated, bringing the graphic beauty and speed of the sacrifice a modest bonus.

The Secrets of Da Vinci: The Forbidden Manuscript

The Secrets of Da Vinci: The Forbidden Manuscript
On a wave of creativity caused by Dan Brown's interest in the name of da Vinci's Kheops Studio decided to make their game dedicated to the great Italians. "The Mystery of Da Vinci's" skillfully exploits the familiar moves: a portrait of the Mona Lisa, a conspiracy of people in the mantle with a hood, the secret knowledge of Maestro Leonardo. However, the similarity ends, because the game retelling of the bestselling other people do, and we now have quite a different story.

Black & White 2

Black & White 2
For the full version of Black & White 2 attached is another letter from Peter Molyneux. "We started working on the game in a month after the date of Creature Isle, February 14, 2002. Our problem was this: make a game that would have surpassed the expectations of players. Firstly, we have seriously changed the very concept of "god simulator", and secondly, added Black & White New RTS-elements. Priplyusuet to this need to bring up a unique creature that can become a sweet and homely, and can turn into a perfect machine of destruction. One of our most important goals - to give the player a sense of divine power and allow him to do anything. So, after 1254 days and 20,000 meals to take away, we are proud to present Black & White 2 ".

BattleForge

BattleForge
If you ask us, strategists, Genghis Khan Napoleonovichey do not want there to play MMORPG, we have that answer? - Do not ... And shamefully disqualified eyes. That would be a general, or even a captain. But the rank and file? Not ours! Of course, most have a secret charm in "line", "Vovka or newfangled" Vahe ". However, even if it's not a walking corpse, and a dark elf with enticing forms the skeleton is the skeleton, and its place in the cabinet and in public housing let us submit Division! Not filed a special something. So, does that Europa Universalis III.

Godfather 2

... And from under the counter stuck a revolver

Monstrous conglomerate of Electronic Arts is now like a mad clockmaker: if suddenly a game that is embedded damn Prorva money did not go, the company employees are ready to expand on the hapless cogs and gears - only to replace defective. Then the clock will be assembled again, the invisible hand of turn key plant and ... Who knows, perhaps these and new, will go. Master put his ear to the steel body, smile and spit out the clock on the storefront.

The Sims 3: World Adventure

The Sims 3: World AdventureThe Sims 3: World Adventure
Evan had just taken a new assignment to investigate the tombs of pharaohs. Her husband is unhappy - he was going to explore the local bar. Tourist camp provides meals, a bathroom, in case of emergency - even a cot in the hallway.
Additions to The Sims recently were as familiar as reported at the end of the world. And caused a burst of enthusiasm. However, in the case of the "World of Adventures» Electronic Arts have managed to rouse the audience: we were promised something strange, but very intriguing, almost independent game in quite a different genre. So, look, what we are trying to impress developers.

Beltion: Body Balance

Last year, if you remember, we visited the studio Rostok-Games, where the first look "Beltion. Developers then honestly admitted that not going to create masterpieces, but want to just make a simple, nenapryagayuschuyu RPG. As it turned out, they are not shy: "Beltion" is not so annoying that by running the game, often do not understand why they did it.

Europa Universalis III: Heir to the Throne

Europa Universalis III: Heir to the Throne
Addon In Nomine was to complete the story of Europa Universalis III, but suddenly appeared on the horizon, Heir to the Throne. Appeared - and won the hearts of tens of thousands of fans who instantly forgot what the game was in the original, and now can not imagine life without the latest version.

Burnout Dominator

Burnout Dominator
Burnout - series, deservedly treated kindly by fans of arcade racing. Why are there - even people who prefer to twist donut big guns yes chess boards, often can not resist the temptation to relish break one pretty car to another. Burnout is really catchy - tall fast promotion of a dangerous driving style, spectacular crashes. What else is needed?

Mario & Sonic at the Olympic Games (DS)

Mario & Sonic at the Olympic Games (DS)
From an older version on the Wii laptop Olympics with Sega and Nintendo combined differ slightly. They have similar advantages, but with them adopt and disadvantages. Thus, the DS is among the most notable advantages is a delightful three-dimensional graphics. Of the minuses - the same vague descriptions of events and sometimes quite wild management.

Darkstalkers Chronicle: The Chaos Tower

Darkstalkers Chronicle: The Chaos Tower
The abundance of ports, remakes and sequels - the most overwritten corn gaming industry. One gets the impression that the authors down-projects have firmly decided to assemble the battery-twins game - under the slogan "Our response to Jango Fett." Therefore, if you - a fan of fighting games, bearded, remembering the best examples of the genre in the first PlayStation and Dreamcast, you can safely refrain from reading this strip. All the better to re-pokromsat sprites reckless Darkstalkers 3 and Vampire Chronicle, than waste your time on oskoplennuyu Darkstalkers Chronicle: The Chaos Tower.

LEGO Indiana Jones 2: The Adventure Continues

LEGO Indiana Jones 2: The Adventure ContinuesLEGO Indiana Jones 2: The Adventure Continues
New characters and techniques you will now get right in the middle levels. Sometimes an "object" is enough to find, in other cases it should still win. The enemy (or even a friend) can bind hand and foot and dragged behind a like on a leash. It is true that sooner or later, he extricated himself.
The phenomenon of LEGO-game extremely difficult to explain. Serious people suddenly rush excitedly singing hymns "masterpiece" with incomprehensible "bu-bu-bu" instead of plot and gameplay, calculated on the primary school age. Even harder to understand than one such game is different. But this is what we are to do - find out why LEGO Indiana Jones 2 nedotyagivaet to the level of their predecessors, and why it is still worth playing.

Star Wolves 2

Star Wolves 2
Nonlinearity of the original writers always adds hassle sequel, especially if some of the actions a gamer can seriously affect the game world. The plot further suggests two things - that we do not pass the Red Corsair authorities and in the end chose the emperor. Corporations have lost their former influence, were forced to unite and get out of long lines, temporarily keeping neutrality.

Le Mans 24 Hours

Le Mans 24 Hours
Platform: PC, PS2
Genre: racing
Publisher: Infogrames
Developer: Infogrames Melbourne House
Requirements for the computer: PII 600, 128MB RAM, 670MB HDD, 32MB 3D-accelerator
Number of players: up to 2 (split screen)
Online: www.lemans-game.com

Gentlemen, crank engines! The silence of moist air breaks the French Revolution fifty cars, under the hood of each of which is 600 horses. Start. The first right turn - 4th gear, gas in the floor, left at the second, right - the third stage, the gas in the floor. ... And so, 24 hours a day. Here is a remake of the game Le Mans 24 Hours.

Le Mans 24 Hours
No, still done guys from Infogrames, which decided to release a new version of the race on the most legendary ring of the world. Honestly, the previous version of the game I put it mildly, disappointed, because, being a fan of the genre Racing game, no simulation of the process control race car in it so I never found. And now on the table at me is a disc with a new game. The first thing that startled me - exorbitant system requirements specified in the manual, the second - on my PII 450 game loaded about 3 minutes ...

At the very beginning of the game of your choice offers nine categories of GT cars and LMP and four runs, including the legendary ring of Sarti. Gradually gaining experience and winning races, you open up new cars and tracks. Speaking of racing. For starters, you can simply try their hand and to train one on one with a stop at any of the available routes. Once you feel confident in the cockpit, you can drive Quick Race, or directly take part in the championships, which are a huge number of offers to choose from. Vertex same motorsport career will perform 24-hour race at Atlanta or at Le Mans.

Pit Lane.
Le Mans 24 Hours
Burning with impatience to go on the road, frantically press the button configuration chassis and ... I feel that we are cruelly deceived: I see only four parameters that affect the handling and acceleration. And all done in the style of arcade NFS: shifting the slider to the right - the clamping force increases and so on. It is a pity, but because the settings, such as in GP3, should be an integral part of any autosimulator. Who better than us, the true fans of the genre, to sit for hours at the monitor while matching the course rebound suspension, the angle of descent / camber, checking all the changes on the highway? Romance ...

Day and night.
Le Mans 24 Hours
Disappointed in the game, are reluctant to go for a start. Very nicely traced the machine, the roar of engines pick up my mood was spoiled. Another disappointment - the developers have not provided the view from the cockpit. Anyway, the view from the hood I also quite happy because the main thing - it is the process of managing a racing monster on the narrow ribbon road. First turn to the second - all goes well, just a feeling, as if to control not a racing machine, and a school bus, because between the beginning of changing the trajectory of the machine and the moment you press a short time.That creates some distance between the pilot and the machine, as in a Mercedes. Installation of steering this gap only increases, so much so that a human being to pass the circle is simply impossible. The game even more upset. But everything else was done perfectly. You can not imagine the pleasure you get from driving at night "under three hundred, when the wind whistles in your ears, and rushing past the steel fences and lonely at home - in fact run Le Man partly laid on the roads everyday. What a beautiful night in the rain - the glare from the lights on wet pavement, water mist, shedding from the cut through the air splashes, and a magnificent headlights in the night darkness.

But back to the process of conquering race of Olympus. It is quite easy, unless, of course, do not choose a race for 24 hours. Opponents, though, as stated by the developers are smart, but in the bends easily give way, in contrast to the straight sections where the opponents are openly blocked the path when trying to overtake.

Le Mans 24 Hours
Very poorly worked out a physical model of the behavior of vehicles on the highway. This is evidenced by the fact that the difference in the running for cheese and dry pavement is little, and in turn I got the feeling that the machine turned on its axis, and not a circle. The same applies to the braking - I thought that by pushing on the brake at a speed of under 300, rear brake parachute is released - slowing just unreal.
However, after the first hour of the race to forget about all the annoying little things and the shortcomings of programmers and selflessly to cut circles on the most legendary ring - very nicely done too. And what the motor sounds juicy! Of course, this game can not compare with the classics of the genre, but if you do not ascribe to the Le Mans 24 Hours to the ranks of auto simulators and fault with every detail, which is precisely the feature of the simulator arcade, a fun game is guaranteed.

Gears of War 2 (review Gameland. Ru)

Gears of War 2 (review Gameland. Ru)
Perhaps the first art to the game, appearing on the Web

Warcaft III: Reign of Chaos

Game Title: Warcaft III: Reign of Chaos
Platform: PC
Genre: Real-Time Strategy
Developer: Blizzard
Publisher: Blizzard

System requirements:
minimum
CPU: 400 MHz Pentium II
OS: Windows 98/ME/2000/XP
128 MB RAM
700 MB HDD
8MB Video

Recommended
CPU: 600 MHz.
256 MB RAM.
32MB Video

Just received an urgent message. Green men made another attempt to subjugate the Earth. Oh, no, well, and here Mars is the orcs! I repeat, it's orcs. They have already penetrated almost all the computers of major cities in the world. Be careful, man, fell under their influence, falls into a trance, forgets things, and even about their own natural needs. Characteristic symptoms: eyes glued to the monitor, the right hand convulsively carries the mouse on the mat at the same time fiercely clicking buttons, the left - spontaneously poke at the keys, to external stimuli, a person does not respond. Only helps the power off the computer. But do not try to do it in the presence of the victim, it might make him an inappropriate response, and even aggression towards its virtues.

Warcaft III: Reign of Chaos
What am I doing? Yes, that got one of the most anticipated games in 2002 - Warcraft III. And besides vysheoboznachennyh "Greenskins" in it has registered the night elves (not c "Night Snipers"), the undead, and of homo sapiens - where do without us, loved ones. Released a famous game company Blizzard, which has already earned a reputation hitmeykera: recall at least Starcraft, which still attracts the attention of gamers with its more than modest graphics and sound design, or a series of Diablo, which succeeded in creating a new genre - a mix of arcade and RPG. In general, Blizzard-far not novices gaming industry and their requirements - relevant. Looking ahead, I will say that at least my expectations are justified.

But first things first. The first thing that caught my eye - it's the system requirements. They mean these days, but not such "folk" as in the same StarCraft at the time. But perhaps it was worth it, the game looks very, very. Top news - Warcraft has moved into full 3D, with all the attendant. However, complete freedom of movement of the camera did not given, apparently to spare us the "problem" choosing a convenient angle. But every inhabitant of fairyland is now a pile of polygons ... pretty nice, it should be noted. The relief also received the third dimension, but it still remains a kind of "double-deck" a la Starcraft: there are plains and hills, which give a tactical advantage, and everyone - no middle ground.

But there are lots of decorative details of the relief plan. And anyway, the game screen everything is blooming and smells - and strives to please. In addition, there are such pleasant items as various special effects: light, shadow, light, transparency - is everything. Special praise, in my opinion, deserves the water.

Warcaft III: Reign of Chaos
All is good, but in the beginning I was slightly shocked by the abundance of colorful flowers, which are used by the artists. The impression that has been tasked to squeeze out all the palette to the last color. In general, the game has become even more cartoonish look. Imagine a forest of identical almost lime trees and you will understand what I mean.Animation only adds to the effect: look at the side as run units - the laughter, and only! However, the whole game is sustained in this style, that it did not spoil. In the end, this tale, not a dim reflection of reality.

By the way, in-game sound too fantastic. Re pleased with the characteristic voice of characters, well, very cool. To get a rough idea, think at least the orcs in Warcraft 2. Music is also personal, but sometimes slip some hymns - less pathos, gentlemen!

The plot, however, too serious - a kind of epic canvas, even with the psychological connotations, linking together all five campaigns (including training). All the plot twists do not remember, but in general ...

Warcaft III: Reign of Chaos
Terrible happened - the land where orcs and humans peacefully trying to kill each other, suddenly appeared to indulge, as well, with the moon fell down, I swear. Immediately found a figure who called himself a prophet and began to encourage all to seek refuge across the sea to swim.
But the young leader of the people's rejects this venture, despite calls from friends, and still defend the homeland - Lordaeron. And after all warned ... Prince is so carried away by fighting with a legion of the dead, he stopped to notice what the price of the victory: "the end justifies the means" me, too, Machiavelli found. Moreover nadybal nekromansersky sword that conquered it to some arhizlodey. In general, there is a fall, but everything is still positive his friends left. The meeting ended with the fact that he began to serve the undead and killed his own father, the king. For those who are seriously concerned about the fate of people in advance to announce that a sensible part of the human race followed the advice of the seer, and went overseas, which have not yet managed to get the ghouls.

Orcs were more fortunate: their chief spirits whispered that the prophet spoke it and they immediately went to Kalimdor. But toli navigators of them useless, toli storm caught them, many ships do not reach the shore. The few survivors went to the oracle, which was supposed to answer the eternal question of "what to do?", Leaving a small detachment to build a settlement. That these remaining devil has beguiled and they drank the blood of another arhizlodeya, which gives them strength, but this subdued foe. Oracle to which all desire, including a magician of the people was all the same prophet (that is, I understand marketing:)) He once again said that the case - and stuff that you need to combine efforts to combat the scourge. So they decided, and went to rescue "napivshihsya" orcs, but at the same time to kill the guy who made the blood spoiled. This all was well and finished.

With ghouls and night elves all more or less clear and not so interesting. First do not feed bread, give a little more alive to slay, and the second - the usual "grinpisovtsy" who are not fond of what came to cut down their forest, but torturing little animals. But still I advise to go all the campaigns - learn about the inhabitants of the world Warcraft a lot, especially since the campaign opened in order. This has its reason, but here's what I do not understand is why only two difficulty levels - Normal and Hard. Since? I should add that at the end of each campaign, you will find a nice cartoon, but the mission interspersed illuminations on the engine.

Finished with the technical aspect of the game and the ups and downs of the plot, we finally reached the most interesting - the gameplay. Well, get through the campaign several times, but you get bored. Here will save the game from the premature death of network battles, especially since the game has traditionally included a map editor, so that the new battle field will appear like mushrooms after rain. That's where the gameplay is crucial, because an uninteresting game will not save any new maps or other additions. Honestly, multiplayer I have not tried, but with certainty I can say that it will be interesting. Why? Try to explain.

In the Warcraft III gameplay revolution did not, but innovation is enough to build on the success of the previous parts and the notorious Starcraft'a.Early in the game for the orcs and humans do not even notice the difference: the same City Hall, the same peasants - the fact that the concept of the game remains the same, but got some development. For example, people have doctors - nothing special, but now you can enable / disable the automatic treatment. Or in the squad placed 12 units - as usual, but you can manipulate them, using icons on a special panel interface, not trying to catch right on the game screen. Convenient, is not it? In general, the interface is better and, hence, improve the quality of gameplay.

Warcaft III: Reign of Chaos
There are, however, and these innovations: the heroes, for example. They can use items they have special skills and the basic parameters that can be improved by accumulating experience - all in this RPG, only slightly simplified form. In the capable hands of the heroes - a strength, because in addition to a fairly high baseline, they have powerful spells and aura that increases all friendly units around. However, to significantly influence the course of events, a hero for a long time to train. Fortunately, being killed, the hero can still be resurrected with all his experience on the altar. For a fee, of course.

And yet, now is the day gives way to night, as expected, and it's not just a lighting effect: at night in all visibility reduced radius, neutral units to sleep (and there are), and night elves get different benefits.

Another news is quite sad: no ships, and therefore, no sea battle; (.

Differences between races are quite significant and noticeable even at the level of "workers". In humans, for example, farmers can help each other build, and another time, turn into armed militias, thereby increasing its combat characteristics. I chop wood undead combat units. Elves of the forest is not cut down at all - their forest spirits just fly around the trees, getting wood. And those in other mine, you must first "inhabit," and do not necessarily wear the gold miners in the main building. Only orcs simple as always:).

By the way for the content of units now have to pay this in addition to providing them with food. Implemented this idea is rather peculiar: your miners simply extract the less gold than you have more people in contentment. For a large army to pay!

Most of the other new met in one form or another in the earlier parts of the game. For example, we have already seen the building from flying Terran in StarCraft, now that the night elves of their "trees" go and may even ward off enemies. Or: ghouls (and Zerg) build houses only on its soil. List goes on. Analogy inadvertently occur, but to make discoveries in the game is no less interesting.

I will say this: to completely describe the gameplay of Warcraft 3 needs at least another article, so he is rich. I fear in this regard, only one - a balance game, because the more elements, the more difficult to find a balance. Time will tell, but there can, and patches released ...

Briefly summarized: the guys from Blizzard has once again hit right on target, firing even if not revolutionary, but soundly, and most importantly, an interesting game. Sturdily built a hit in the genre of Real-Time Strategy with elements of RPG. In short, I recommend!